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Become the Ultimate Vampire!

Vampire: The Masquerade - Bloodlines 2 is now available for pre-order, DRM-free.

Written by the creative mind behind the original Bloodlines, Vampire: The Masquerade - Bloodlines 2 brings the ambitions of the first to life and sees the return of a few fan favorite characters.

Immerse yourself in the World of Darkness and live out your vampire fantasy in a city filled with intriguing characters that react to your choices. You and your unique disciplines are a weapon in our forward-driving, fast-moving, melee-focussed combat system. Your power will grow as you advance, but remember to uphold the Masquerade and guard your humanity... or face the consequences.
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dnovraD: The fact of the matter is, Blizzard is dead and Activision (vis) Microsoft is wearing their skin.
It's been dead/irrelevant for well over 10 years, if not longer. It's just a husk, shambling along kept alive by its core normie fanbase that would buy a literal piece of poop as long as the name Blizzard was slapped on it. I'll give them Starcraft 2. That was their last decent game. After that, they switched exclusively to online multiplayer money extraction schemes.

Activision is just a useful scapegoat, to those who haven't been paying attention before.
Post edited August 23, 2024 by idbeholdME
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Cavalary: Indeed. But it may sell before disappointing, and that's what they care about.
Wasn't that Blizzard philosophy though?
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dnovraD: And we all know how well that's been going for them. The fact of the matter is, Blizzard is dead and Activision (vis) Microsoft is wearing their skin.
It worked well enough while it was the policy and they were actively developing.
And, regardless of whose policy it is, would be even better if you'd just be looking at the quality of the product and not market requirements, the latter leading to rushed releases and cancellations.

Not that I'd think that any positives about this may apply to this particular title, mind you, but speaking in general.
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Atreyu666: And while we're waiting, we can play our massive backlog finally :D
So far I dont even know if I will actually get Bloodlines 2 in the end, so I dont rely on the game being good at all.

I'm just saying its a possibility that this is a good, maybe even a great game.

And I dont agree with these strange food analogies at all. There is no such thing as "cooking" of games. Games are programs and any non-trivial program can be improved. And a lot of the possible improvements are simply bugfixes, because any non-trivial program also has bugs.
https://x.com/worldofdarkness/status/1826975981602517175

"We want to hear from you!

By participating in this quick community survey, you’re not just sharing your thoughts; you’re directly influencing the types of games we develop next.

Find our survey here: https://surveymonkey.com/r/5Y6VXQV
"

Haven't looked into it myself yet, but could be a good way to let the folks over at WoD/Paradox know what you think of Bloodlines 2 resp. if that is the direction you'd want future Vampire: The Masquerade titles to take.
Or rather not.
Post edited August 26, 2024 by Swedrami
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Swedrami: https://x.com/worldofdarkness/status/1826975981602517175

"We want to hear from you!

By participating in this quick community survey, you’re not just sharing your thoughts; you’re directly influencing the types of games we develop next.

Find our survey here: https://surveymonkey.com/r/5Y6VXQV
"

Haven't looked into it myself yet, but could be a good way to let the folks over at WoD/Paradox know what you think of Bloodlines 2 resp. if that is the direction you'd want future Vampire: The Masquerade titles to take.
Or rather not.
Haha how about stop firing Brian Mitsoda. I saw some footage lately after the "redesign". This game will bomb.
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Swedrami: Seattle welcomes you to explore its dark vampiric underbelly in 2025.
2025? Seems a bit long to add in more bear ghoul sex :\
That survey was dog and had no games from before the turn of the millennium. But at least I got to be honest about what a joke Wizards of the Coast is nowadays.
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dnovraD: That survey was dog and had no games from before the turn of the millennium. But at least I got to be honest about what a joke Wizards of the Coast is nowadays.
Well, technically Redemption is from the previous millenium, 2000 counting as such. And were there WoD games from before 2000? I can't think of any...
I just found this game was first announced in 2019! True undead!
I think I'll try the first, to begin with, no matter how bugged they say it is. It's a well beloved game and with much potential. Probably someone has slowly fixed one issue at a time in all this years. That's quite vampire-like as a progress, if you think about it...
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marcob: I just found this game was first announced in 2019! True undead!
I think I'll try the first, to begin with, no matter how bugged they say it is. It's a well beloved game and with much potential. Probably someone has slowly fixed one issue at a time in all this years. That's quite vampire-like as a progress, if you think about it...
https://www.gog.com/forum/vampire_the_masquerade_series/unofficial_patch_114_final_has_been_released
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marcob: I just found this game was first announced in 2019! True undead!
I think I'll try the first, to begin with, no matter how bugged they say it is. It's a well beloved game and with much potential. Probably someone has slowly fixed one issue at a time in all this years. That's quite vampire-like as a progress, if you think about it...
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Themken: https://www.gog.com/forum/vampire_the_masquerade_series/unofficial_patch_114_final_has_been_released
Thanks!!
https://www.pcgamer.com/games/rpg/paradox-wants-to-get-out-of-the-rpg-business-if-bloodlines-2-god-willing-is-successful-bloodlines-3-will-be-done-by-someone-else/

