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MechWarriors, assemble!

BATTLETECH is now available, DRM-free on GOG.com.
**Buy it until May 8 to get Shadowrun Returns for FREE.**

If you own FTL or Into the Breach on GOG.com, BATTLETECH is 10% off until April 26, 4pm UTC.
If you're eligible for these offers but didn't get them, please reach out to Support.

It's 3025 and the world is being torn apart by conflict while an interstellar civil war is a-brewing. The only way to survive is by leading your own mercenary outfit of MechWarriors through this brutal power struggle between corrupt rulers and ambitious aristocrats. Customize your giant BattleMechs and pilots, keep them upgraded and fit for battle, then unleash them upon your enemies in turn-based skirmishes that might as well decide the future of this war-ravaged world.

Go for the Deluxe Edition to also get the digital Art Book, OST, 4K Wallpapers, and more.
It'd be nice if Initiates of the Order (those with access to the Valhalla items) received a pack with those items here to download. Why did owners of the Digital Deluxe version get an offline installer for the Shadow Hawk items to download but we don't get one for Initiate extras? Hell, the code I was sent to redeem wasn't even for the Digital Deluxe version.

That's not really a huge inconvenience to get the Digital Deluxe items through Backerkit, honestly,. I just don't understand the reason why we didn't get access to those items here. There's no good reason at all for why we didn't receive offline installers for Shadow Hawk and Initiate items.

Please, fix it.
Post edited April 29, 2018 by DoomSooth
low rated
That SJWs here are attempting to censor objections to their politics by downvoting replies says everything one needs to know.

NORMAL PEOPLE: DO NOT BUY THIS GAME YOU WILL BE FUNDING PEOPLE WHO WANT YOU DEAD
Happy to oblige.
Had I a more powerful computer and I knew the technical issues had been sorted out, I'd probably buy this game twice.
Just bought the Deluxe version. Can't wait to play.
high rated
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Olauron: I fully agree that developer (or publisher) should work out the DRM-free distribution of all backer rewards. But such a question should be aimed at that developer (or publisher). The store that provides a basic or deluxe edition without backer rewards can't be blamed for anything considering backer rewards that this store doesn't distribute.
Sure it can, when it's "core promise" is "No DRM."

Or, was, anyway. Fear still has parts of its SecuROM in it. "Online Authentication" for Multiplayer has already been part of a number of titles.

GOG is in a position to dictate terms to both developers and publishers. It certainly "filters out" a lot of potential releases by refusing to add them to the catalogue (I've personally spoken with three different developers of games that are very well selling on Steam who told me this).

It sure could at least put some pressure on developers/publishers who do not adhere to its claimed standards.
I'm really digging the game, I hope that HBS considers increasing the fieldable mech limit since having just 1 lance out when I have so many mech slots and pilots just hanging out as backup. Even introducing a weight limit to compensate would make lighter mechs more viable since right now I feel like I'm just throwing in the heaviest mechs I can :(
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HypersomniacLive: Looks like nobody mentioned that the bug that resets all votes on reviews at least since early April; we first noticed when the anniversary editions of Simon the Sorcerer were released, and it's still going strong. If you check the game page now, you'll see that almost all the reviews have zero votes.
Thanks, now it has more sense if it's a bug that affects all the store.

In fact...reviews for Battletech have been reseted again, but i have been watching them a bit during last week and i can say for certain that are not reseting each day, it seems a bit random. This last time for BT, reviews have been stable for a few days. At some point during this weekend it all has been reseted again, so let's see if in a 2-3 days it does the same again.

A very important bug, imo, if it's breaking reviews again and again for new games added.

I have received an answer to my ticket, and it seems after reading the answer that GOG is not aware that there is something wrong with the review system. I will ask them again to look at it.

Thank you again.

Oh, and about this thread and the game itself, all is working as intended, sadly. Bakers got a hidden version/branch of the basic game here, without any of the goodies and without the Shadowhawk DLC that those who just pre-ordered here got. No Atlas dlc/patch, also, of course.

Finally, no intentions to solve that or to eliminate the need of an external account to access the mech variants and the forced always logged into that external account to be able to use the content inside the game. If you want your content, go open a Paradox account, log-in to that account in-game and let the system write their telemetry files in your appdata folder that are refreshed from time to time while you are playing. If you log-out from the account or you quit the game, your content is "deleted" (deactivated, because it is already in the code anyway, like a 0-day DLC)

It ends here for me, lesson learned. Nothing new from Paradox, but it really hurts a lot seeing HBS do this things and changing their past behaviour (along with their ethics)
avatar
Olauron: I fully agree that developer (or publisher) should work out the DRM-free distribution of all backer rewards. But such a question should be aimed at that developer (or publisher). The store that provides a basic or deluxe edition without backer rewards can't be blamed for anything considering backer rewards that this store doesn't distribute.
avatar
Lukaszmik: Sure it can, when it's "core promise" is "No DRM."

