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I still want to know how Opus Magnum was initially rejected, purportedly for looking too much like a mobile game, and then we have literal mobile ports for sale on GOG.
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ConsulCaesar: Some months ago there was a podcast interview with a GOG employee that went into detail about the curation system (and many other interesting topics). I transcribed most of it, you can read it here:
https://www.gog.com/forum/general/gog_in_the_mediainterviews/post381
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Ancient-Red-Dragon: IMO I wouldn't describe that as "going into detail," but rather, I'd say, it's more like saying a bunch of words without really saying anything.

The phrase he uses "it has to be a good fit for GOG" is deliberately vague & nebulous & ambiguous, so that it could mean whatever GOG wants it to mean, and therefore, it actually means nothing.
Thanks for the effort & sharing ConsulCaesar!

I agree with Ancient-Red-Dragon, its the style of talking too much saying very little.
Anyway, what I get from it: Not a checklist, a lot of factors and a dartboard :) (kind of luck?) leaving me the impression of a totally subjective review as a non standarized process by temporary people (the expert volunteers thing).
And I am not (and cannot) complaining about it: my concern would be why GOG gets muted to provide rejection arguments...

"So if it forces you to be online or if it forces you to log in or have an account just to play any part of the game, then that’s something that we’re not into" Geez!... let's skip that one this time.
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Some curators must have been fired, at last. Games like Agony have been rejected thrice in the past, with curation exclaiming "such games are too niche", yet they now asked Madmind studios to bring it back, along with Succubus debut.

They are also lying and deceitful, because for Devotion, which was to arrive here before, they said: "Many gamers asked us not to release it".

Curation here works like a casino roulette, from what i observed, all this time. Besides, the store is overflowing with bad quality indie games lately, a ton of shovelware and completely random cr@p, while wishlist votes get ignored and developers of interesting games asking gog for partnership, constantly get shafted. There is no pattern here, at all. It's all completely random.
Post edited November 16, 2021 by Steamisbetter
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what games were rejected?

i only know if you are many gamers you can ask games to be removed

what they should block instead are the flood of indie craps like most visual novels and dating sims