Tomb Raider V Chronicles.
Mediocre. . .
Tomb Raider Angel of Darkness.
This game is so bad, the whole team got fired for creating the monstrosity.
I hope games where I played only ˜20 minutes count, because I couldn't endure the torture of finishing the whole game, and quickly got away from it. I think not even an officially distributed nude patch could fix the wrath of the fanbase, it's this bad.
Silent Hill 4 The Room.
Yes, disappointing, but it doesn't means I hated it. The previous games set the bar too high, this game doesn't comes close to the great experience I had with the first three (my favorite is the second one, btw).
Unfortunately, it only goes downhill for this franchise after the fourth game, it's in limbo right now (thanks a lot, Konami).
Silent Hill Downpour.
Like previously stated, it only went downhill - this game is not scary at all. While SH4 didn't live to my expectations, it had a well made horror vibe, with an excellent soundtrack and all. Not this one, what is scary is how much Silent Hill got worse. Also, there's some interactive cutscenes that are lame as hell, this is NOT Silent Hill.
The team should've learned some lessons from horror movies and books. Or I don't know, perhaps played the (nearly) universally liked Silent Hill games. No, who would think understanding what the fans loved in the franchise is a good idea?
Doom III.
Previous titles set the bar too high. This is not a godawlful game (hence why I could play until the end), but it's NOT a Doom.