Johnmourby: What are the difference between the free version of Cave Story and the paid version?
Care to tell me about Super Panda Adventures, Knights of the Chalice, Knytt, Dungeons of Dredmore or Gunpoint?
As most of my favourite games are the FPS games came out between 1998 and 2007 (Half-life, Halo, Far cry, Medal of Honor 2, Undying, Unreal, Serious Sam, Painkiller, Quake 2, Prey, Call of Juarez Etc) how do you think I'd take to outcast?
I think
Cave Story+ has HD, less pixelated graphics and a remixed soundtrack. Not sure what else. To me the makeover seems to be mostly superficial; I thought the
original's graphics and music were fine already.
Super Panda Adventures is a sidecrolling 2D platformer with simple pixel graphics that has some RPG elements like XP from defeating opponents that you can use to level up the skills and features of your choice (e.g. more melee damage, better magic, better armor etc.). The world is not big but sometimes you can choose in which order you want to do the quests you're given and what levels to visit first, and you can always come back to levels whenever you want to (they are connected with each other via a topdown world map). It's fun, but if it has one flaw, I think it's the boss battles; those are a bit tedious. Anyway, it's cheap, and I forgot to mention the developer has also released freeware games that are somewhat similar, so you could just try those first, particularly
Gun Girl 2.
Knights of the Chalice is a D&D RPG under disguise, that is without the license and the names, but the rules are very similar, I think based on an open source license of the system. It's top down 2D, a bit like Ultima VII in looks, and combat is turn-based and similar to the old D&D Goldbox games. It does have some story elements and quests, but is really more focused on combat. It's fun until you run into its main problem which IMO is that it often tries to balance combat by cutting you off from resources and camping in hostile environments, so that your party gets worn down slowly with each combat, and you don't know for how long you'll have to hold out. That can make the game quite hard and frustrating at times. Others may find that challenging, I could have done without it.
Knytt is a very simple platformer with simplistic miniature graphics, in which your task is to find several pieces for your spaceship or something, and it's mainly about exploring the 2D world, looking the location of the pieces and way how you can reach them. No combat, just some occasional dexterity challenges, but overall rather easy, with relaxing atmosphere.
Dungeons of Dredmore is a graphically pepped up rogue-like, in which you create a character that you explore a randomly generated dungeon with and try to survive as long as possible to reach the end boss. Dying and retrying with another character in a new dungeon is part of the experience, although DoD also has easier modes that allow you to save and reload when you die.
Gunpoint is a little game about infiltrating buildings and hacking computers without getting seen or killed. I'd say it's mostly a puzzle game with some stealth/action aspects. And it's got a story and upgrades you can buy between missions. Missions are a matter of seconds to minutes, very short.
I haven't played through
Outcast myself yet, but it's quite different from the games you listed, in that it's not a FPS, more a third person action adventure like, maybe, Tomb Raider, or Giants: Citizen Kabuto. But more open, maybe an early open world game even. It also has quite a bit of dialogue, so it feels partially like an adventure game or RPG. No idea how you would react to it.