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Fun right off the bat!



UPDATE: The Linux version for the Toybox is now also available.

<span class="bold">Yooka-Laylee</span>, the delightful action/platformer starring a chatty bat and a cute chameleon, is now available for pre-order, DRM-free on GOG.com. Get it now to receive the neat Toybox as a free pre-order bonus, available immediately.

The world's literature is in need of some good old-fashioned saving and there are only two creatures that can pull this off: Yooka (the loveable lizard thing) and Laylee (the talkative bat)! In their grand adventure, the duo will cross paths with a cast of oddball characters, including an evil-looking duck, an entrepreneurial snake in trousers, and a certain Knight that everybody digs.

Designed as a spiritual successor to beloved platformers of yore like the Donkey Kong Country games and Banjo-Kazooie, and developed by a team consisting of several alumni of these classics, Yooka-Laylee carries many of their signature sensibilities and offbeat humor. You will explore vast and beautiful worlds, combine the duo's unique powers, and overcome imaginative puzzles and platforming challenges, trying to stop Capital B's malevolent plans. Scooping up the crazy collectibles scattered all over the place might be a good start in that direction.



Pre-order <span class="bold">Yooka-Laylee</span> and prepare to spread colorful mischief across more than five worlds full of platforming goodness, DRM-free on GOG.com. Or crank the cuteness factor up to eleven with the <span class="bold">Deluxe Edition upgrade</span>, which includes the soundtrack and a wonderful artbook.
Get the game now to receive the Toybox as a free pre-order bonus, available to play immediately.



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Post edited December 19, 2016 by maladr0Id
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BadDecissions: snip
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lostwolfe: snip
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fishbaits: snip
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HypersomniacLive: snip
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rodrolliv: snip
Going to play devil's advocate here, but

1. In this day and age for a brand new game is a manual really needed? That too for a simple platformer that will most likely have in game prompts and dialogs?

2. The description does say manual and art book; maybe they're one and the same? If so that's poorly worded and should have been just called an art book

Maybe a blue could get into touch with Playtonic and find out about #2
Post edited December 14, 2016 by opticq
I remember the days of taking hard copy manuals with me to the beach or just to carry along and read.

Now they have become so precious that to obtain and 24 page digital version( that one may glance at once or twice), is DLC content for an extra $10.00.

Makes me want to pass on the game and just buy the manual; it must be 24 pages of extreme digital goodness! /sarcasm
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Faithful: I remember the days of taking hard copy manuals with me to the beach or just to carry along and read.
Now they have become so precious that to obtain and 24 page digital version( that one may glance at once or twice), is DLC content for an extra $10.00.
Except, not really. Those 10 bucks are primarily for the soundtrack of the game -- which is pretty cheap depending on how long it is/ how many tracks are included(*) -- while the "manual" is more of an extra bonus goodie. And again, I'm fairly sure this is primarily an artbook, not a game instruction manual in the traditional sense.

( * I hope they'll include that information in the description once the game is available. In fact, they should probably add that info now, since they're already selling it. The store page doesn't even mention what format the soundtrack is in. Don't know about everyone else, but if I buy something, I like to know what I'm buying. )
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CharlesGrey: [...] 8GB of RAM have been the standard for years now. [...]
...No? Maybe 8 GB has for some time been the standard/baseline for what somewhat who's building a gaming PC should have installed in his system, but it's only pretty recently (in the last year or so) become fairly common for mid-tier and indie games to require that amount as their minimum to even play the game at all.
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rodrolliv: snip
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opticq: Going to play devil's advocate here, but

1. In this day and age for a brand new game is a manual really needed? That too for a simple platformer that will most likely have in game prompts and dialogs?

2. The description does say manual and art book; maybe they're one and the same? If so that's poorly worded and should have been just called an art book

Maybe a blue could get into touch with Playtonic and find out about #2
Perhaps it is two in one.
If not, why would anyone pay for a manual anyway? hehe
I had to ad-block the gigantic banner, because that... is obnoxious! Guaranteed no-sale on the basis of annoyance.
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CharlesGrey: [...] 8GB of RAM have been the standard for years now. [...]
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HunchBluntley: ...No? Maybe 8 GB has for some time been the standard/baseline for what somewhat who's building a gaming PC should have installed in his system, but it's only pretty recently (in the last year or so) become fairly common for mid-tier and indie games to require that amount as their minimum to even play the game at all.
Yes, that's what I meant -- I doubt anyone interested in modern games, who built ( or bought ) a gaming PC during the last 3+ years went for less than 8GB of RAM. If only because that's the amount the current generation of consoles use, and as such it's the reference value all major cross-platform developers work with. Just look at the requirements of any of the big cross-platform titles on GOG -- Witcher 3, No Man's Sky, Shadow Warrior 2 -- they all list 8GB of RAM as their minimum or recommended requirement. And Yooka-Laylee isn't some small PC-only Indie game, so the requirement really isn't surprising. It's funny how PC users often complain about the consoles holding back PC games, due to their limited specs. Yet here we are: PC users complaining, because their PCs don't meet the specs of the current console generation.

