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foad01: -snip-
I don't give a single iota what people in marketing say on a deadnamed dying website. Talk is cheap; so cheap that it's a free action in most RPGs.

What Timbol was saying wasn't about the connection he has, but rather that most traffic involving downloads was moved from one CDN to another, and that CDN is absolutely slower than previous. We have games on the wishlist and dreamlist with double the votes that many games released for, and we still don't have a, "Sorry, we asked nicely" list.
Scroll all the way down to watch the videos.

This new dreamlist seems no more than a marketing strategy, like some have already mentioned. Look how slick and pretty those game title thumbnails look like: it's like GOG having them in the store already except: they don't.

I've been beating this dead horse for almost a year. GOG is well aware of the existence of my mod. I've received an initial answer from them (I'm not gonna post this online), after that, crickets... They must know more than the public with their analytics. I think they see that no one cares about Metal Gear Solid, other than the few who have asked me to release a patch for it on the internet. If that is the case I can't blame them (although in a way I do) for not wanting to take action on this. If you own Metal Gear Solid on GOG you deserve this mod OFFICIALLY, not from a sketchy download on the web, after all you paid for this game! Please don't ask me to release this somewhere on the internet, I am not so well off as to throw away hundreds of hours of work. If you are a modder and you have the luxury to do so, more power to you but I can't. Hopefully you want this more than you don't want me to make something out of it. All you have to do is keep knocking on GOG's door and tell them that you want this to be included in their Metal Gear Solid build. Don't wait for the publisher to delist this game too from their online catalog.

I read the forums on GOG and I see that users are vocal and not just for the sake of being vocal, they actually demand results. OP, I can't make new posts at the moment but this is relevant in the sense that GOG (in my opinion) only wishes to do the bare minimum by choosing to bring back these old games when, there is much more that could be done. In essence: dreamlist is a great initiative but, GOG, can you actually do it right?

Anyone who feels the way I do please back me up on this: Metal Gear Solid is a great example of old games that play on PC but not at their best. MGS on PC allows for high resolutions to be selected but, audio quality lacks substantially when, as I have proven with my mod, the game can achieve the same audio quality the PlayStation did originally. I say this because this isn't about game preservation (which I fully am in support of), this is a different issue altogether. "Some" (not all) old games (especially if they are console ports) can be improved substantially to make them play the same way they did on consoles. At a minimum, if a game supports higher quality audio or similar (the same way it was on the console it was ported from), the publisher/online stores selling these games should do their best to bring these features to the final product. There may be licensing issues, etc... to be dealt with, so be it. People want quality, not support the next quick "cash-grab".

The Resident Evil trilogy is another great example of this: they all support higher quality audio and other features, yet they were released with inferior audio quality. How do I know this? Because I fixed some of these things myself, I just won't make videos about it like I have for Metal Gear Solid. It should not be a modder's job to bring these basic enhancements of a game to life. Other good old games could use some quality enhancements, and you the customers know this better than anyone else. You probably own at least 1 game of which you know for a fact that it fully supported features that are not implemented in the final product. Can anyone come up with a list of these games? I've already mentioned a few.

If GOG had eyes to see, this is exactly the thing that would set them apart form STEAM and the competition: doing what no other company does... but they are more interested in quick cash grabs. Fault is not all on their part though. They'll continue to do the bare minimum as long as people are fine with it.

Demand GOG and Publishers to look into this. You know in your heart I am not at fault for saying what I am saying. This entire Metal Gear Solid audio mod was the work of a single person. This alone should really speak volumes as to how old games just want to be brought back for the sake of saying "we brought them back for you", NO: you brought them back for yourselves! What happened to good old "patches"? Modern games and Operating Systems get patched monthly, even weekly. Game publishers should consider enhancements as patches. What's wrong with that? We are playing old games on modern systems after all...

The only reason I own this audio mod (and it's not the only one) is because I wanted QUALITY and I couldn't buy it anywhere around so I made it, the way it should have been from day 1 and, from everything I've gathered so far... things suggest this game supported high quality audio even back in the year 2000 when it was first released. Being lazy about not optimizing games' resources fully isn't just a recent or modern developer's thing... it's been around for a while.

If you go on YouTube and check out the handle: @neverbeforemods you can find my video showcasing my High Quality Audio mod for Metal Gear Solid. If the whole play-through is too much to digest at one time, there are several 1 minute (or less) shorts, showcasing the best audio comparisons between the current GOG release of MGS and my High Quality Audio mod.
If you paid for MGS you want GOG to include this audio mod in their game build.

I also have a mod for the Metal Gear Solid Master Collection: Vol. 1 on STEAM and for the original PlayStation console. I have a FULLY in English version of Metal Gear Solid Integral (Ja). This means everything in English, even images with text, an example of this can be viewed on YouTube at: @neverbeforemods
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Cavalary: Still say that what I'm seeing is that GOG finally got some better PR people, which I'd say they haven't had since TET. And yep, their "preservation program" was more of a PR stunt than real work, and the "deamlist" is pretty much only PR, but it works, it gets people talking, increases engagement, makes them way more present in gaming media, maybe even catching the odd news piece outside of the niche too... It may not mean much of anything palpable, especially for existing users, but it's marketing done right. Smoke and mirrors, but a great thing for a business.
Let's hope you are right, and it is not too late to make a difference.
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foad01: Geezus!

