Gersen: I don't think Gog is trying to "
increase DRM", more that "
online content" is increasing in games, often for stupid reasons that have nothing to do with DRMs, and that Gog is trying to find where to draw the line between what is acceptable and what is not for them and their customers and for Hitman they failed.
That's a fair observation but as you seem to acknowledge there, GOG has control here. They don't "need" to accept games with anything locked behind online content (along the same lines, they didn't "need" to partner with Epic Fail to sell DRMed Epic Fail games through some app/store on GOG Galaxy 2.0). Of course, this is under the assumption that they care about being what people want in a DRM-free store, instead of seeking to lock their own content behind online requirements such as with Cyberpunk "My Rewards".
Here is the problem: even if granting for the sake of argument that GOG has the best intentions, by accepting any games with content locked behind online, they are trying to have their cake and eat it too. In other words, the line needs to be something like "the oil rig test" (i.e. can you take the offline installer, go out to sea, and play all the content of the game?) and not accept less. Anything else is ripe for brand confusion. Which is simpler to a prospective customer:
a. This store is DRM-free ; or,
b. This store is DRM-free, except for all these examples of DRM or psuedo-DRM ?
I know people argue that the more we go into the future, the more games will have the online content. I think that doesn't need to be a self-fulfilling prophecy, but regardless, there are several games that were apparently rejected, which would at least account for the ability to add more games to the store right now were curation to change its mind.
Gersen: Gog should definitely make sure that games works both on Galaxy and offline installers, period.
If anything it should be especially true for offline installers as the Galaxy version is supposed to be the "less tested" version uploaded directly by the devs while the offline installer is supposed to be the version that when through Gog QA. Of course mistakes can happen but they need to be corrected ASAP.
So, would you agree that GOG is at fault for not knowing the amount of online content within the Hitman Lame of the Year release? As, had they tested offline, it would be very apparent? Also, I am not sure how it works in terms of contract agreements etc but I don't feel the situation here was corrected ASAP. The situation with another game, where users are boycotting GOG after it got removed/cancelled the same day it was supposed to come here, is more what I would call "ASAP".
rjbuffchix: Um, why can't we have such a guarantee? The gamepages on this site have the sidebar about "100% DRM-free".
Gersen: This guarantee is only for "today" not for "tomorrow", you were asking about guarantees that your games wouldn't be modified to add online requirement / content in the future via update and that that's something nobody can give you because nobody knows for sure.
Yes, I am, because in theory this is under GOG's control. They don't have to accept online requirements/DRM in updates and in fact have removed games in the past for similar reasons (Wolcen changing into some type of online game, For the King DLC being part of the DRMed version and not on this store, etc).
Gersen: If you want an example you have NMS, the game was 100% offline when it was released and it remained that way for years. But then devs started adding more and more online content (some of this content was originally promised but that's another discussion) until, four years after release, we had the controversy of the daily missions and some currency that was online only.
Yes, and I'm saying it should have remained that way for perpetuity, not just a few years. If the devs want to add online content, they should provide an offline equivalent for GOG users and let people on other stores/platforms enjoy the online, since those aren't supposed to be DRM-free places. Due to the amount of compromises GOG has made with DRM and these online requirements (it's okay as long as it's only multiplayer, it's okay as long as it's only cosmetic content, etc). I recognize that GOG has no leverage to negotiate so really what I'm saying is that offending games should be removed until fixed, and if not fixed, kept off the DRM-free store.