Posted July 10, 2018
richlind33: Another possibility is that the majority are ambivalent re proprietary clients, and GOG figures it can get away with gradually making Galaxy mandatory, partly by refusing to fully support the offline installers -- and it probably can.
adaliabooks: But why? In this scenario GOG is the big bad slowly sneaking a client in and then making it mandatory. What do they gain by doing so?
Sure, Galaxy is supposed to be easier for devs to deal with and less actual human oversight is required on GOG's part, but I'd hardly call that worth the millions spent on it and the risk of putting off most of their customers (who apparently don't want it).
So what do GOG stand to gain by spending four years making a client nobody wants and then forcing it on everyone until it is the only option to get access to you games? What is the business advantage they gain?
This is how I see it and I completely agree with mm324. No proof, no believe, because of their lies with principles in the past. Good old times ... https://m.youtube.com/watch?v=DzIYJ15CMbk