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Do you love deck-building games? Or maybe Gwent's rules and mechanics caught your attention while playing The Witcher 3: Wild Hunt or Thronebreaker: The Witcher Tales? Either way, you’ll soon find out that the card game set in The Witcher universe is not only fun but also highly captivating. Here are a few things you should know before you start playing:

1. GWENT has simple rules, yet… the devil is in the details
Three rounds, two rows of cards, and one winner – sounds easy, right? Yet each deck of cards enables the player to create a unique winning strategy.


2. The game gives you a choice between 6 unique factions
You can play heavily armored Northern Kingdoms or more attack-oriented Skellige. Nilfgaard and Syndicate thrive in cunning intrigues. You can also choose Monsters and Scoia’tael with lots of special cards and abilities.


3. You can upgrade your deck by acquiring or crafting new cards
By winning rounds, you receive ore that you can use to buy kegs with new cards for your deck. On the other hand, you can also decide to recycle unwanted cards. This will give you so-called Scraps you can use to craft new cards.

4. The game gets even more interesting as you advance
Determination pays off in GWENT: The Witcher Card Game. Once you reach level 10 on your account, you’ll be able to play games on the ranked ladder. Playing here gives you the opportunity to get competitive and access special rewards (e. g. Meteorite Powder) to make each game even more fun.

Start your adventure with GWENT: The Witcher Card Game today and become a true deck-building master. Also, check out the video below to learn more about the rules of the game.
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PromZA: You can pay to enhance your own experience but from what I understand you CAN'T really pay to gain a competitive advantage over any player that has put time into it.
Yes, that's right.

You can buy things to make the game look "prettier".

You can't buy any ranked levels, you need to earn them by playing and winning.

Yes, you will lack some amount of cards at the very beginning, but Gwent will flood any new player with a lot of resources from a different and very easy to do achievements to compensate that fact so player will be able to make the better deck very quick.

Yes, the game has microtransactions, but I doubt that anyone who is alerting about them took any time to look how they look in Gwent as any player can skip them completely without any harm to the competitive play.

Yes, the game has some problems, but microtransactions are not, for sure, one of them.
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mqstout: The game could properly be designed to be DRM-free AND to have a strong server-verified multiplayer environment. Like uncountable other games [including the previously-mentioned Diablo 2]. Player restrictions (including DRM) are NOT required for a "fair" and verified online environment.
What? Do you know that Open Battle.net, that "DRM-free and stront server-verified multiplayer" you are talking about, had a lot of cheaters? You could level up your character offline and equip some godly items then go online to crush everything - that was so bad in its design. Yes, in "ideal world" that would be a good option, but there are a lot of "not so ideal" people.

Most serious players prefered to play on Closed Battle.net to avoid such cheaters and that's no difference to the current situation with Gwent - Closed Battle.net was online-only experience.
Post edited June 22, 2022 by Lexor
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Good lord you hopeless GWENT players are so self-deluding from your ingestion of toxic content that you even have convinced yourselves to believe that harmful practices are beneficial.
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mqstout: Good lord you hopeless GWENT players are so self-deluding from your ingestion of toxic content that you even have convinced yourselves to believe that harmful practices are beneficial.
Please explain where is the harm if I do not need to use these practices at all to play every aspect of the game?

Did you take some time to actually learn something about how they look in Gwent or you review them just by the sound of the "microtransaction" word and their existence?
Post edited June 22, 2022 by Lexor
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mqstout: Good lord you hopeless GWENT players are so self-deluding from your ingestion of toxic content that you even have convinced yourselves to believe that harmful practices are beneficial.
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Lexor: Please explain where is the harm if I do not need to use these practices at all to play every aspect of the game?

Did you take some time to actually learn something about how they look in Gwent or you review them just by the sound of the "microtransaction" word and their existence?
There harm is there has been a study in many countries at their medical universities that microtransactions are an addiction.

Some people on this planet cannot help themselves at all and keep wasting their money on purchasing microtransactions.

