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A true RPG design achievement!

Divinity: Original Sin, the epic-scaled RPG from Larian Studios, very modern but also true to the best traditions of computer role playing games design with its isometric view, story-driven gameplay, and top-notch turn-based combat mechanics, is available for Windows and Mac OS X, DRM-Free on GOG.com! You can also enrich your experience with the Source Hunter DLC, that comes with two unique in-game items, a digital artbook, design documents and a full original soundtrack.

[url=http://www.gog.com/game/divinity_original_sin][/url]Divinity: Original Sin is the old-school role-playing title you've been dreaming about. If you were ever imagining how the legendary classics like Baldur's Gate would look and feel like, were they developed today, this is your answer! Larian Studios managed to make good on all of their promises of classic gameplay, extensive world, gripping storyline, and flexible system paired with high production value of contemporary double-A titles. With up to a hundred hours of playtime needed to beat the game with all of its branching stories and tons of optional quests the game can prove to be everything you want it to be, and more! It also takes what's best after the modern games: rich and vivid 3D graphics, an extensive item crafting system, and a finely balanced multi-player mode. A perfect mix of classic and new RPG design, if we ever saw one.

Set out to explore the fantastic colorful realm created by Larian Studios, and make a new home for yourself in the vibrant world of Divinity: Original Sin (or even grab some extra Source Hunter DLC gear), on GOG.com. The price of the game varies from region to region, but don't be alarmed! Following the GOG.com tradition we're offering a Fair Price Package with this title, so everyone who is adversely affected by the pricing plan will be compensated with gift-codes (you will find yours in your order confirmation email).

NOTE:
The version of the game offered here comes with the full single-player campaign, but currently supports only LAN/DirectIP multiplayer modes, with on-line multiplayer features coming as a later update, powered by GOG Galaxy, our DRM-Free online gaming platform. Thank you for your patience!
Thank You, GOG! Thank You, Larian!

I wholeheartedly appreciate a DRM-Free release of this game. I just purchased the game + DLC and look forward to putting countless hours into playing, and re-playing this game for days, months, and years to come. We truly live in a remarkable age for gaming!

EDIT: Grammar
Post edited July 11, 2014 by digital2k13
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KyleKatarn: . The last reason may not completely apply since D: OS boxed version has game files on the disc instead of just a Steam key but the reason Larian gave for wanting to require Steam on that version was so that auto-patching could be forced on the game, particularly a day 1 patch since the game was not quite finished when it was released.
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Niggles: For that i blame Larian. In no way shape or form should they have released an *unfinished* game. And in no way shape or form should ANY game require a day 1 patch. Whats the world coming to ...sheesh
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Pheace: This has little to do with Steam, but rather that in this digital age devs consider it normal to have a day 1 patch and post release patching. Sure, Steam having the auto-updating system has helped this a long, but with the digital age this was going to happen with or without it. Even console games are starting to get patches after release these days.
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Niggles: It does if it let dev's be lazy and no bother to even finish the game (let along debug it before release.There should be no reason for a patch day 1.Game should be finished before release and even if a patch is required it should come until much later.
Petition signed!! All this mess and whinging about patching on Steam vs GOG could be so easily avoided if games were actually finished rather than released due to publishing pressures.

When I release my novel on synchronicity, I apologise that the story is unfinished but I'll post you out the remaining pages, 1 or 2 at a time until years later it is completed. Of course I will demand full payment upfront, and if something happens that prevents me from completing it, then my disclaimer says that I am not liable :P

PS - I will also be sending each novel with the book bound with a combination lock that changes every time you wish to read the novel. You'll have to telephone me to get the code that unlocks it each time. Sorry but I can't have unauthorised readers who haven't paid for my novel reading it! It will also come equipped with an inbuilt webcam so I can ensure that no-one is reading over your shoulder. THEY SHOULD BUY THEIR OWN COPY!
Post edited July 11, 2014 by Tarnicus
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Tarnicus: snip...
PS - I will also be sending each novel with the book bound with a combination lock that changes every time you wish to read the novel. You'll have to telephone me to get the code that unlocks it each time. Sorry but I can't have unauthorised readers who haven't paid for my novel reading it! It will also come equipped with an inbuilt webcam so I can ensure that no-one is reading over your shoulder. THEY SHOULD BUY THEIR OWN COPY!
Thanks... got a giggle out of this.
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Leroux: I think I've read some comments from puzzled Larian staff that showed that they don't understand at all why some people would have a problem with the game being delivered through Steam if the game itself is DRM-free and does not require Steam to run (once it's downloaded and installed).
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KyleKatarn: IMO, that depends on if it's a digital sale or physical boxed sale. If we're talking digital only, I don't see a huge difference between using Steam in this way and logging in to gog.com, although having to not just login and download but also install it first through Steam before being able to copy it is still a big factor that could cause problems that you don't get with gog.com installers. Also, I just don't like Steam being installed on my system but I could live with using an older computer I own as a download PC with Steam installed if I was 100% certain that a game I get from Steam is able to be copied and moved to a different computer afterwards.