Or, was, anyway. Fear still has parts of its SecuROM in it. "Online Authentication" for Multiplayer has already been part of a number of titles.

GOG is in a position to dictate terms to both developers and publishers. It certainly "filters out" a lot of potential releases by refusing to add them to the catalogue (I've personally spoken with three different developers of games that are very well selling on Steam who told me this).

It sure could at least put some pressure on developers/publishers who do not adhere to its claimed standards.
I can't agree with this. The game itself is still DRM-free. The backer rewards are DRM'ed but they are not distributed by GOG.

Let's imagine a store (no matter, what store, GOG, Origin or any other) would ask a developer (or publisher): "Hey, what are you doing with the DLC (that we are not distributing) to the game (that we are distributing)?" An honest answer would be something like "That's none of your business". A polite answer would be not so direct but will be something similar in the meaning.
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Kakarot96: [...] but it really hurts a lot seeing HBS do this things and changing their past behaviour (along with their ethics)
Sorry, but they did screw up their Kickstarter campaign for the first Shadowrun title too.
All this hub-ub aside:

Just came here to say that as a lifelong BT fan that has played since the boxed set, I am loving this game. Took me a few missions to get used to some of the differences, but once I did I am loving it. Accidentally stayed up until 4am last night. Been ages since I did that with a game.

Good job and thank you.
avatar
HypersomniacLive: Looks like nobody mentioned that the bug that resets all votes on reviews at least since early April; we first noticed when the anniversary editions of Simon the Sorcerer were released, and it's still going strong. If you check the game page now, you'll see that almost all the reviews have zero votes.
avatar
Kakarot96: Thanks, now it has more sense if it's a bug that affects all the store.

In fact...reviews for Battletech have been reseted again, but i have been watching them a bit during last week and i can say for certain that are not reseting each day, it seems a bit random. This last time for BT, reviews have been stable for a few days. At some point during this weekend it all has been reseted again, so let's see if in a 2-3 days it does the same again.

A very important bug, imo, if it's breaking reviews again and again for new games added.

I have received an answer to my ticket, and it seems after reading the answer that GOG is not aware that there is something wrong with the review system. I will ask them again to look at it.

Thank you again.

Oh, and about this thread and the game itself, all is working as intended, sadly. Bakers got a hidden version/branch of the basic game here, without any of the goodies and without the Shadowhawk DLC that those who just pre-ordered here got. No Atlas dlc/patch, also, of course.

Finally, no intentions to solve that or to eliminate the need of an external account to access the mech variants and the forced always logged into that external account to be able to use the content inside the game. If you want your content, go open a Paradox account, log-in to that account in-game and let the system write their telemetry files in your appdata folder that are refreshed from time to time while you are playing. If you log-out from the account or you quit the game, your content is "deleted" (deactivated, because it is already in the code anyway, like a 0-day DLC)

It ends here for me, lesson learned. Nothing new from Paradox, but it really hurts a lot seeing HBS do this things and changing their past behaviour (along with their ethics)
Are you sure backers got a hidden branch of the game? I hoped that trend has stopped because it is really a pain for early adopters like backers as their version usually has later updates and is not recognized as owned. I cannot check as I requested and obtained a refund for HBS and never redeemed my game (I'm a backer). Still don't understand why not provide a normal version or even the deluxe one as it doesn't cost them money to do so. Was so important to neglect their backers even the preorder incentive?
About the Atlas what is the issue right now? It should be part of the backers rewards.


avatar
Lukaszmik: Sure it can, when it's "core promise" is "No DRM."

Or, was, anyway. Fear still has parts of its SecuROM in it. "Online Authentication" for Multiplayer has already been part of a number of titles.

GOG is in a position to dictate terms to both developers and publishers. It certainly "filters out" a lot of potential releases by refusing to add them to the catalogue (I've personally spoken with three different developers of games that are very well selling on Steam who told me this).

It sure could at least put some pressure on developers/publishers who do not adhere to its claimed standards.
avatar
Olauron: I can't agree with this. The game itself is still DRM-free. The backer rewards are DRM'ed but they are not distributed by GOG.

Let's imagine a store (no matter, what store, GOG, Origin or any other) would ask a developer (or publisher): "Hey, what are you doing with the DLC (that we are not distributing) to the game (that we are distributing)?" An honest answer would be something like "That's none of your business". A polite answer would be not so direct but will be something similar in the meaning.
GOG dictate which game they sells and they have a no drm policy. If they allow games that use drm, even if only for dlc, that's an issue and they should not allow that. It's the same as steam not allowing in-game purchase that doesn't go thorough them.

Also the multiplayer part of the game still has drm. It's not the first game to do that but it shouldn't be considered drm-free as a part of the game could stop working in the future. There are plenty of ways to make a multiplayer that doesn't require that.