It is a problem with the brain.
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Johnathanamz: ...
OK, so it's rather some medical problem, not the game problem.
Post edited June 22, 2022 by Lexor
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nightcraw1er.488: “I am anti drm except where it is meant to be there”, daft statement? It’s a binary decision, I am anti anything which detriorates ownership, the internet and requirement for it is far far worse than drm. By your standards any drm, cheat control or function can completely remove user ownership for any reason?
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PromZA: This is completely taking things out of context. First Gwent is a fully functional free game. You don't have to pay at any point to play it. You can pay to enhance your own experience but from what I understand you CAN'T really pay to gain a competitive advantage over any player that has put time into it.

Secondly with any multiplayer game there's going to be some DRM. If you're worried about "ownership" of anything then that goes out the door anyway if CDPR switches off the servers which is nothing new with multiplayer games from DRM-free days with now defunct servers. Unfortunately Gwent is multiplayer only by design so if the server goes the ownership point is moot anyway.

It's long been accepted that if a multiplayer game requires DRM it's preferable to have it on GOG rather than not as long as this does not extend to single player games. It's ridiculous to say it shouldn't be on GOG as a DRM containing multiplayer game.
First, I did not mention anything about microtransactions in my post. Second, having a drm game on a specifically drm free website is totally against what GOG is supposed to stand for. Thirdly, t does not matter what type of game, what context or what you thing is accceptable, you cannot claim that you own this game. Therefore it is a rental game and no different to steam, which again raises the simple issue, why bother with GOG, it’s more expensive, less games, less functional, just go and use steam.
As for “it’s long been accepted”, no, it has never been accepted, this exact difference of what is acceptable and what is not has been going on for years, pre galaxy, but galaxy really highlighted it. If it’s online it’s not drm free, it’s not owned by you, and it does not fit on the site.
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mqstout: ...
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Lexor: Yes, Gwent uses "100% online" DRM, but what anyone can expect from a micro-transaction driven game? To make game profitable and enable pay-to-win gameplay, it needs to be 100% online.
FTFY

There were lots of options to design Gwent in a way compatible with a DRM-free store. Normal bought multiplayer game with optional account based anti-cheat measures, without micro-transactions, for example. CDPR decided to make it a fully DRM-ed free-to-pay atrocity instead, purely for commercial reasons.

mqstout already wrote everything, one needs to know about Gwent. So just the short version:

TLDR: if you care about DRM-free, stay away from this game.
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Lexor: Don't knock heroin until you try it. It can be used perfectly safely. Give it a shot. If you don't like it, fine! Maybe you can just hang around the opium den and keep everyone company so they can feel more comfortable using it themselves.
Paraphrasing you, above.

It's ENTIRELY possible to know things are absolute garbage through reading and thinking.
Post edited June 22, 2022 by mqstout
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TakesReign: Your $20 USD in exchange for what they make in mircotransactions is entirely inadequate. There are no doubt many players that spend that much in a month. Your offer would likely have to be in the terms of hundreds of thousands of USD to merit consideration.
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Johnathanamz: I am sorry, but what are you trying to tell me?

We who came here to gog.com, came here because of their one promise first and for most and that is to purchase video games that are 100% Digital Rights Management (DRM) free.

Second we also came here to gog.com to escape the microtransactions and DLC's filled video games, to purchase video games that do not have microtransactions.
I'm telling you your $20 USD offer is inadequate for what you seek. You'd have to pay far, far more to entice them to drop microtransactions from the game. Your offer would at least have to approach their anticipated profits for those transactions for the life of the game.

What you came for doesn't change what this game is.and how it is marketed, Play it as it is or not at your discretion, or ask GOG what lump sum payment they require to drop microtransactions entirely. If the latter, bring lots of money.
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Lexor: Please explain where is the harm if I do not need to use these practices at all to play every aspect of the game?

Did you take some time to actually learn something about how they look in Gwent or you review them just by the sound of the "microtransaction" word and their existence?
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Johnathanamz: There harm is there has been a study in many countries at their medical universities that microtransactions are an addiction.

Some people on this planet cannot help themselves at all and keep wasting their money on purchasing microtransactions.

It is a problem with the brain.
Microtransactions are addictive, to those prone to being addicted to them.

However, such is a personal issue best addressed at the personal level, as is generally the case for addiction. The sale of alcohol is not suspended due to alcoholics. The sale of cigarettes is not prohibited due to nicotine addiction. The sale of lottery tickets are not suspended or casinos closed due to gambling addiction. Likewise, microtransactions shouldn't be prohibited because some can't control their spending on them.

