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Leroux: Like this?

We actually had such a shelf look for several years here, until GOG scrapped it for something more "practical". It wasn't a very popular move, I think, but the chances are slim that they'll ever go back to the old look.
It worked better back when GOG was mainly just selling games that had some kind of box art to begin with (ie. there were actual retail versions with box art for the games).

With all the digital-only and indie games GOG is currently selling, they'd basically have to come up with some kind of fake box art that never even existed, for each game. It would probably look pretty silly if they made such fake box art from mere gameplay screenshots or something like that.
Post edited November 09, 2016 by timppu
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timppu: It worked better back when GOG was mainly just selling games that had some kind of box art to begin with (ie. there were actual retail versions with box art for the games).

With all the digital-only and indie games GOG is currently selling, they'd basically have to come up with some kind of fake box art that never even existed, for each game. It would probably look pretty silly if they made such fake box art from mere gameplay screenshots or something like that.
I keep my own game database with shelf look, and it's true that for some games it's difficult to find good box art, but those are just a small minority; most digital releases still have some kind of cover art. And GOG did make fake box art back then for some titles already, especially when they split collections into individual titles. Besides, the current pictures are self-made, too, so I don't really see the difference.

That being said, the current graphics do look a bit more polished and professional than the old ones. But I don't look at them much anymore, since the shelf lost its appeal to me in its new form. And maybe that's a good thing, since I wasted way too much time on sorting the old shelf anyway, only to have GOG discard it.
Post edited November 09, 2016 by Leroux
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adaliabooks: *ahem*

https://www.gog.com/forum/general/adalia_fundamentals_fixing_gog_so_you_dont_have_to

If you don't mind using userscripts mine adds back the old style boxes and shelf, along with a lot of other features.
It might be of interest.
Great job! Just tried it.

Would be nice to have options for shadows of game's image on shelf (light source located to the left (like it is now), center (classic GOG library), etc). And classic library had some gradient on game's image on the right top corner, which make it look like there is a light source located to the right from shelf.

Also, is it possible to add some brightness to game's images (with CSS options or something like that)? They're a bit dark (or is it just me?).
Oh, and edges of game's images, they look like a cut part of an image. They lack borders. With borders they'll feel complete, imho.

To make it clear, new and old libraries:
http://imgur.com/yHP9Cp5 - old library
http://imgur.com/G8ZxHmX- Adalia Fundamentals userscript

PS: Who made images for games in library and who hosts them?
PPS: great job, once again! Just had to put my 2c to make it even better. :)
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vsr: Great job! Just tried it.

Would be nice to have options for shadows of game's image on shelf (light source located to the left (like it is now), center (classic GOG library), etc). And classic library had some gradient on game's image on the right top corner, which make it look like there is a light source located to the right from shelf.

Also, is it possible to add some brightness to game's images (with CSS options or something like that)? They're a bit dark (or is it just me?).
Oh, and edges of game's images, they look like a cut part of an image. They lack borders. With borders they'll feel complete, imho.

To make it clear, new and old libraries:
http://imgur.com/yHP9Cp5 - old library
http://imgur.com/G8ZxHmX - Adalia Fundamentals userscript

PS: Who made images for games in library and who hosts them?
PPS: great job, once again! Just had to put my 2c to make it even better. :)
Thanks, glad you like it.

I think the brightness issue is actually connected to the gradient that you mentioned, looking at it it does look like the old library had white gradient applied over the top of the images which would have made them look brighter. I can see what I can do to emulate it and to add options for the shadow if that's not too difficult.

I'm not sure the old library had any borders either, and I think the general consensus was against them but it shouldn't be difficult to add if you wanted (either as a script option or as custom CSS for you through something like Stylish)

Gog actually still makes most of them, they use them on the Gog Mix pages, HyperInsomniacLive has made any others that were missing so far.

No problem, feedback is always welcome :)