Still agree that HBS is mostly to blame, but GOG is not innocent here.
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Kakarot96: [...] but it really hurts a lot seeing HBS do this things and changing their past behaviour (along with their ethics)
avatar
HypersomniacLive: Sorry, but they did screw up their Kickstarter campaign for the first Shadowrun title too.
I don't remember the details (was a backer of that too) but at least it was not as bad as this one and they mostly did fine with the sequel.
Post edited May 02, 2018 by MIK0
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Thom293: All this hub-ub aside:

Just came here to say that as a lifelong BT fan that has played since the boxed set, I am loving this game. Took me a few missions to get used to some of the differences, but once I did I am loving it. Accidentally stayed up until 4am last night. Been ages since I did that with a game.

Good job and thank you.
My brother and I played BattleTech in the 80s and 90s and we agree. Though some of the things are a little bit weird still, it's a heck of a fun game and it sure can eat away an entire evening. He was up until 3am Monday playing. I gave him crap about being too old to keep young people's hours ;)
avatar
Olauron: I can't agree with this. The game itself is still DRM-free. The backer rewards are DRM'ed but they are not distributed by GOG.

Let's imagine a store (no matter, what store, GOG, Origin or any other) would ask a developer (or publisher): "Hey, what are you doing with the DLC (that we are not distributing) to the game (that we are distributing)?" An honest answer would be something like "That's none of your business". A polite answer would be not so direct but will be something similar in the meaning.
avatar
MIK0: GOG dictate which game they sells and they have a no drm policy. If they allow games that use drm, even if only for dlc, that's an issue and they should not allow that. It's the same as steam not allowing in-game purchase that doesn't go thorough them.

Also the multiplayer part of the game still has drm. It's not the first game to do that but it shouldn't be considered drm-free as a part of the game could stop working in the future. There are plenty of ways to make a multiplayer that doesn't require that.

Still agree that HBS is mostly to blame, but GOG is not innocent here.
I'd like to remind you that when Steam tried to enforce its DLC policy EA just left (and it was actually good for EA, gamers and gaming industry). GOG is absolutely not in a position to tell developers or publishers what to do with the DLCs that are not sold on GOG.

Multiplayer issue is a dead horse beaten for ages. Multiplayer has always had a different treatment regarding DRM-free. My personal opinion is the following:
- multiplayer is a gameplay feature, DRM is not;
- game is playable without multiplayer, DRM'ed game is not playable without DRM;
- thus any form of multiplayer (or other online feature) is not DRM, if it is a part of gameplay and is not necessary.
avatar
MIK0: GOG dictate which game they sells and they have a no drm policy. If they allow games that use drm, even if only for dlc, that's an issue and they should not allow that. It's the same as steam not allowing in-game purchase that doesn't go thorough them.

Also the multiplayer part of the game still has drm. It's not the first game to do that but it shouldn't be considered drm-free as a part of the game could stop working in the future. There are plenty of ways to make a multiplayer that doesn't require that.

Still agree that HBS is mostly to blame, but GOG is not innocent here.
avatar
Olauron: I'd like to remind you that when Steam tried to enforce its DLC policy EA just left (and it was actually good for EA, gamers and gaming industry). GOG is absolutely not in a position to tell developers or publishers what to do with the DLCs that are not sold on GOG.

Multiplayer issue is a dead horse beaten for ages. Multiplayer has always had a different treatment regarding DRM-free. My personal opinion is the following:
- multiplayer is a gameplay feature, DRM is not;
- game is playable without multiplayer, DRM'ed game is not playable without DRM;
- thus any form of multiplayer (or other online feature) is not DRM, if it is a part of gameplay and is not necessary.
In case of steam, the alternative would have brought cheap games with almost of the costs on mandatory dlc that wouldn't bring money to the store. Not that I like steam, but at least it would be fair to let them get the same share they get for selling the main game.

Maybe you are right about the position GOG is in, but until now they brought almost all games without drm, leaving out the one they couldn't make a deal with their publishers. But again, fine, bring drm games. But at that point you have to drop the act and admit you have games with drm in your store and deal with the shift in opinion your userbase will have. You cannot have the best of both world here and you shouldn't. GOG is selling games with drm.

Multiplayer can be with or without drm, it's as simple as that. If you are in control of being able to play multiplayer in the future (without a need of a third party entity) then it's drm-free. Otherwise it has drm as it is behind a lock you have no control on.
Multiplayer is part of a game. If you cannot play part of a game (as small as it can be) without the permission of another entity, than the game has drm.
low rated
A bit off topic but I'm finding it hilarious that Battletech is getting all this flak for the pronoun issue while a tiny game called Monster Prom slipped in under the radar and does pretty much the same thing in the character select screen. XD
Anyway. Back to the show.