In most societies, X doesn't suffer because Y has issues. Rather, Y is offered help for those issues once receptive to it.
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TakesReign: Likewise, microtransactions shouldn't be prohibited because some can't control their spending on them.
But microtransactions should be absolutely rejected by every gamer because literally every product using them in anyway would be entirely better without them, and better in multitudinous ways.

"microtransactions are OK" is a completely indefensible position from numerous perspectives.
Post edited June 23, 2022 by mqstout
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Johnathanamz: I am sorry, but what are you trying to tell me?

We who came here to gog.com, came here because of their one promise first and for most and that is to purchase video games that are 100% Digital Rights Management (DRM) free.

Second we also came here to gog.com to escape the microtransactions and DLC's filled video games, to purchase video games that do not have microtransactions.
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TakesReign: I'm telling you your $20 USD offer is inadequate for what you seek. You'd have to pay far, far more to entice them to drop microtransactions from the game. Your offer would at least have to approach their anticipated profits for those transactions for the life of the game.

What you came for doesn't change what this game is.and how it is marketed, Play it as it is or not at your discretion, or ask GOG what lump sum payment they require to drop microtransactions entirely. If the latter, bring lots of money.
So explain to me that why GWENT: The Witcher Card Video Game is the only video game on gog.com that has microtransactions being sold.

Dragons Dogma, which I guess has pawn microtransactions sold or whatever, a gog.com employee named Judilascariot when Dragons Dogma released for sale on gog.com I asked him if those microtransactions are being sold in the gog.com version and he told me no.

Deus Ex: Mankind Divided also got those Praxis microtransactions or whatever it was that was being sold disabled for the gog.com version when SQUARE-ENIX started to sell Deus Ex: Mankind Divided on gog.com.
I tried Gwent the cardgame when it came out.
It was so vastly different an experience then the one I loved in Witcher 3, that I was repulsed by it!

I will definitely be playing through Witcher 3 again at some point and enjoying THAT Gwent, but this one I still have no interest in!
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PromZA: This is completely taking things out of context. First Gwent is a fully functional free game. You don't have to pay at any point to play it. You can pay to enhance your own experience but from what I understand you CAN'T really pay to gain a competitive advantage over any player that has put time into it.

Secondly with any multiplayer game there's going to be some DRM. If you're worried about "ownership" of anything then that goes out the door anyway if CDPR switches off the servers which is nothing new with multiplayer games from DRM-free days with now defunct servers. Unfortunately Gwent is multiplayer only by design so if the server goes the ownership point is moot anyway.

It's long been accepted that if a multiplayer game requires DRM it's preferable to have it on GOG rather than not as long as this does not extend to single player games. It's ridiculous to say it shouldn't be on GOG as a DRM containing multiplayer game.
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nightcraw1er.488: First, I did not mention anything about microtransactions in my post. Second, having a drm game on a specifically drm free website is totally against what GOG is supposed to stand for. Thirdly, t does not matter what type of game, what context or what you thing is accceptable, you cannot claim that you own this game. Therefore it is a rental game and no different to steam, which again raises the simple issue, why bother with GOG, it’s more expensive, less games, less functional, just go and use steam.
As for “it’s long been accepted”, no, it has never been accepted, this exact difference of what is acceptable and what is not has been going on for years, pre galaxy, but galaxy really highlighted it. If it’s online it’s not drm free, it’s not owned by you, and it does not fit on the site.
Yet despite of what you claim the community has decided it's better to have a multiplayer game here rather than not as long as DRM does not extend to the single player version. Yes it is accepted. It's only a few pansies that's made this an issue when a certain free game hit the store. No you don't own the game because it's multiplayer and that's nothing new as I stated. There are countless old games where the multiplayer part no longer works because the servers were shut down. That's a matter of practicality and not DRM.

If Steam is your foray then go, you're welcome. I don't see where GOG is more expensive since games are usually priced the same. There are actually instances where GOG has been cheaper. It's also ironic you claim GOG is less functional since some of the things you complain about here is GOG introducing some of that functionality.
Post edited August 29, 2022 by PromZA