Posted July 10, 2019
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Maybe in games like Arcanum or Grim Dawn (or some other action RPGs) but that usually get reserved for the next playthrough, few months or years later...
I just create decent party in RPGs (or character) deal with the challenges with tools and options provided by the game, beat it and that's it.
Classes that did not become a part of my group were either underwhelming, useless or require some kind of metagaming knowledge or other reason depending on the game.
Other than that, just replayed some (that had a beginning and an end, I mean) back when I was little and didn't have access to many games. Quest for Glory 2 stands out, played that lots of times, but probably "only" finished it a few of those times. Even in games where the conclusion is just winning, like Civilization games (or Alpha Centauri), or Tycoon games, I tend to just win once and move on. Played 2 games of Civ4 to victory and that was an exception, but because first was on a computer that could barely handle it, was barely crawling, and then had a proper game on a better computer. Another exception is Colonization, played and won plenty of times, but again from back in that day when I didn't have access to that many. And then there was Transport Tycoon Deluxe, but there were multiple scenarios and I just remember getting to 2050 once in all the times I played it (and when I had just left it running, and saw that newspaper on screen as I passed by my room, assumed it'll pause, went to eat, came back, it was far past that point, hadn't paused... I never got there again to see what that newspaper said).
Mainly play to see a story and some characters through to the conclusion, even if in some games that may mean winning, more clearly if it's winning a series of scenarios, but even if it's just one big game, there's still a progression, an atmosphere, some sort of narrative you can see in it. (I much prefer those with actual stories to play through and immerse yourself in, escapism of that sort, otherwise the gameplay needs to be truly outstanding, and even then, like I said, need some atmosphere, some at least implied narrative...) Once I get there, it's done, close the book on it, move on.