All that said, this will probably run fine on a system with less RAM, especially if some of the settings, such as texture resolution or visibility range can be turned down. Wouldn't be the first time that the required specs for a game are inaccurate.
You guys do realize that nowhere does it say the Deluxe Edition is the only one to get a manual right? I'm guessing the goodies for the base game are not all listed and it does say there will be more when the game releases but for now it only shows the Toybox because that's what you get now if you pre order. I'm annoyed with the whole separate edition stuff on GOG too (especially when they show up in sales and you have to manually select which version you want so you aren't getting the base game and the upgrade along with the "better" edition and paying more then you need to) but I think everyone's anger over what they think is a lack of a manual for just the base game might be a bit overblown as we don't have the full list of goodies for it at this time so we very well might get a basic manual for the base game and the Deluxe Edition just gets a...better?...manual or maybe that's all part of the artbook if I'm reading correctly. I don't know I only pre ordered the based game for the time being to have fun with the Toybox.

After typing all that I just read that CharlesGrey made the same point I just made. That's what I get for not reading all the comments first I guess.

Anyway I was a fan of the old Banjo-Kazooie games so this is right up my ally and I'm looking forward to next year when I can finally play this true spiritual successor to that franchise. It's just a shame we'll never see a Banjo-Theeie.
So, let's review: $50 AU for an I.O.U (pre-order) of a nostalgia-fest with manual locked behind extortion and the game will be full of crappy references and backer inserts.

If you're going to shove this game down my throat every time I visit the front page, how about disclosing that it's a kickstarter game somewhere in that giant banner?
Post edited December 14, 2016 by Bonsewswesa
Well, there's but one problem...
No thank you. I'll be purchasing it when it eventually gets released, instead.
Post edited December 14, 2016 by Maighstir
I agree that the manual thing is probably just poor wording, 24 pages seems way little for either a manual or an art book on its own, and this is advertised as being both. So it's probably just a few pages of concept art with some game playing tips in between.

What I find more ridiculous is to give the demo only to people who pre-order the game. Demos are supposed to help make the purchase decision. This is like Amazon only letting you hear the audio snippets of a music album if you've already ordered it.

The price of the game seems okay to me. It's a new, full-price game. It's about half as expensive as new games from major publishers, and probably fun for twice as long. And even that pales in comparison to what new games cost back in the day, even though development costs have gone way up. It's an expensive indie title, but not an overpriced one.

What I think is less sensible is the price of the deluxe edition upgrade. I've noticed that lately, those upgrades tend to only contain stuff that used to come free with the games, such as concept art and soundtracks. "Deluxe" used to mean something – way back when it wasn't the sign of an idiot to buy a game before the Ultimate Complete All-Inclusive Definitive Collector's Edition was out, containing half the stuff a base game used to. Now they're selling a 24-page PDF file and a soundtrack (no word on length or format, so maybe even in MP3 format) for twice the price of many complete games on this site, which already include all of that.
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vulchor: I think I'll buy two copies, one DRM-free here on GOG and the other for the Wii U since its my son's favorite way to game.
WiiU version is canceled. It'll be coming to the Nintendo Switch instead.

Not really surprising - the WiiU is pretty much dead by this point. Which is a shame, I like the controller screen when it's well used.
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flashpulse: Those system requirements look ridiculous. Tone it down and target a bigger audience. I personally don't need my games looking like the next Pixar animation. Or even life like depending on the style of the game.
Ridiculous how? The hardware mentioned in the minimums has been out of production for years now. A modern i3 and a cheap GPU from the last few years is better than what's listed. And 8GB is pretty necessary just for Windows + apps anymore. I'm sitting on my desktop with Steam, Galaxy, and chrome open and 5GB of RAM is in-use.
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vulchor: I think I'll buy two copies, one DRM-free here on GOG and the other for the Wii U since its my son's favorite way to game.
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Clearsong: WiiU version is canceled. It'll be coming to the Nintendo Switch instead.

Not really surprising - the WiiU is pretty much dead by this point. Which is a shame, I like the controller screen when it's well used.
Pretty much? Try completely. Nintendo has done jack with it over the last year and they ended production. The teased the "NX" couple years back and just left the U to rot.
Post edited December 14, 2016 by tammerwhisk
Nice to see the game here as well, after going to Steam and seeing that there is Linux support, but here none. Feeling displeased.

I hope when I'll purchase on GoG there is gonna be a Linux version.