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There were some bugs introduced in the remaster of Grim Fandango that weren't present in the classic. Most noticeable is the one where, when a character is smoking, it does so right through its skull.

Although I haven't played the remaster yet, I think I actually prefer the original for this reason.
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Crosmando: I'm pretty sure the remaster actually uses the original graphical assets but just rerendered at higher resolutions, so it's exactly the same as the original just higher res.
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AlexTerranova: According to the making of video, they have redrawn some character and interface textures.

However, they have not touched any background images ( locations ) and not improved 3d-model details. Which would be a lot more visible in comparison to the original game.

Full Throttle received much better quality remaster from the same studio.)
I would say I personally prefer remasters that use the original assets simply because when they use new assets it's almost a different game.
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darthspudius: The art style is different but no big deal, unless Guybrush having a ponytail is a problem. Knowing people, I wouldn't be surprised if it was.
I was just playing Monkey Island Talkie Edition last night and this popped back into my head, because it was such a weird thing to say. You know he has a ponytail in the original version right?

Anyway, like Enebias says it's just that the new art is so badly done. It's the reason the Talkie Edition patch was made.
Post edited March 18, 2022 by ettac orrazib si eman ym
Well, I purchased the original, boxed (Italian) version of the game, and I even "resurrected" the unreadable CD-ROMs with a bit of "real life" hacking some time ago... So I will definitely play the original GF sometime in the future.
Grim Fandango had a lot of running around and some 'moon logic' issues if the reviews i watched were anything to go by. Also being a Point&Click you eventually get to the point where you click everything on everything until you start progressing.

You might just be better with someone playing it in a perfect cut sequence, as The Movie, where the grind and slow useless crap is removed.
The game's art, sound, puzzles, and dialog still hold up well in either version. The remaster is one of the better ones. Just remember it's an ancient game, and there's no way to make it "un-clunky".
Post edited March 19, 2022 by rabblevox
Remaster. Because you can switch between new and old graphics.
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Shadow_man-80: Remaster. Because you can switch between new and old graphics.
Like the Halo and Monkey island remasters. Though with halo it was literally running 2 engines at the same time and you just switched which one you actually looked at, not sure how the others may work.