( THIS POST WILL BE IN 2 PARTS, you can thank GOG and their ancient forum CMS for that, next part in prob 10+ minutes unless someone posts before that )
NewPyk: only one company can produce Coca-Cola etc
Actually this is a very incorrect example. It's like saying given game developer ( eg 'Respawn Entertainment' ) has monopoly on THEIR CODE.
Dude, it's the DE FACTO first party, it's THEIR creation, it is THEIR IP, THEY have the de facto rights to it.
Coca Cola corp has it's own PATENTED ( ? ) prioretary recipe for their product, they are DE FACTO creator.
It's like saying Tim Berner's Lee has "monopoly on www" because he created it.
Sorry, but you are confusing things.
Coca Cola is the MAKER of the product. And they distribute all across the world.
They aren't monopoly because they are MAKING the product.
Just like a developer is not a monopoly because they are MAKING the code, and it's usually NOT self published ( if self published, tbh, the case of monopoly is ambiguous ).
NewPyk: They have "only on GOG" selection of games and I think it in the contract with producer / publisher. Monopol!
Monopoly ( stop using your local lang translation, lol :P ).
And yes, IF they are the only supplier of some game, AND they have EXCLUSIVITY in the contract, then yes, THEY ARE monopoly for THE GIVEN PRODUCT.
However, unlike EGS which was VERY PUBLIC about it's exclusivity contracts, GOG contracts are under veil of unknown, I don't really know what's in them, therefore I won't claim as to "it's definitely in the contract", because I don't know whether it's true.
NewPyk: I think you have personal issuses with Epic and tries to find any argument agains it
Will first of all, THIS ISN'T CORRECT. You are wrong.
Unlike most people, I am reading most TOS ( terms of service, you know, the thing where people just press "yes" and skip it ). My mind is also not poisoned with "oh, free EGS games!". I am also somewhat involved in gamedev ( to a degree I won't disclose ).
EGS is destroying the gamedev industry from the inside. Whatever damage they have done to customers, believe me, they have done helluva lot more to the gamedev industry itself.
Second, "tries to find" ? Dude, I don't HAVE TO "TRY" to find it. EGS themselves provided the reasons from the get go.
And perhaps it's YOU who just "doesn't care", and thus YOU "fail to see a problem" when it DOES exist.
No offence.
NewPyk: Everything will do cuz you know even with monopol thinks aren't that easy
I'm sorry, but I really don't understand what you're trying to say here.
Can you perhaps rewrite this part in less broken English? ;)
NewPyk: and sometimes monopoly can be a good thing *gasp*.
I cannot think of a single situation where that would be a good thing.
Can you? Any examples?
B1tF1ghter: ( ... )
Bloodborne also doesn't have TRADITIONAL multiplayer per se... so...
Mafwek: It is true that I know a little of MP cheaters, but I know that hypothetical GOG version of Bloodborne would (almost) definitively be cheater free because GOG version would (almost certainly) lack multiplayer. No multiplayer, no multiplayer cheaters.
Please correct me if I'm wrong but isn't Bloodborne's asynchronous multiplayer game's netcode a peer2peer implementation?
NOT relying on any "central server"?
AM I misremembering the technical details thereof ?
MarkoH01: when "communication" imo is one of the things GOG is actually terrible with and which is also the thing they actually COULD change if they really would want to do so
Tbh at this point it's believable GOG is hard stuck 10-15 years ago.
I don't know why. But just SO MANY of their approaches to things are blatantly outdated or just plainly wrong :S
Meanwhile I'm not going to assume your gender, bc it's 100% irrelevant in the discussion, it's petty and uprofessional.
B1tF1ghter: Oh, nono, BY ALL MEANS - ENLIGHTEN us - WHAT IS it when some insert-name company has EXCLUSIVE selling RIGHTS to a product A, for a duration of time, on a given platform ( in this case, PC market ) ?
Is it NOT monopoly ( for the duration of the TIMED EXCLUSIVITY contract AT LEAST ) ? Are all worldwide dictionaries WRONG ?
You claim EGS, signing TIMED-EXCLUSIVITY contracts with publishers - where a game A CANNOT be sold on ANY other PC platform for said duration of time - is "NOT MONOPOLY", and you find this "laughable".
So by all means, I am patiently awaiting your argumentation.
I'm all ears.
foad01: These semantics discussions are usually pointless
OH NO! The semantics! GAH! The horror!
Dude, is THAT what you DEFAULT to when you run out of the argumentation? "SEMANTICS"?
Really?
Well if this is your choice, do as you wish, but the definition of monopoly is pretty darn clear, and what EGS does with their >> TIMED EXCLUSIVITY CONTRACTS << leaves little to NO room for misinterpretation ;)
But you are ofc totally free to live your blissfully ignorant dream in which "EGS is not conducting shady monopoly anti-consumer anti-gamedev-industry practises" :P
B1tF1ghter: Achievements are disclosed on product card. Telemetry isn't ( clearly ENOUGH ). Also for achievements data to be uploaded into cloud, you need to use Galaxy, which is optional. This isn't a comparable example. Try harder mister rage baiter ;)
foad01: Joke
<----
Your head
You should really articulate what's a joke and what isn't, because people can easily take your words literally, when you have already previously shown to use sarcasm-like sentences in the literal sense.
So really, it's more like:
YOUR linguistic self awarness flew over your head.
No offence :P
lostwolfe: OH NO KOTAKU.
my question is aimed at those folks.
given that nature of video game journalism [which isn't /really/ traditional journalism to begin with], how do you propose someone gets to the bottom of any situation like this?
This isn't about providing an url to an article, or some sort of personal distaste for Kotaku, dude.
It's precisely that they have DOCUMENTED TRACK RECORD of absolute dogshit quality and rock bottom accuracy articles, which are literal INSULT to any REAL game journalist with REAL journalistic integrity.
There probably was some time LONG TIME AGO when Kotaku was still reliable to some extent.
NOWADAYS however, they are well known for being clickbait, opinion MAKING, BIASED AF entity.
They aren't even CLOSE to being "neutral". Nor are they "accurate".
This isn't "we don't like Kotaku around here, speak none of thee!".
This is "Kotaku has GONE TO SHIT, avoid it as a source at all costs!".
There isn't anything personal here.
It's just universally known at this point by MOST people interested in video game journalism, that Kotaku has reached lowest of the low, and continues digging deeper.
lostwolfe: how do you propose someone gets to the bottom of any situation like this?
Doing extensive research, citing exact sources. Making quotes without any alterations.
If a quote could be taken out of context, PROVODING THE CONTEXT, instead of ( like SO MANY places nowadays ) cherry picking a small chunk of a sentence and presenting it WITHOUT context, basically PROVOKING it to be taken out of context and misunderstood.
Being as neutral as possible.
Hiring COMPETENT people for the job.
Having journalistic integrity ( no "articles shilling things for sponsorships"! ).
Going for QUALITY over quantity ( so the opposite of most news sources nowadays ).
There are likely other things to name, but this is what I came up without thinking much about it ;)
( second part in 10+ minutes or if someone posts after me )
edit:
fixed some spelling