Posted 3 days ago
UnashamedWeeb: That was this guy here - https://www.gog.com/forum/general/gog_in_the_mediainterviews/post423
Man was a flight traffic controller by training, no idea how he ended up at a PC digital distribution store.
Where did you get the idea that bringing back retro games was profitable?
Out of all the quarters I've analyzed, GOG makes the most net profits when new AAA games get released. e.g., TW3, CP77, and their respective expansions.
Johnathanamz: If those classic old retro video games were not profitable then how is gog.com still in business? Just in one month alone I spent $60 dollars (USD) purchasing those classic old retro video games. Yes I spent $60 dollars (USD) in just one month alone purchasing those classic old retro video games from gog.com. I am very happy I did as well, even though that is a lot of money I spent just for those classic old retro video games. I got hundreds of hours of game play time out of them. Man was a flight traffic controller by training, no idea how he ended up at a PC digital distribution store.
Where did you get the idea that bringing back retro games was profitable?
Out of all the quarters I've analyzed, GOG makes the most net profits when new AAA games get released. e.g., TW3, CP77, and their respective expansions.
If Retro games lack profitability then developers wouldn't continue to re release or remaster them; clearly, there is a market for these games. Just not on level of AAA titles like cyberpunk which is one most profitable. D
Post edited 3 days ago by Syphon72