It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
This launcher has existed since at least 2020... on Steam.

It is somewhat pointless on GOG, but then again, CDPR do love acting like they have nothing to do with GOG lately.
I don't really care about it too much, it's just a launcher, works offline, you don't have to regist to use it and you have all your games in the same place. The Withcer 2 also had a launcher, you have to use play to run the game and you can skip it, this thread is overreacting...
high rated
avatar
Ruvika: The Withcer 2 also had a launcher, you have to use play to run the game and you can skip it, this thread is overreacting...
Witcher 2's launcher served as a graphical settings menu.

Red Launcher has no settings for any of the games. All those games have their settings in-game. Instead some game content (My Rewards) is locked behind a CDPR account.

Previously Galaxy and GOG account were used for authentication. Now CDPR migrated away for a reason they have not provided and now we have a yet another account to deal with.
avatar
Braggadar: Welcome to the new GOG. We fed the tiger and used their "optional" client, we turned a blind eye when some games ended up here with exclusive online-only content, now we reap the whirlwind with unnecessary bloat like multiple launcher logins.
I never used the original client and chimed in with criticism whenever Gog tried pulling something....even when some others were like "ignore them doomers and naysayers chittering in their dark corner of the forums". As of late I take an occasional gander at how Gog is now and think things similar to the stuff you just wrote as I chuckle sarondically at it all.
---------------------------
avatar
foad01: Add "--launcher-skip" command line argument to skip the REDlauncher.

If you want to play Witcher 3 without the REDlauncher and use DirectX11 then you have to additionally change in
launcher-configuration.json

"fallback": "DirectX 12" to "fallback": "DirectX 11".
Very useful and helpful info.....+1
Post edited March 08, 2024 by GamezRanker
high rated
avatar
Ancient-Red-Dragon: This is what happens when the vast majority (but not all) of GOG customers either:

a) completely ignored DRM-creep in games like Witcher 3 and Cyberpunk 2077 and/or
b) downplayed that very same DRM-creep and/or
c) proactively defend GOG and CDPR for implementing that same DRM-creep.
You forgot one:

d) demand achievements to GOG games, which by default require an online launcher client to keep track of the achievements. (You could make achievements in-game without an online client, but then they wouldn't be called achievements (but subquests or whatever), and the developers are already too accustomed doing the achievements stuff using the clients that gaming services offer, using their achievements systems).

Like, GTA3 had optional in-game stuff like trying to find 100 packets hidden around the gameplay area, but that was not called "achievement".

Demand GOG to get rid of achievements! Aaaargh!
Post edited March 08, 2024 by timppu
high rated
It seems that CDPR and GOG are becoming even more distinct from each other, especially given the recent move to create a separate CDPR account for GOG users.

https://www.gog.com/forum/general/cd_projekt_red_account_migration_email/page1

This may be a good thing because "My Rewards" and "Cross Progression" may no longer be tied to GOG Galaxy, making it truly an optional client.
high rated
avatar
timppu: (You could make achievements in-game without an online client, but then they wouldn't be called achievements (but subquests or whatever), and the developers are already too accustomed doing the achievements stuff using the clients that gaming services offer, using their achievements systems).

Like, GTA3 had optional in-game stuff like trying to find 100 packets hidden around the gameplay area, but that was not called "achievement".
There are plenty of games with in-game achievements. What are you talking about?
Attachments:
Post edited March 08, 2024 by SargonAelther
A lot of games i play on a regular basis come with added launchers. To name a few, Stardock, The Creative Assembly and Paradox. These are usually hubs for setting up mods, changing game settings, display game relevant news and of course informing us players about the new money schemes such companies develop. Personally, i think that any decent developer with a reasonable amount of games in their portfolio should at least try to make an effort in creating a starting point both visually appeasing and with some function. . . Other than being able to decide on the fly to ' instead play another game of the same developer ' . . . and preferable without directing towards another mandatory instalment!
high rated
What I find funny is that CDPR is implementing their own launcher, while they should be aware of how customers tend to react. I already have to use [client], and now I have to use an additional launcher - that's unacceptable! It's particularly stupid to tie it to Galaxy.

If their goal is to break away from GOG and open up an exclusive store on their website, it would make sense to offer an exclusive launcher to advertise games people don't yet own.