"Paradox wants to get out of the RPG business: 'If Bloodlines 2, God willing, is successful, Bloodlines 3 [will be] done by someone else'

It's been nearly a decade since Paradox Interactive acquired White Wolf and the World of Darkness, and nearly as long since it started working with Hard Suit Labs based on its pitch for Vampire: The Masquerade – Bloodlines 2. And boy has it been a rough time.

After four years working in secret, Hard Suit and Paradox announced Bloodlines 2 in 2019. We'd be playing it in 2020, the pair said. Then it was delayed. And delayed again. The 2020 target became 2021, and then it was delayed indefinitely, with Hard Suit given the boot.

For a while, it seemed like cancellation was inevitable. And it did almost end up in the bin. "If we hadn't found The Chinese Room," deputy CEO Mattias Lilja tells me, "and seen what they'd done with the early work, [cancellation] would have been the next logical step, because we could not continue as we did."

Lilja believes it's in a better place now—though it was recently struck with yet another delay, pushing it out of 2024 and into the first half of 2025. "It's been in development a very long time, but we are starting to see the game shape up to be something we can… we think it will be a World of Darkness experience."

It's strangely tepid praise, but also refreshing. The reason for this interview was not the usual marketing-driven fare. No big announcements. No hype. Just a rather frank explanation about what's going on at Paradox, the reasons why it's been struggling recently, and what it's doing to change its fortunes. But even with that in mind, there seems to be a bit of nervousness about how Bloodlines 2 will ultimately be received. And it's not something that Paradox wants to go through again.

"It is not in our strategic direction to make this kind of game," Lilja says. "So if Bloodlines 2, God willing, is successful, Bloodlines 3 [will be] done by someone else, on the licence from us. I would say it's the sort of strategic way this would work. So it's still an outlier from what we're supposed to do, we don't know that stuff, so we should probably let other people do it."

Paradox has its own small-scale experimental label, Paradox Arc, where it can try different things, but a big RPG doesn't remotely fit that. It would have to be something "very different", says Lilja, like a CRPG, but even that's a "big investment", and nowadays expectations are higher than ever thanks to Baldur's Gate 3. So "regardless of outcome," he says, Bloodlines is a "dead end".

As for the future of Bloodlines 2, specifically: "We don't drop games. We make sure they work. We make sure they fulfil the promise that they have. The rest is very much up to the players." So you can expect the usual slate of updates and fixes, but DLC? I wouldn't hold your breath.

"I think some studios do strategic investments, long term things, because they feel that the cost of not doing it is too high. But, I mean, I think it's fairly clear, at least to me, and I think to you, even in the best of cases, Bloodlines does not have a super long shelf life. That's not the way these games behave. You have an influx of players, there's a bit of word of mouth, and they have a high peak, and then they trail off. And it's not the type of gameplay that develops over time that much. So I think that's part of why these types of games are not really that attractive to us."
"
high rated
Ah yes. "We hate making these games, but we're keeping the license anyway because hey, it's free money."
https://www.gog.com/forum/general/preorder_vampire_the_masquerade_bloodlines_2_2d247/post36

To quote myself from March 22, 2019:
"Apart from that: planned release is 1st quarter of next year - well, I guess more realistic is a release in the second to third quarter of 2020."

Aged like wine, huh?
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Swedrami: *snip*
Well, I guess it's not that easy to milk an RPG with lots of low effort DLCs...