However, if we're talking about physical boxed games, the requirement for Steam is a big deal even if it is only used as an activation (which is DRM). It still kills most of the reasons why people would like to get a boxed game. Having an offline local copy that can be installed and played at any time, for example. Being able to resell it or loan it. Not having to download the game, etc.

The last reason may not completely apply since D: OS boxed version has game files on the disc instead of just a Steam key but the reason Larian gave for wanting to require Steam on that version was so that auto-patching could be forced on the game, particularly a day 1 patch since the game was not quite finished when it was released. Many games on Steam have to pretty much be completely downloaded from Steam if they are ever reinstalled even if there are files on the installation disc because of the amount of auto-patching, making the installation disc pointless.

Anyway, in my experience, nearly everyone who quit buying boxed games did so either to buy digital games to save space or because DRM (and Steam) made their purchases pointless. The latter people quit buying boxed games entirely or only buy them after a massive reduction in price, reflecting the value they put on a boxed game with DRM on it. The first group of people will not be pledging for a big boxed game anyway, so I never understand why devs insist on putting the reason why the latter group groans about the state of boxed games these days, on their boxed game.

Personally, I have quit pledging to Kickstarter games because of issues like this. This game looks damn good though. I don't pay more than $20 for a digital game, and then only that much for a game that I really want to play "right now!" I would spend $40 for a basic boxed game, but with so many uncertainties and differences of opinion on the subject, I guess I'll have to wait for the price to drop unless there's some kind of confirmation about the non-Steam discs being for sale sometime soon.
Hey you thought some of the thoughts I have, except I didn't write them down :D Thanks^^

It seems like I am of the latter group. It really kills it for me that there is some stupid DRM (like here) on a game. So they lost me as a potential day one buyer who would have bought the game if it didn't required Steam. And 40€ for a digital game (with no soundtrack, no map etc.) is pretty expensive.
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Niggles: It does if it let dev's be lazy and no bother to even finish the game (let along debug it before release.There should be no reason for a patch day 1.Game should be finished before release and even if a patch is required it should come until much later.
Making a ship date.
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ussnorway: Thanks... got a giggle out of this.
Objective accomplished :)
Hi,

when will be the new D:OS Patch 1.0.63 uploaded to GOG.com?
how many patches have been released now?

what are they fixing? missing quest items? progression bugs? minor glitches? major graphics glitches? stability?
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IanM: how many patches have been released now?

what are they fixing? missing quest items? progression bugs? minor glitches? major graphics glitches? stability?
Currently they're on 1.0.63. And yes, those things are precisely what they're fixing.

http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=515881
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Sslaxx: Currently they're on 1.0.63. And yes, those things are precisely what they're fixing.

http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=515881
Thanks :)

so it's playable, but in a pretty ropey state by the look of it
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srilumpa: Maybe he got a lifetime achievement for best scriptwriter :)
Right - as we all know, the story is of paramount importance in that industry. ;-P
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ussnorway: Thanks... got a giggle out of this.
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Tarnicus: Objective accomplished :)
Damn I want that novel now, if I pre-order do I get the genuine digital leather bound cover?
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flankengott80: Hi,

when will be the new D:OS Patch 1.0.63 uploaded to GOG.com?
We're waiting for the next patch, actually, since 1.0.63 still has some problems :)
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flankengott80: Hi,

when will be the new D:OS Patch 1.0.63 uploaded to GOG.com?
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JudasIscariot: We're waiting for the next patch, actually, since 1.0.63 still has some problems :)
While you are waiting on that patch could someone at GOG please fix the no DLC attached to my account from the Kickstarter code I redeemed? Larian said it should be there now since they spoke to GOG about it. I did a refresh and still don't see it.
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JudasIscariot: We're waiting for the next patch, actually, since 1.0.63 still has some problems :)
Have GOG management ever considered a policy of either refusing to sell games that are broken at launch, or even just highlighting on the purchase page that there are problems that need to be addressed in forthcoming patches?

Of course I can see that it would make life much more difficult with publishers, and D:OS is obviously in a far better state than something like that Sims disgrace perpetrated by EA. Is there a line? how unfinished can a game be before it's unsellable?