Posted September 06, 2013
I don't think that developers on crowdfunding platforms can be so trusted, especially when I see the S:RR's case about DRM. Even if there are "DRM-free" and "Linux version" in the same page, there is almost always "Steam" too, and it's easy for a developer to say on the release: "we are sorry for our Linux backers who thought that they would have a DRM-free version, they will have Steam version. We weren't so lying here: there are DRM-free versions! Yes, they are for Windows and Mac OS, but hey you have Wine, haven't you? And look: there is no extra DRM from us in the Steam version, we promise!"
When I look at some saying from Egosoft (yes, they didn't use crowdfunding) since 2011: "we always provide you a no-steam.exe. The game is DRM-free!"
But playing could be "DRM-free", the install is clearly not. I think it's matter of time since other devs can use that excuse.
At least, Obsidian were more transparent about that issue since the beginning: they have clearly stated that a DRM-free Linux version would not be so obvious, since GOG stated during their KS campaign, that they didn't support Linux. I thought that could be wolly, and PE's release will happen in one year. But...
You know, my stance may be a bit odd. If a game is planned not to be released on Linux since the very beginning, it won't stop me from buying it, or even preordering it. I take the example of TW3. I'm fine with that.
But if a game is planned to be on Linux as well, but without guarantee of being DRM-free, it's frustrating to wait for a clear stance, and frustrating to know that it wouldn't. Especially if I am a backer not because I want to preorder a game, but because I believe in the project, in what the devs are planning to do inside the game. But if a project can appeal me for what it is inside the game, but cannot clearly tell me what it will be outside the game, even if there are the solution of using Wine, if I cannot play the game without Steam when Windows users and Mac OS users can, I'd rather not back the project, nor buy the game later, because I don't approve the project, as a whole thing, inside and outside the single game.
Having GOG mentioned on KS's pages was for me guarantee for having true DRM-free.
But if the project is planned for Windows only at the beginning, I could paradoxically consider it. Because it was clear.
And since I'm a collector too, knowing that the devs would make a single collector's edition (that I can afford, I don't have lots of money nethertheless) in the whole project's history, and knowing that I cannot truely trust devs on what they promise and what I would like, will me think that I'd rather totally should forget the project and the game for ever. To avoid disappointment.
But, it won't prevent me from supporting GOG to expand their catalog (old and new games). I'm sad, not angry, and my hope, as tiny it could be just now (I need some coffee ;)), is always here. Like I often say, good games released now will be good old games in the future. I don't just know what to think about pledging or not future crowdfunding projects, depending of what will happen in the next few years.
When I look at some saying from Egosoft (yes, they didn't use crowdfunding) since 2011: "we always provide you a no-steam.exe. The game is DRM-free!"
But playing could be "DRM-free", the install is clearly not. I think it's matter of time since other devs can use that excuse.
At least, Obsidian were more transparent about that issue since the beginning: they have clearly stated that a DRM-free Linux version would not be so obvious, since GOG stated during their KS campaign, that they didn't support Linux. I thought that could be wolly, and PE's release will happen in one year. But...
You know, my stance may be a bit odd. If a game is planned not to be released on Linux since the very beginning, it won't stop me from buying it, or even preordering it. I take the example of TW3. I'm fine with that.
But if a game is planned to be on Linux as well, but without guarantee of being DRM-free, it's frustrating to wait for a clear stance, and frustrating to know that it wouldn't. Especially if I am a backer not because I want to preorder a game, but because I believe in the project, in what the devs are planning to do inside the game. But if a project can appeal me for what it is inside the game, but cannot clearly tell me what it will be outside the game, even if there are the solution of using Wine, if I cannot play the game without Steam when Windows users and Mac OS users can, I'd rather not back the project, nor buy the game later, because I don't approve the project, as a whole thing, inside and outside the single game.
Having GOG mentioned on KS's pages was for me guarantee for having true DRM-free.
But if the project is planned for Windows only at the beginning, I could paradoxically consider it. Because it was clear.
And since I'm a collector too, knowing that the devs would make a single collector's edition (that I can afford, I don't have lots of money nethertheless) in the whole project's history, and knowing that I cannot truely trust devs on what they promise and what I would like, will me think that I'd rather totally should forget the project and the game for ever. To avoid disappointment.
But, it won't prevent me from supporting GOG to expand their catalog (old and new games). I'm sad, not angry, and my hope, as tiny it could be just now (I need some coffee ;)), is always here. Like I often say, good games released now will be good old games in the future. I don't just know what to think about pledging or not future crowdfunding projects, depending of what will happen in the next few years.
Post edited September 06, 2013 by Huinehtar