This launcher can be seen as a foray of the once-beloved company turning into a second-rate EA/Ubisoft clone, and this will put off GOG/Galaxy users and drive them away if this is indeed the case. It would put them in the same situation as St. Elsewhere customers already are. One client isn't enough, one account isn't enough; it must be two clients and three accounts to make absolutely sure that they are legit. And this would negatively impact GOG as well, not something they should be willing to risk because it's likely to backfire.
avatar
Zimerius: Personally, i think that any decent developer with a reasonable amount of games in their portfolio should at least try to make an effort in creating a starting point both visually appeasing and with some function. . .
This, far too many more modern games take an awful long time to load to a point where I can check the settings and almost certainly end up having to restart the game after changing something and that is just with the launching a game for the first time, now add in all the times I have had to rename the config files to even be able to get my games to load that far whenever I have moved or copied my dedicated gaming drive to a new system with a different GPU and/or display resolution, so I have no problem with games adding a step where I am still in the desktop and can now choose to check and change the settings before clicking the launch game button.
Post edited March 08, 2024 by JAAHAS
avatar
Mori_Yuki: What I find funny is that CDPR is implementing their own launcher, while they should be aware of how customers tend to react. I already have to use [client], and now I have to use an additional launcher - that's unacceptable! It's particularly stupid to tie it to Galaxy.

If their goal is to break away from GOG and open up an exclusive store on their website, it would make sense to offer an exclusive launcher to advertise games people don't yet own.

This launcher can be seen as a foray of the once-beloved company turning into a second-rate EA/Ubisoft clone, and this will put off GOG/Galaxy users and drive them away if this is indeed the case. It would put them in the same situation as St. Elsewhere customers already are. One client isn't enough, one account isn't enough; it must be two clients and three accounts to make absolutely sure that they are legit. And this would negatively impact GOG as well, not something they should be willing to risk because it's likely to backfire.
Aren't you overreacting a bit? CDPR owns GoG.
avatar
Mori_Yuki: ....
avatar
Zimerius: Aren't you overreacting a bit? CDPR owns GoG.
Simply musing about possible future directions this could take CDPR/GOG. I'm indifferent to it by and large because offline users are not affected. :-)
avatar
Zimerius: Personally, i think that any decent developer with a reasonable amount of games in their portfolio should at least try to make an effort in creating a starting point both visually appeasing and with some function. . . Other than being able to decide on the fly to ' instead play another game of the same developer ' . . . and preferable without directing towards another mandatory instalment!
This week has been very hard on my self-respect, this is yet another blow in how I'm detached from the reality of what people actually want.

avatar
JAAHAS: This, far too many more modern games take an awful long time to load to a point where I can check the settings and almost certainly end up having to restart the game after changing something and that is just with the launching a game for the first time, now add in all the times I have had to rename the config files to even be able to get my games to load that far whenever I have moved or copied my dedicated gaming drive to a new system with a different GPU and/or display resolution, so I have no problem with games adding a step where I am still in the desktop and can now choose to check and change the settings before clicking the launch game button.
I'm on the opposite spectrum. While I wish games do not take so much time to load for no reason, that main menu wasn't so hard on computer resources for no reason and the general settings aren't locked behind some gameplay (yeah, you guessed, for no reason!), using a desktop launcher to choose settings is way more cumbersome that in game settings. Dealing with graphics configuration to have a decent performance on a subpar system is a freaking nightmare with all the reloads.
Post edited March 08, 2024 by Dark_art_
high rated
I wonder if CDPR will admit in the near future that modern DRM is worthwhile for preventing piracy during the initial sales period (the first few months), and unintrusive enough for most people, and then start using Denuvo or similar (though eventually removing it after the initial sales period). If so, it'd make sense to to make a clearer distinction between CDPR and GOG, but I'm skeptical of GOG surviving unless they can continue to get their "sister company"'s games here on release day.
avatar
Hurricane0440: It seems that CDPR and GOG are becoming even more distinct from each other, especially given the recent move to create a separate CDPR account for GOG users.

https://www.gog.com/forum/general/cd_projekt_red_account_migration_email/page1

This may be a good thing because "My Rewards" and "Cross Progression" may no longer be tied to GOG Galaxy, making it truly an optional client.
Agreed. CDPR ≠ GOG still and let's hope it never will. I own their Witcher games, recently played through W2, never had any issues. It appears their launcher is easily bypassable, unlike Steam, where you might have to deal with multiple ones, before you get to play the actual game.
avatar
00063: Larian implemented a launcher in Divinity:OS 2, now that launcher can be bypassed. I don't know about CP 2077, but i'm presuming that whatever launcher it uses can also be bypassed.

Still, this is supposed to be a DRM free store and we shouldn't have to bypass stupid launchers!
Well, I downloaded the DOS 2 offline installer before that happened and decided to never upgrade to the installer build, nothing has been fixed in the actual game since then, only launcher related updates. Also, if I remember correctly the launcher contains DOS 1, 2, BG 3 and you do not have to create an account or log in, just press play/launch, at least I did not have to deal with such a thing.
Post edited March 09, 2024 by adikad13000