dtgreene: The big spoiler about Rey en Episode 9 had to have been planned before the release of Episode 7. Thing is, there's some foreshadowing in the music. Just compare Rey's theme with that of her grandfather; the similarities are clearly intentional.
Ive discussed this issue on other forums so really dont want to bother hashing it out here but no, Disney did
NOT have a plan with ST and Rey.
Yes, KK and crew did have an initial storyboard where they laid out what they thought Star Wars was (which is a good laugh to read) and people use this is justify that they had an overarching idea. At the very beginning, you can say they had an idea of how they wanted the story to go.
Problem lies in execution. Rian Johnson repeatedly states in interviews that he was free to do whatever he wanted and wasnt tied down or forced to follow any story beats. Its why Rey is a "nobody" who was sold for drinking money. If Abrams wasnt forced back in to direct the finale (which he originally wasnt), Rey being a nobody would have been the result we got.
And while Rey was always meant to be someone special according to Abrams, even actress Daisy Ridley stated that her origin would bounce around with script rewrites, being a Kenobi at one point too. Given the general story narrative of episodes 7, 8, and 9 with the major retconning in 9; its clear there was no planned out story for ST and using music motifs as your "evidence" just shows how weak your argument is.
Breja: I think it's quite the contrary, honestly. The best stuff Disney did with SW happened early on - Rebels was really damn good, Rogue One was great, a lot of the comics and some of the novels published early on were also quite good. Not all, some were crap, but overall ratio was positive. Now we've got the predominantly shitty tv shows (I don't know what people see in Andor, I almost died of boredom in the first two episodes, Obi-Wan's only saving grace was MacGregor's acting and the music, Mandalorian was ruined in the pathetic Boba Fett show, and became pretty much a joke by season 3, and even The Bad Batch, which started ok, became in season 2 just a tedious slog except for one or two great episodes). The newer comics series disappointed me to the point of dropping them all, and the High Republic first novel was so bad I gave up on the whole project.
I always found Rebels to be ok. Rogue One was enjoyable for what it was (although it adds some plot holes) and given the fact that it was completely reshot weeks before release, it being as good as it was was honestly more luck than talent.
Completely agree on the shows. Kenobi was a story that didnt need to be told (and also adds a plot hole with its ending) but seeing McGregor on screen with Christensen is always nice. Christensen did a great job too. Mando was good for one season and then went to shit and its going to stay there given its direction. Andor is too early to tell but Im guessing will also go the way of Mando given Disney Star Wars. Also get the impression that people who like Andor dont really like Star Wars given the fact that most praise for the show emphasize the fact that its "Star Wars but not Star Wars."
I dont think Lucas is infallible and do think PT was a terrible product but do think it had good ideas that could have resulted in a great trilogy if Lucas had some other talented director to work with who wasnt a yes man. ST, I cant find anything redeeming in its story.
kai2: My love of games?
It ebbs and flows. Most times I find games uninteresting when I'm retreating from real life... when I need to re-connect with friends and / or nature... or when I need physical accomplishment; as much as I love games, the completion of a game doesn't -- for me -- have nearly the same level of accomplishment as a real life goal. Sometimes its worth working on real life goals for a bit...
... games will always be there when you want them.
Or maybe it's worth just getting out of the "modern gaming space" and play some old games?
I've never been a person that loved old games (although I grew up on Atari 2600, Zork, etc.), but as I get older, I slowly find myself drawn more-and-more to those experiences (or indies that replicate those experiences). Nostalgia? Maybe... but it has kept me gaming when I've lost faith in most of the modern AAA space.
Agree with checking out of modern gaming. Modern games arnt even fully complete until about 1 year and a half following its release with all the DLC and updates tacked on now. Sometimes the game is just a broken mess with Day 1 players basically paying to be beta testers for the game. While updating games to fix them is nice, its become a crutch for modern gaming.
The good thing is despite the issues with game preservation, great old games still exist. Currently going through Yakuza 2 Kiwami and its great. Having fun with that game although I was a fan of the series (played 1 and 0). I do admit that some modern games still look interesting but I dont have any incentive to buy now given my reason above.