rtcvb32: Hmmm, i'd say getting into emulators, try out the various 8-bit 6502 computers, <snip>
andysheets1975: The Atari 800 is a very underrated gaming PC, IMO. Seems like the C64 gets all the hype from that generation because it had more games and it does admittedly have the best sound chip of all time, but the Atari is no slouch on its sound and it generally has the best versions of a lot of old multiplatform games like Rescue on Fractalus (better 3D capabilities) and most of Synapse's titles. I use Altirra to emulate it (for C64 I use WinVice and AppleWin for the Apple II).
Mhmm, i grew up under the Atari800XL. It had sprite graphics, pokey sound, and was a really decent system. But since the 6502 didn't have any IO pins memory is mapped out as communications with the other hardware devices, which allowed a LOT of features at the cost of not having a full 64k memory access for users. The book
mapping the Atari goes through the memory locations. Like offset 53770 is effectively a random number generator.
Unfortunately one major flaw with the 8bit computers (
all of them), is that they didn't want to put a dedicated video chip in, so like 80% of the time the CPU is drawing on the screen, so the 1.79Mhz is like 1/10th that for actual processing, add that BASIC is interpreted makes it even slower... I'll have to see if it's possible to disable drawing while doing heavy work and then enabling it afterwards, good for complex computations.