DRM_free_fan: As for Metroid... Firstly I should point out that I have played Metroid Prime 1 & 2. I'm not saying that they weren't good games. I'm not saying that they are not officially part of the Metroid canon. But, to me, they just don't feel like you are playing Metroid. All the scanning and locking on and what have you and it ends up feeling like your generic adventure game coated with a Metroid storyline and some Metroid baddies injected in.
SirPrimalform: Hmm, while I agree that the Prime games are not metroidvanias (because they're not sidescrollers), they much more than just a generic game themed like Metroid.
I think they're as close as you can get to being a metroidvania in 3D and with a third person perspective, metroidvania-likes if you will. Definitely not proper Metroid games, but definitely not just a generic game with the Metroid name/story stuck on.
I can't really compare the Prime games to anything else... I'd say they're much closer to Metroid than they are to any other game I've played though.
(reluctantly) Yeeeesss they are closer to Metroid than anything else. I think I know why the Metroid Prime games don't feel like anything else. They are not FPS (because of slower pace and greater emphasis on exploration) and they are not adventure games (because of the FPS shooting elements). Maybe Nintendo created a new genre - the 'FPS-adventure' game!
(I know I am going to get flamed for this, so this is something I thought up just now OK?) I think the closest type of games to Metroid Prime games would be the 2nd generation Lara Croft/Tomb Raider trilogy. Wait, let me finish - if the perspective was first person instead of third person and if you switched all of the jungle/tomb etc environments with sci-fi planets (and the baddies too of course) and sprinkled the result with Metroid/Chozo storyline references... (Reads what was typed, goes to delete it and then decides to keep it). Nope, I can't see any obvious flaws with that analogy. Now to sit back and get flamed by rabid fans of Metroid and/or Tomb Raider!
(BTW the best franchise transition from 2D to 3D was on Legend of Zelda IMHO)
SirPrimalform: EDIT: Also Tekken and Streetfighter use the same perspective. Perspective doesn't mean 2D vs 3D.
[slaps head] Sorry. I meant the whole 2D vs 3D presentation thingy. You know what I mean. I'll give a better example:
Super Mario World. Super Mario 64.
Both were best sellers in their day.
Both are platform adventure genre games.
Both are Mario franchise.
But I'm not convinced that the change between 2D and 3D doesn't make any difference at all to the game play. For one thing - jumping from platform to platform in 2D is a very different matter to taking a 'leap of faith' jump in 3D.