Posted March 10, 2018
I remember a game I played alongside Samurai Shodown II for a little bit. It was a side-scrolling PC game where your character was a guy wearing black stormtrooper-like armor, but with no helmet, had a sword and also guns and had to kill 2-legged walkers that looked like AT-STs but with a longer head. You had regular enemy guys to kill too (they had armor just like you did), not just the walkers. At the beginning of the level, you were dropped from a futuristic chopper in a dark urban looking area and just side scrolled killing enemies until the final. If I remember the box art, the entire game was set in dark areas, not just the first level.
The boss for the first level was a bigger walker, crouching and firing round plasma blasts at you, he occupied almost all the right side height & about 1 third of the length, you had to jump to avoid his blasts and fire at him or get close to slash with your sword.
I think your character was a cop, but I'm not sure. The game required it required something like Pentium II to play. Resolution was something like 640x480, maybe lower. Following the Samurai Shodown II lead, I found Gunforce 2 (Metal Slug predecessor), from which I attached a model very similar to my mechs, they have the same art of the head, legs, how they land with the head down, the animation, joint movement etc. My game however was on Windows too, not only for consoles. I looked up the companies involved - Irem, SNK and Nazca but none of their games match. Thanks for any help!
The boss for the first level was a bigger walker, crouching and firing round plasma blasts at you, he occupied almost all the right side height & about 1 third of the length, you had to jump to avoid his blasts and fire at him or get close to slash with your sword.
I think your character was a cop, but I'm not sure. The game required it required something like Pentium II to play. Resolution was something like 640x480, maybe lower. Following the Samurai Shodown II lead, I found Gunforce 2 (Metal Slug predecessor), from which I attached a model very similar to my mechs, they have the same art of the head, legs, how they land with the head down, the animation, joint movement etc. My game however was on Windows too, not only for consoles. I looked up the companies involved - Irem, SNK and Nazca but none of their games match. Thanks for any help!
Post edited March 10, 2018 by kaletan
This question / problem has been solved by Kobi-K
