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Over the last few days, I've gained over 200 games.

Insane.
I do find this an improvement, and given that it's obviously ongoing hey Kudos to whoever is nearly as OCD as I am that is doing this.

That said, yeah, a more uniform naming scheme would be great, and unbundling of the bonus content as well - I now have exactly *how* many duplicate Ultima Soundtracks?

We're not talking about how many time I've bought RPG games I already own for the soundtracks here - DON'T JUDGE ME! Besides, sometimes it's so I don't have to get the CD's out too . . .

But yeah - I'm definitely going to have to run dupeless before we're done here - <G>. Still, all in all, thanks!

Jonnan
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coffeecup: - don't split up games where the source is a Collectors Edition / compilation pack from a single CD. (too many to list, mostly Sierra games, I suspect the Ultima games, Might & Magic RPG, Earthworm Jim 1+2 (yay, no audio tracks), Incredible Machines, Cossacks Anthology, ....)
Very well said -^

Also, everything else :)
Post edited March 28, 2015 by pisces72
Well, if nothing else, this unbundling has fixed that 'bug' where it was somewhat difficult to get rid of the number of updated games that stares at you constantly.
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coffeecup: Why in the world have you Ultima 7 unbundled? This makes really no sense at all.
While I'm no fan of the many problems of the half-heartedly executed unbundling and agree with most of what you said, I do like the splitting up of Ultima VII. Black Gate and Serpent Isle are separate stories, the engine has probably been worked on in between (looks a bit different at least, if I recall correctly), and Ultima Underworld II takes its chronological place between them - which is where I've dragged it on my shelf.

Yet an inconsistency occurs, Black Gate makes very visible note of including Forge of Virtue, but Serpent Isle makes no mention of including The Silver Seed.
Noooo... I may very well need to hire a part time PA, this is painful
''Heroes of Might and Magic® 5: Bundle ---> Heroes of Might and Magic V
Heroes of Might and Magic® 5: Bundle ---> Heroes of Might and Magic V - Tribes of the East

Really no logic behind that? Why did you split up the 5th game and not all the other Heroes of M&M? Merge it back, like the other ones.''

I think Tribes of the East is a stand alone expansion. So I guess it really be why they didn't split up the other game that has a stand alone expansion.
Post edited March 28, 2015 by jomegar
Wow, after taking a long break, this is a pretty big change that I come back to!
My thoughts mostly mirror everyone else's - it appeared nifty at first, but the actual implementation is certainly not the best. At least the extra box arts are nice...
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coffeecup: Heroes Chronicles: All chapters ---> Heroes Chronicles [Chapter 1] - Warlords of the Wasteland
Heroes Chronicles: All chapters ---> Heroes Chronicles [Chapter 2] - Conquest of the Underworld
Heroes Chronicles: All chapters ---> Heroes Chronicles [Chapter 3] - Masters of the Elements
Heroes Chronicles: All chapters ---> Heroes Chronicles [Chapter 4] - Clash of the Dragons
Heroes Chronicles: All chapters ---> Heroes Chronicles [Chapter 5] - The World Tree
Heroes Chronicles: All chapters ---> Heroes Chronicles [Chapter 6] - The Fiery Moon
Heroes Chronicles: All chapters ---> Heroes Chronicles [Chapter 7] - Revolt of the Beastmasters
Heroes Chronicles: All chapters ---> Heroes Chronicles [Chapter 8] - The Sword of Frost
Heroes Chronicles was originally a base game with additionaly addon disks and I think it was produced as a full title, so merge the game back ...
This! Now instead of downloading a 600MB bundle we have 8x400 MB, which makes no effing sense. All Chronicles use he same data, only diferences are in scripts and maps (which are a few MB each)
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coffeecup: Heroes Chronicles: All chapters
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Akachi: This! Now instead of downloading a 600MB bundle we have 8x400 MB, which makes no effing sense. All Chronicles use he same data, only diferences are in scripts and maps (which are a few MB each)
Sometimes I really don't understand GOG's choices.. some of these unbundling decisions are objectively silly -_-'
Post edited March 29, 2015 by phaolo
Overall this makes me happy because I hated downloading three games to play one. Surprised people are complaining.
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StingingVelvet: Overall this makes me happy because I hated downloading three games to play one. Surprised people are complaining.
I think a lot of people would stop complaining if gog fixed the naming of the unbundled games and stopped unbundling episodic games :D
(and of course nice covers for the games on the shelf would be a nice bonus)
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StingingVelvet: Overall this makes me happy because I hated downloading three games to play one. Surprised people are complaining.
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moonshineshadow: I think a lot of people would stop complaining if gog fixed the naming of the unbundled games and stopped unbundling episodic games :D
(and of course nice covers for the games on the shelf would be a nice bonus)
Agreed. Thanks to the unbundling, I was able to easily extract the Ultima Underworld 1 extras from their 1+2 zips, pair them with the installer, and burn a CD to put into my old Ultima Underworld box to replace the failed floppies and I love that... but that doesn't stop me from complaining about regressions like:

1. The loss of catalog page links
2. The massive size increase for Heroes Chronicles
3. The broken sorting order for many unbundled games.

(I download every game in my library for archival purposes, but lgogdownloader automates it for me so I don't mind the increased number of entries)
Post edited March 30, 2015 by ssokolow
The most troubling thing for me about this is the lack of response in this thread. There are now 60 pages, almost 1,200 responses so this is obviously a really hot topic for the community. Over in the "customer experience" announcement thread (which has only about 1/4 the activity) we saw it acknowledged that this thread was being read and at least talked about.

I'd personally appreciate it if someone could pop in to at least let us know which of the concerns here are considered significant issues that will be addressed, and hopefully also what the plan is for getting them resolved.

To be honest, part of my reason for this is I want to make sure the general opinion isn't that folks with hundreds of titles in their library are edge cases. I could see that being a reasonable line of thought but it'd be a huge shame if the biggest customers are given a lower priority in development.
high rated
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StingingVelvet: Overall this makes me happy because I hated downloading three games to play one. Surprised people are complaining.
Perhaps I can explain.

Based on your first sentence, I guess you download games when you wish to play them. I do not.
I download games to back them up. When I wish to play one, I just install from my backup.

Since I wish to backup all my games, I will download three games regardless of whether they are in one box or three boxes, But doing so from three boxes takes more or less three times the number of clicks. And we're not talking about just one bundle. Instead of downloading my backups from 66 bundles, I --- assuming I download my games from GOG's library --- now need to do it from 189 unbundles.

I have just spent a fair amount of my Sunday updating my backups, downloading the new installers, and deleting the old ones. The new backup has not gained me any additional games. It has just created additional work for me, plus the new backup now consumes ~7 GB more than the old one because the sum total of the unbundled installers is ~7 GB more than the bundled ones.

As for the side effects of this unbundling, I direct you to my earlier post and to GOG's reply.
Post edited March 30, 2015 by mrkgnao