Posted September 08, 2015
IwubCheeze: What's wrong with not liking Morrowind? It was my single most disappointing game purchase of all time. If being an overpowered demi-god walking around a barren and static world is your cup of tea, by all means go ahead, I'm glad you enjoy that kind of game.
Me on the other hand:
I will never forget how excited I was for this game to come out.
I will never forget how amazing it looked when I left the prison ship
I will never forget clearing my backlog (at that time) so I could get lost in this game
I will never forget how the paper maps that came with the game left me anticipating to explore
I will never forget after clearing my backlog still not starting this game because I was waiting for the Bloodmoon expansion to come out
I will never forget the time after trying different setups, I found one I wanted to finish the game with
I will never forget coming home with the Bloodmoon expansion
And then..............:
I will never forget how the difficulty curve all but disappeared after a few hours of play
I will never forget how small and lifeless the towns where
I will never forget how dull and tiny the dungeons where
I will never forget how fast it was to become stinking rich
I will never forget trying to dump all that money into training only to make the first problem I mentioned even bigger
I will never forget as I played, the hope I had the game would improve
I will never forget my hope waning as I trudged through this game wanting it to pick up
I will never forget wanting to like the game (even today)
I will never forget how tedious cliffracer encounters where
I will never forget how less tedious other creature encounters where
I will never forget the Daedra, while dangerous in Daggerfall were pushovers in Morrowind
I will never forget how I killed the big bad in 5 hits
I will never forget the relief I had when I finished the game and 2 expansions
Morrowind is a stinker of a game yet even today, I still want to like it because it has so much potential.
Kind of my experience playing Morrowind years ago on Xbox and today with the gog version. I thought maybe jacking up the difficulty setting all the way to max would make it more fun this time, but instead I had the same problem with the game being too easy and way too big and long to keep things interesting imo. Me on the other hand:
I will never forget how excited I was for this game to come out.
I will never forget how amazing it looked when I left the prison ship
I will never forget clearing my backlog (at that time) so I could get lost in this game
I will never forget how the paper maps that came with the game left me anticipating to explore
I will never forget after clearing my backlog still not starting this game because I was waiting for the Bloodmoon expansion to come out
I will never forget the time after trying different setups, I found one I wanted to finish the game with
I will never forget coming home with the Bloodmoon expansion
And then..............:
I will never forget how the difficulty curve all but disappeared after a few hours of play
I will never forget how small and lifeless the towns where
I will never forget how dull and tiny the dungeons where
I will never forget how fast it was to become stinking rich
I will never forget trying to dump all that money into training only to make the first problem I mentioned even bigger
I will never forget as I played, the hope I had the game would improve
I will never forget my hope waning as I trudged through this game wanting it to pick up
I will never forget wanting to like the game (even today)
I will never forget how tedious cliffracer encounters where
I will never forget how less tedious other creature encounters where
I will never forget the Daedra, while dangerous in Daggerfall were pushovers in Morrowind
I will never forget how I killed the big bad in 5 hits
I will never forget the relief I had when I finished the game and 2 expansions
Morrowind is a stinker of a game yet even today, I still want to like it because it has so much potential.
That's kind of the problem I have with most Bethesda games really. Bethesda knows how to build immersive worlds, but they have no clue on difficulty curve and general balance.
Interestingly enough, I liked what I played of Arena so far with it being the first time i've played it, though I still don't like how magic spells cost so much MP to cast and how little max MP you can possibly get in comparison, which was one of my big complaints in Morrowind. I think Skyrim came as close as possible to addressing some of my complaints with Morrowind imo.
Post edited September 08, 2015 by haydenaurion