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The only thing I would, as for now, actually buy is Turok. But not at that price.
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catpower1980: For Last Federation, I'll keep it as business-wise it's a new "complete" product (otherwise, I could also delete Blood&Gold as the previous owners got the "upgrade" for free).
I guess you could delete it, but I see your point in keeping both.
I vote with my wallet by thanking GOG for releasing DRM-free games. Bought the following from your list. Sins was a gift from our husky friend and I bought Caribbean before they pulled it in anticipation of the follow-up arriving for free. I also had Last Federation.
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catpower1980: Strategy:
- Last Federation
- Hard West
- Stronghold Crusader 2
- Galactic Civilzations 2
- Impossible Creatures
- Fallen Enchantress
- Sins Of A Solar Empire
- Warrior Kings
- Warrior Kings: Battles
- For The Glory
- Sengoku
- Darkest Hour
- Sorcerer King

Management:
- Tropico 5

RPG:
- Runestone Keeper
- Blood & Gold : Carribean
- Underrail

Racing:
- Trickstyle

Adventure:
- Moment of Silence
- Hatoful Boyfriend: Holiday Star
- Overcloked: History Of Violence

Puzzle:
- Card City Nights
Post edited January 12, 2016 by budejovice
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Breja: And brefore it was "way to many adventure games".
I believe in no such thing, good sir.
Releases are tough, and I don't know that you can keep it all that interesting for everyone. I don't think I've seen a release really piqued my interest since Darksiders. Some stuff looks like it might be worth getting at some point, but then we've never be able to count on getting high end items.

And then I'm not really in the wallet voting game right now with nothing in it for this sort of thing. I'm also starting to think wallet voting isn't as real or tangible a thing as we often want it to be. We think "I'm not going to buy this and that will send message A" but games often have multiple messages entangled with them and we don't get any choice if the lack of buying will be interpreted as message A,B,C, or D or if it will go noticed at all.

So, did I buy any of them? No. Reason? Broke and stuff. Would I have if the wind was different, maybe.
Post edited January 12, 2016 by gooberking
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gooberking: And then I'm not really in the wallet voting game right now with nothing in it for this sort of thing. I'm also starting to think wallet voting isn't as real or tangible a thing as we often want it to be. We think "I'm not going to buy this and that will send message A" but games often have multiple messages entangled with them and we don't get any choice if the lack of buying will be interpreted as message A,B,C, or D or if it will go noticed at all.
Agreed.
If a games doesn't sell, the company are more likely to think bad game/poor product rather than an issue with DRM/Distribution Platform or price or any other the other things we're suppose to be able to influence with our wallet.
Bought:

UnderRail: because I want to support the team that made it and because I love good isometric cRPGs. Plus the price was very good especially for the amount of content and it's quality. (offtopic - I did the same with STASIS and bought it full price at launch - it proved a great game and definitely worth the money)

As for the rest, it is a mix of "not interested", "currently can't afford", "wishlist is my priority" & "not enough time for a grand strategy right now but bring CK2 here and I'm forgetting everything else". :)
I bought Sins of a Solar Empire, and I'll buy Nuclear Throne and Underrail at some point. Most of the rest of it, particularly the strategy games, seems like a flood of crap.

I do vote with my wallet when something's interesting enough.
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flanner: [...] i dont like ugly earl 3D [...]
I know this was just a typo, but this totally sounds like it could be a game. XD

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gooberking: And then I'm not really in the wallet voting game right now with nothing in it for this sort of thing. I'm also starting to think wallet voting isn't as real or tangible a thing as we often want it to be. We think "I'm not going to buy this and that will send message A" but games often have multiple messages entangled with them and we don't get any choice if the lack of buying will be interpreted as message A,B,C, or D or if it will go noticed at all.
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mechmouse: Agreed.
If a games doesn't sell, the company are more likely to think bad game/poor product rather than an issue with DRM/Distribution Platform or price or any other the other things we're suppose to be able to influence with our wallet.
Seconded. Motion for reason to rule the day is carried (until, inevitably, someone trips and drops it down a stairwell :P ).

Implication and inference are twitchy beasts. What you imply by not making a purchase will almost certainly not be what the developers and/or publishers and/or distributors/sellers will infer. Plus, it's not as if they're watching YOU in particular, talking amongst themselves: "Is he gonna buy? Why isn't he buying? Did we do something wrong? Oh, god, we'd better do something or this one specific person is not going to buy our game!" Public opinion and sales data are taken in aggregate. If a game doesn't sell well, it's usually going to be assumed it's because nobody was interested, or the price was too high, or (like mechmouse said) it was rubbish. The only times the real reason that a title sold poorly might actually be conveyed is when there are thousands of people complaining (or any sufficiently large proportion of the audience -- for a tiny indie studio with an equally tiny audience, it may only have to be a dozen people). See the most recent SimCity game for an example (and I don't even know if sales were particularly poor for that game -- but the outcry from players and fans of the series was massive).
Basically, voting with one's wallet sends a much clearer message when buying than when refusing to buy -- and where and how you buy says as much as what you buy.
Post edited January 12, 2016 by HunchBluntley
Generally, anything interesting but priced over 20€ goes to wishlist and very few games over 10€ are insta buys for me. That especially applies to games I own or have owned elsewhere (ie. I own pretty much all pre Steam Paradox games either on GamersGate or boxed). Still, I'd say my 442 game collection on GOG should be proof enough of me voting with my wallet.

Sorcerer King looks mighty tempting thanks to price slash and half off right now. Need to check my bank account if there's anything left from last months sales.

Some newish (on GOG at least) games I've bought:

Everything by Soldak
Legend of Grimrocks 2
Avernum 2: Crystal Souls
Star Ruler 2
Starpoint Gemini 2
Metro 2033 Rexux
Metro: Last Light Redux
Sants Row: The Third - Full package
The Setlers : Rise of an Empire - Gold Edition
Anno 1503 A.D.
Anno 1701 A.D.
Post edited January 12, 2016 by Petrell
Bought:

* Last Federation
* Impossible Creatures
* Chaos Reborn
* Tropico 5
* Underrail

The rest (except for Trickstyle, Turok, Hatoful Boyfriend, and Card City Nights) are on my wishlist.
From your list, None.

Tropico 5 would be the only one I'm interested in and I didn't buy it because it lacks the Linux version and the DLC's. I'm also still waiting for that magic GOG game that will spark my gaming interest once more, it's been 3 days now where I spent more than 10 hours on my PC without playing a single game.
Post edited January 12, 2016 by Ganni1987
I bought: Runestone Keeper

Most of the others are of no interest for me.
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HunchBluntley: Basically, voting with one's wallet sends a much clearer message when buying than when refusing to buy -- and where and how you buy says as much as what you buy.
Which is why not having a true competition to Steam is such a bad thing. MS backed down from its locking games to accounts because people had the choice to go to the PS4.
Haven't bought any of those. The last game I bought here at release was Huniepop and before it D4.

Turok might be something I get down the line for a couple bucks, but at nowhere near its current price point.