RedRagan: You're pretty much admitting that you never play Dark Souls series and talking out of your ass. Because the equipment setting allows you to equip and switch between two weapons in
ONE PUSH OF A BUTTON But this is not the case in THIS game!
I see it is very difficult for you to understand: I am comparing it specifically with Hellpoint (which I wrote directly about). You stubbornly fixated exclusively on Dark Souls. Dark Souls is not the only game in the genre. And not even the first.
RedRagan: Even when it's not in the movie it is still part of the canon, authorized by George Lucas first and later by Disney. Also reducing damage is still part of defense mechanism, I mean in Souls some shields only reduce the damage and don't fully block the damage. Also strong enemies might cause shield users to stagger after a strong attack.
What difference does it make to canon or not canon if it doesn't work in movies and doesn't work in games?
Tomorrow, Disney may announce (if want) that "the lightsaber should bounce off wooden shields and this is canon". And that's it - it will be canon. So, what is next? Do you understand that this nonsense about the canon or not canon has nothing to do with the properties of the energy sword? Forget the lightsaber altogether - I see the name "lightsaber" is causing you cognitive problems. The lightsaber will still not appear in the game for licensing reasons. Everything, we are talking, we are not talking about a lightsaber, but about "an energy sword, which has the same properties as a lightsaber in a movie". Now there is no canon, because it is an abstract energy sword.
This will help you not to carry on more nonsense about "canon" and "cortosis"?
RedRagan: Also I knew about Cortosis over a decade ago. Also Darth already stopping blaster shot with his specially made glove since the Empire Strikes Back, don't you dare patronizing me about the lore of Star Wars.
The blasters in the film reflect a lot of things - even from the walls of the garbage collector. This does not mean that they are armored with cortosis.
And in general, this statement about cortosis only from the expanded universe. The film doesn't say anything like that. There are a lot of explanations for this (and not even just there, but there were when the film was released - before the advent of the expanded universe): He used the Force. Anyway, he has a robotic arm.
RedRagan: And now you're acting like an old retiree who can't accept change and yelling at cloud. Since when making sense work for a fantasy concept video games (that pretty much 90% of video games out there). I don't see Doom players complaining about the limitation, many of them still getting the gold armor (no death nightmare run)
Because Doom is a different genre and there the problem is solved completely differently? What I have already written about, but you are a little awkward and still cannot understand simple things from 1 reading?
And what does the concept of video games have to do with it? By the concept, you can say anything, for example: "paper blocks the energy sword". "The concept is!"
You know, the fact that you repeat the word "concept" you do not diminish the delirium of what you write.
I'm talking about the possibility of an energy sword appearing in the game. And you're talking about how to make it just look like an energy sword, but not work.
I already wrote to you once, but because of your personal peculiarity, I have to repeat everything twice: You can think of any restrictions "in concept". Only nobody needs an energy sword, which "in concept" is just a "glowing stick", but works like any other sword.
RedRagan: You keep blaming Disney for nerfing the lightsabers
It didn't reach you again, but this time with two attempts. Okay, especially for the hard-to-understand, I repeat for the third time: some Star Wars games are just a good example of what you offer.
Do you know the meaning of the word "example"? Apparently - no. Look in the dictionary.
Let me give you another example, so that you already get rid of "Disney nerfing": Skyrim with a lightsaber mod. It looks like a lightsaber, but it works like a normal sword. That's all, "Disney" has nothing to do with it. Did changing the example help you not to get hung up on the "Disney nerfing" phrase anymore?
Do you understand that you are fixated on small things and individual words and lose the essence of the conversation as a whole?
RedRagan: but in reality many SW games before Disney already nerfed the sabers for a long time.
Yes exactly. Now go up and re-read the phrase where I wrote it: the lightsaber does not "work" well with this concept in movies and games. More precisely, it does not work. And we get a conventional lightsaber (lightning stick), and not the same as in the movies. And this is the problem. And you offer this clumsy option.
But you traditionally did not understand this phrase from the first reading.
RedRagan: You're just salty that you never get the light saber game you want.
You know, you're even worse at drawing conclusions and guesses than reading.
Actually,
I got the kind of energy sword in games that I want. So your "conclusions" (what you think is a conclusion) are simply inconsistent.
This is your problem: you read, but the meaning of what is written does not reach you.
RedRagan: Even George Lucas knew that overpowered weapon is no fun and canonize a lot of materials to stop light sabers and using more parry and block in episode 1, 2 and 3. Sure a lot of old purists hate the prequel trilogy but they all agree that the saber fights were cool and leap and bound better than stiff fights from the first trilogy.
What difference does it make what is there in the expanded universe? I immediately said that the energy sword should work like an energy sword (as lightsaber in Star Wars movies). And we have already seen how it "works" in games taking into account the expanded universe. Doesn't work.
We get either a lightsaber that doesn't work like a lightsaber (a flashy baseball bat) or that simply ignores the existence of cortosis, just reduces the damage from the saber (that is, it just degrades the performance of the lightsaber without changing anything conceptually).
I've already written this 5 times, but you still don't get it. Forget the lightsaber anyway. It's about an energy sword that works like a lightsaber in a movie. That's all.
And then you go crazy on extraneous things when you see familiar words like "Dark Souls" or a "lightsaber".
It didn't reach you again, but this time with two attempts. Okay, especially for the hard-to-understand, I repeat for the third time: some Star Wars games are just a good example of what you offer.