rjbuffchix: I know. What I'm saying is that it is part of the brand and that to feature the brand here is imo not the type of direction I'd like to see. It is particularly a bad look after the Hitman Online Edition release fiasco, as, given the lack of additional explanation on how that happened in the first place, I wouldn't even be surprised if GOG released this League of Legends story to gain general interest prior to releasing the online only League of Legends main game here.
Genocide2099: What? Why would they release it here? It's a free game with its own client.
So is GWENT, basically, lol. I also thought I read the proposed Cyberpunk multiplayer mode was supposed to be its own game (likely free) where "naturally, there will be microtransactions". In other words, I don't see that as a barrier to release here given what GOG already has or has reportedly planned to have.
Genocide2099: Sounds like you're worried about nothing and just grasping at straws. By your logic, more than half of the games here should not be available since their developers also developed DRM'd or online only games.
No, that example does not follow the logic I used.
I am speaking as it relates to the brands themselves. In this case, we are looking at a specific "series", as it were. My view is that if something is known for being online-only, a spinoff title doesn't really belong on a store that I thought was branded as DRM-free, as it is ultimately a promotion of the series, which itself is online-only.
Additionally, it is obvious that the goal in spinoff titles is to generate interest in a series that otherwise might not have been there. What I'm saying is that I don't think GOG needs to be doing [whoever develops League of Legends]'s job for them in marketing the series/brand, or having people get attracted to an online-only brand.
Dogmaus: so GOG shouln't sell any game from a major or any indie dev that's ever been drm-ed on Steam? It's a bit radical. The game itself is DRM-free.
Actually the whole point with old titles here is that they are freed of the DRM for the GOG edition. Think of Spore. That's a DRM legend! It should not be on GOG by principle then.
Also examples of what I am not saying :)
GOG shouldn't sell titles that are spinoffs of a specific DRMed brand. This does not preclude selling games that were previously DRMed, or known at one time for their DRM (and not to get off track but I seem to remember users had some sort of issue with Spore keys here, so perhaps that's not the best example to use, i.e. maybe it should be removed depending on what the issue is).
Examples of my view:
GOG sells Epic Pinball. But wait, Epic is most known for their online-only Fortnite and DRM client. Epic Pinball, however, has nothing to do with Fortnite or DRM clients.. = no issue
GOG sells Thronebreaker which is an offline version of GWENT, an online-only game that runs completely contrary to what should be the principles of a DRM-free store.. GOG packages numerous GWENT "goodies" in with Thronebreaker that the customer must accept, including putting GWENT itself in their library (iirc). = this is an issue because imo it is meant to funnel users into GWENT, the "real game that they want them to be on" instead of the spinoff. The additional manipulative tactics hopefully help illustrate this point.
GOG sells Diablo 1 DRM-free. Blizzard somehow decides to make Diablo III (which on PC is notorious for always-online connection) DRM-free and GOG were to sell it. = no issue
Hi downvoters... enjoy playing Hextech Mayhem :)