Just because you have a shitty internet connection to GOG's servers doesn't mean that GOG dies. I also don't see signs of desperation. So... what is the deal with the Preservation Program and the new Dreamlist?
Gawd, it is about far more than my web connection to GOG, which used to be great by the way., and I have managed to deal with the issue, so no longer really a factor for me ... it is a sign though, because it is many more folk than just me that were suddenly affected and remain so.

The signs are all over the place, but I guess you have to have an open enough mind to see them, and have been paying enough attention. I am not alone in this, not by a long shot. We react to the data and piece things together, following the logic.

Another example of cost cutting perhaps, and by no means the only other one.

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foad01: Someone from the game industry told me it is important to keep talking about older games. The people with the copyrights need to see that there is still interest in certain older games. People from SNEG and Nightdive also mentioned this in interviews. Instead of the older interviews I recommend to read the new interview with the GOG staff.
Yep, I agree .... so why has GOG taken so long to do so?
It's never required rocket science to do so, just good common sense.

Don't get me wrong, I hope GOG continue to survive, and I want them to do well. In fact I have invested greatly in GOG, and so it is in my best interest for them to do so.

Don't shoot the messenger. :P
Post edited Yesterday by Timboli
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BreOl72: See? That's some important info, that's missing from your initial post.
I was in a hurry. I had only minutes to write a reply before leaving home and coming back late at night. But that was enough, I think, to sense that something did not compute with those numbers.
By the way I can't possibly be the only one to have votes ascribed for games I didn't intend to vote for in the first place. Other users should be able to report similar findings.
Now, after some thought, I don't believe it's really necessary to invoke some sort of "bug", or "malfunction". It's likely more the result of an automatic process that wasn't fully worked out, and so wasn't completely effective in making the necessary distinctions to grant a fair redistribution of the votes.
Perhaps that wasn't really possible, or maybe extremely difficult to implement, and out-of-reach... what do I know.
With the Dreamlist now up and running, I think that a "rollback", or corrections of some sort or another, are out of the picture. That's the source of the doubts I initially nurtured about reporting this kind of inconsistencies.
But at least some degree of human tweaking, like, for example, removing duplicate entries or fixing screenshots, is perhaps not entirely unfeasible.
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foad01: Someone from the game industry told me it is important to keep talking about older games. The people with the copyrights need to see that there is still interest in certain older games. People from SNEG and Nightdive also mentioned this in interviews. Instead of the older interviews I recommend to read the new interview with the GOG staff.
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Timboli: Yep, I agree .... so why has GOG taken so long to do so?
It's never required rocket science to do so, just good common sense.
Maybe they were set in their ways and the Resident Evil and Dino Crisis games are a new momentum for GOG. The Preservation Program and the new Dreamlist look like new attempts. I saw how gaming websites covered these programs. The examples above also show how it spreads on social media. So hopefully there will be more success to bring some games back despite the mentioned problems of the Dreamlist in this thread.
Yeah, GOG needs to manually go through the list and merge/prune some stuff that already exits.

For example Battlezone 2, it already exists as "Battlezone: Combat Commander" which is a remaster, but the list has "Battlezone 2 Remastered" with no comments and I think 2k votes(mine included until I remembered the remake is BZ2).

Same for Battlezone 98 Redux --which is another remaster -- and the Red Odyssey expansion already exists.

Honestly, I can see the point of wanting the NON remastered versions of stuff, but not sure about how GOG should handle such.

As for NON Windows/DOS classics, yeah they really shouldn't be on this list, maybe an exception if they get a modern re-release like various companies are now doing with their old console/arcade games. Companies like Piko Interactive, Atari, etc, on other store platforms and modern consoles have, and I know Piko already has released several of such on GOG including more "modern" PS1 and N64 titles.

Which makes me think that some companies might simply just slap an emulator on top of a PS1 ISO instead of giving you the PC version... Not sure of how I feel on that, there have been case where we got awful/worse PC ports....

And speaking of Atari, I am reminded of an issue that bugs me, when publishers do NOT release all of their stuff in a series on GOG. Atari is a good example, last I looked their Recharged series is still missing stuff on GOG.
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dnovraD: * Non-x86 game entries. (Physical card games, pinball tables, vacuum tube computers, Oric Atmos, TI-88 calculator; not that these are impossible, but feel like they fall outside the line of what GOG aims to do.)
Star Wars: Saga Edition: Lightsaber Battle Game

I don't think it'd be the same without the toy lightsaber...
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rlansing: Star Wars: Saga Edition: Lightsaber Battle Game

I don't think it'd be the same without the toy lightsaber...
Aha, a plug and plague. Very good catch.
I'm kinda surprised Mario Kart Live: Home Circuit isn't on the dreamlist yet. (It's addable, so I guess it's a matter of time.)