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Uncovering a treasure trove of action and adventure.

©Disney Interactive and Lucasfilm games are back! They say third time's the charm, we're hoping you agree. Today, we're uncovering a true treasure trove of long-lost intrigue, action, and peril - digital premieres, beloved adventures, (and a shooter, but that's just another kind of adventure, isn't it?) all DRM-free and ready for your loving digital embrace:

<span class="bold">Outlaws + Handful of Missions</span> - digital distribution premiere
<span class="bold">Zak McKracken and the Alien Mindbenders</span> - digital distribution premiere
<span class="bold">Indiana Jones&reg; and the Emperor's Tomb&trade;</span> - digital distribution premiere
<span class="bold">Monkey Island&trade; 2 Special Edition: LeChuck&rsquo;s Revenge&trade;</span> - 20% off
<span class="bold">The Dig&reg;</span> - 20% off
<span class="bold">LOOM&trade;</span> - 20% off


There is nothing quite as satisfying as reviving the most beloved and woefully unavailable (until now, that is) gaming classics for you guys, and we're super happy to have already released 24 of Lucasfilm's greatest already. After today's big wave, even more anticipated Lucasfilm games will gradually keep showing up on GOG.com in the far and near future, stay tuned!
All launch discounts will last for one week, until March 26, at 1:59 PM GMT.
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011284mm: Thank-you GOG, Thank-you Di$ney.

Please keep bringing such great point and clicks here! Insta-bought the lot just to show how well conditioned I am to seeing things I like. :)
Wasn't this normal thursday anyway and so many good games
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Antimateria: Hopefully we would all get couple of sandwitches. If there is simon the sorcerer and loom which would you pick?
That's actually a very tough question. Simon the Sorcerer is one of my all-time favourites, but Loom features a very unique experience. They are very different in almost every aspect. For example, Loom isn't humorous at all. It is a rather serious, almost apocalyptic story, taking place in a very original and detailed high fantasy setting.

I think I would ultimately choose Simon, simply because it might be a bit more fun to replay over and over, but to me there are few games that are as moving and interesting as Loom.
Post edited March 20, 2015 by InfraSuperman
Original "Monkey Island" please. ;)
Amazing additions, thanks GOG!
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Antimateria: Hopefully we would all get couple of sandwitches. If there is simon the sorcerer and loom which would you pick?
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InfraSuperman: That's actually a very tough question. Simon the Sorcerer is one of my all-time favourites, but Loom features a very unique experience. They are very different in almost every aspect. For example, Loom isn't humorous at all. It is a rather serious, almost apocalyptic story, taking place in a very original and detailed high fantasy setting.

I think I would ultimately choose Simon, simply because it might be a bit more fun to replay over and over, but to me there are few games that are as moving and interesting as Loom.
"simon the sorcerer 1" "my dog why would go somewhere in intro "the Game begins.. "this is harder than alien isolation"

*plays with a controller* "omg, why I just ran, a lot this game sucks, I wish I had discworld noir =)
Why these games are not on top sellers list yet?
Well done, GOG!
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tokisto: Why these games are not on top sellers list yet?
Patience, young Padawan. :) They'll be there soon enough...
Interesting... Glancing over them they are almost all point & click adventures..
Amazing, every one.

Again, well done GoG.
Now. A legal question.

I always find completely ridiculous (to an obnoxious level) the fact that lawyers insist for sentences to be riddled with (r) and (tm). In some contexts. Though I soon expect these to appear within the product's dialogues (cue to Monkey Island, but that's not what I meant).

So, for some reason, if GOG is typing "Disney Interactive and Lucasfilm games are back!" instead of "©Disney Interactive and Lucasfilm games are back!", or "The power of the Force resides in the most skilled and daring pilot." instread of "The power of the Force™ resides in the most skilled and daring pilot." , they are committing a crime, and will shut down and go to jail, and all that. Fair enough. Okay, not quite enough but fair. Okay, not sure it even is, but, anyway.

Two questions.

1) What why when (tm) instead of (r). "Indiana Jones® and the Emperor's Tomb™ ", really ?

2) Uh, we're allowed to just type "star wars" in a forum, right ? And in an article, right ? Also in a review, right ? Why when how.

How do these things work, for real, in the magical land of grown ups ?
Post edited March 20, 2015 by Telika
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skeletonbow: *snip*
The other cool thing about it though which some might or might not consider, is that a big name like Disney being here and bringing lots of old highly visible games here including those with very well known big name trademarks sends a message out to all of the other game shops out there too. Hopefully it can help act like a magnet to encourage other big studios/IP owners to embrace DRM-free gaming on GOG also, and not just for older titles but for newer ones as well.
Indeed, it has already happened as I never would have imagined it possible for Warner Bros. Interactive to join the DRM Free fray and yet here they are with hopefully more highly anticipated on the way. I am certainly more optimistic now about other big publishers coming to GOG as well based on the flurry of releases that we have seen here in the last six months or so. :)
Post edited March 20, 2015 by stg83
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Telika: 1) What why when (tm) instead of (r). "Indiana Jones® and the Emperor's Tomb™ ", really ?
The difference between the "™" and "®" trademark symbols is that the former is an unregistered mark, and the latter is a registered mark. It is not always necessary to use these symbols when referring to either type of trademark but it is often done to avoid ambiguity or to respect the mark owner's property.

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Telika: 2) Uh, we're allowed to just type "star wars" in a forum, right ? And in an article, right ? Also in a review, right ? Why when how.

How do these things work, for real, in the magical land of grown ups ?
The short version is that trademark law has "fair use" language which governs what is considered fair use of a mark and that includes saying things like "I love Star Wars." or even "Star Wars sucks." In either case, those are examples of fair use of using the name to refer to the work. A usage that would be in violation of a mark would be making your own movie, book, story, game, whatever and calling it "Star Wars" without obtaining permission from the owner of the mark. This is a dramatic oversimplification of the whole complex topic of trademark law because the intricacies of it all are far more than a discussion in a video game forum side thread really can ever do justice.

Strongly recommend communicating directly with an intellectual property attorney if you need a more detailed in-depth answer though, or picking up a book on trademarks, especially if it pertains to potentially using a mark with a creative work yourself as seeking legal advice on such issues in public fora generally ends up with lots of opinions about how everything works or how people want it to work without any real facts about how it really does work, and in the context of a theoretical discussion about it rather than a concrete problem being solved, it ends up just being a lot of spent wind. ;)

This is a book recommended to me by the intellectual property attorney at my former employer which covers some of the basics on patents, copyrights and trademarks:
http://www.barnesandnoble.com/listing/2694615651290?r=1&amp;kpid=2694615651290&amp;cm_mmc=GooglePLA-_-TextBook_NotInStock_75Up-_-Q000000633-_-2694615651290

The other advice he gave was "when in doubt if it is an issue that actually matters, contact an attorney because you're probably wrong and so is everyone else". Good advice.
yay! now add Star Wars Episode 1: Racer if you would please. I've been dying to play that game again
I vaguely recall receiving a talk by a lawyer that referred to TM as Totally Meaningless and Patent Pending as Practically Pointless. Obviously that doesn't apply so much to a company who has a legal department filled with high paid lawyers. The talk was from the perspective of small games companies. So as with most things the amount of money you have changes the meaning of the terms in practice.