BreOl72: Sorry, but I don't get what the number of reviews (
either in comparison to Steam or at all) has to do with anything.
Not everybody who buys a game, writes a review.
I also don't get what the number of owners (
who are present in this thread) has to do with it.
Not everyone that buys games on GOG is participating in the forum discussions.
I even dare to claim, that the numbers of GOG users which never participate in the forum discussions, are in the vast majority.
The bestselling lists that I attached are deciding - they show where the sales of a game sit, in comparison to others. This needs to be more elaborated.
I think it is impossible for every user here to make reliable assumptions with the superficial data of the store everyone sees. It starts with the maximal number of customers. How many users have bought at least one single game? More specific: how many users have bought at least one game during the past 12 months? How many users have bought Heroes of Might and Magic 3, the current Nr. 1 of the bestselling of all time list?
The Reddit page has 21k followers, GOG's Facebook page 445k followers, GOG's Twitter page 330k followers, GOG's Twitch account 61k followers. Some old news (2015) mentioned that 700k users played The Witcher 3 through Galaxy, see
https://www.cdprojekt.com/en/media/news/gog-galaxy-home-to-over-half-of-the-witcher-3-wild-hunt-pc-gamers/ .
The wishlist is a chaotic mess. Several games have multiple entries and probably lots of multiple votes by the same users. It seems by comparing the lists that 60-80k votes is the current maximum. The reviews are also a mess. There are many questionable reviews and questionable ratings here and there.
The forum software doesn't show the activity of the users. However it is very obvious (compare it with the data above) that these forums are used by a tiny fraction of users on a regular basis. If I had to guess then I'd say these forums have 100-500 regular users.
In this thread and in numerous other release threads I've seen users with a strong personal bias. If they dislike a certain game of a certain genre you'll find complaints about the curation in the release threads. The main problem of the discussion about the curation is that all arguments (pro and contra) are based on assumptions. These assumptions are the result of how the superficial data from above is rated by one user.
Everyone here needs access to the actual data of the store to make reliable assumptions. And probably everyone here needs the same tools which the GOG staff is using to analyze the data. Nowadays, internet companies/stores are using data mining/knowledge discovery algorithms to analyze the entire user base. With these algorithms you can see patterns and trends within the user base. Usually, humans have problems to see the same patterns/trends because of the sheer amount of data. For example you can see something like this with these algorithms: "p% of the users who have bought more than k games of genre X have also bought games of genre Y".
Imho, there is an assumption that isn't far-fetched. There are now numerous threads with this discussion or complaints about the curation. The number of certain releases indicates that there is a group within the entire user base which seems to be interested in such games. Otherwise, GOG wouldn't release these games here.
All in all, I think the whole discussion in several threads about the curation is nonsensical. It's basically "I like a rejected game. Curation sucks." vs "I dislike a rejected game. Curation works." plus ad hominem attacks. There is no accounting for taste. And somehow I doubt that releasing certain games will change something. The carousel will keep rotating with different games.