PookaMustard: I'd much rather see Shinyloot revived under CD Projekt's rule, and be made home for the games that are 'too niche' for GOG but otherwise hosted down there. This is to keep the boutique approach of GOG that they're carefully building and give a chance for DRM-free gaming to shine even better. Don't you think?
rampancy: That actually would be a great idea.
Why? It failed. Shinyloot
didn't crash and burn due to severe mismanagement or something which might imply the business model itself could be salvageable, it was just unprofitable:
We started ShinyLoot with the goal of promoting independent and medium sized publishers through primarily DRM-free offerings using a trait discovery system. Although many games have received thousands of additional views through our service, we never really converted those views into a high enough sales rate. Between the lack of performance and the looming large investment required to continue growing, our motivation has gradually waned.
...
And in that time, the market has grown even more competitive. At this point, we simply don't think managing ShinyLoot as a digital distributor is a significant addition to the gaming community nor the right course of action for us personally or professionally. There are simply too many services that provide an equal or better substitute for our offerings.
It's one thing if you own, say, a car repair shop and think, "Man, I'd like to try my hand at selling games". GOG presumably has a model of digital distribution which works for them. When GOG has ideas and resources to improve on it,
they do because they
already run a gaming store; the best investment of either in GOG's opinion is "more GOG". So why on earth would it be a good idea to buy a failed business, sink money into it and keep it working suboptimally?