Posted October 19, 2015
JudasIscariot
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Registered: Oct 2008
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JudasIscariot
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JudasIscariot Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat GOG.com Team
Registered: Oct 2008
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Posted October 21, 2015
JudasIscariot: This "WINEDLLOVERRIDES=winegstreamer=d" kills the game to the point where I can't even see the main menu. No, I don't have gstreamer support compiled into WIne 1.7.53 since it would require installing 32-bit gstreamer-0.10-dev libraries which would require the removal of their 64-bit counterparts....and everything on my system it seems including my DE and such. Seriously, I tried installing those 32-bit libs via APT and it showed me a list a mile long of things that would be removed because apparently gstreamer doesn't have multi-arch support.
immi101: just don't bother. JudasIscariot: Is there a functional difference between compiling Wine 1.7.53 with the --without-gstreamer flag and just not having the 32-bit gstreamer development libraries in the first place and, thus,not available for compilation?
immi101: hmm, i would have said there is no difference, but since you say the game behaves different if you run the game with winegstreamer disabled, i am probably wrong. I made a clean WINE prefix. Followed dtgreene's post here: http://www.gog.com/forum/elminage_gothic/running_elminage_gothic_under_wine_1753_attempts/post5 and now the game runs swimmingly :D No freeze on clicking "New Game", no crashes (been playing for about an hour just in the character creation screen :D) sound works and all :)
I think something got messed up in my previous WINE prefix :/
JudasIscariot
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Posted October 21, 2015
Klumpen0815: It looks as though you're quite into WINE by now, which is good.
Do you know of more upcoming WINE-packages on Gog since you seem to be handling the configs pretty well anyway?
I like the few pre-configured packages with specific WINE versions that are around here.
They are way better than play-on-linux, because they are working offline and it's easier to choose the games destined location.
One with out of the file (box) working midi-music for System Shock would be grand as well as one with working music for Banished (PoL has a configuration for GoG's installer but the music doesn't work).
Yes, I am into WINE but it's mostly because I like experimenting and seeing if I can make things work and I hope that my experimentation helps others out here as well :) Do you know of more upcoming WINE-packages on Gog since you seem to be handling the configs pretty well anyway?
I like the few pre-configured packages with specific WINE versions that are around here.
They are way better than play-on-linux, because they are working offline and it's easier to choose the games destined location.
One with out of the file (box) working midi-music for System Shock would be grand as well as one with working music for Banished (PoL has a configuration for GoG's installer but the music doesn't work).
I am hoping we'll get more WINE-packages but as to whether we can or will depends on individual publishers' whims on that front since, in the end, we can only sell what we are legally allowed to sell.
As for System Shock, I would request that of Night Dive, it's their baby and they built the initial Windows version we have on offer here :)
As for Banished, I heard rumours that there is a native Linux port on the way or at least it would appear to be possible. See this blogpost by the dev: http://www.shiningrocksoftware.com/2015-05-01-opengl-data-conversion/
Post edited October 21, 2015 by JudasIscariot
JudasIscariot
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Registered: Oct 2008
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Posted October 21, 2015
JudasIscariot: Here's the funny thing:
I made a clean WINE prefix. Followed dtgreene's post here: http://www.gog.com/forum/elminage_gothic/running_elminage_gothic_under_wine_1753_attempts/post5 and now the game runs swimmingly :D No freeze on clicking "New Game", no crashes (been playing for about an hour just in the character creation screen :D) sound works and all :)
I think something got messed up in my previous WINE prefix :/
rampancy: So it really is that simple, huh? 1.7.53 hasn't yet hit the repo for Wineskin, but once it does I'll give it a try on my Mac. I made a clean WINE prefix. Followed dtgreene's post here: http://www.gog.com/forum/elminage_gothic/running_elminage_gothic_under_wine_1753_attempts/post5 and now the game runs swimmingly :D No freeze on clicking "New Game", no crashes (been playing for about an hour just in the character creation screen :D) sound works and all :)
I think something got messed up in my previous WINE prefix :/
It helps that they really worked on XAUDIO support in version 1.7.53 as I was getting XAUDIO crash-to-desktop errors in version 1.7.50 and 1.6.2 for whatever reason :/
Just be sure to make a clean wine prefix and only install the winetricks I listed and you should be fine but I am not sure how things are on the Mac side of WINE myself :)
Post edited October 21, 2015 by JudasIscariot
JudasIscariot
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Posted October 21, 2015
JudasIscariot: Yeah, it really is :)
It helps that they really worked on XAUDIO support in version 1.7.53 as I was getting XAUDIO crash-to-desktop errors in version 1.7.50 and 1.6.2 for whatever reason :/
Just be sure to make a clean wine prefix and only install the winetricks I listed and you should be fine but I am not sure how things are on the Mac side of WINE myself :)
dtgreene: On earlier versions, I believe you can do It helps that they really worked on XAUDIO support in version 1.7.53 as I was getting XAUDIO crash-to-desktop errors in version 1.7.50 and 1.6.2 for whatever reason :/
Just be sure to make a clean wine prefix and only install the winetricks I listed and you should be fine but I am not sure how things are on the Mac side of WINE myself :)
winetricks xact
to get the game to work (in addition to the other winetricks that I mentioned). I know I have played over 90 hours (not counting reloads, of which there were many) on a wine-1.6.2 install.
JudasIscariot
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Registered: Oct 2008
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Posted October 21, 2015
JudasIscariot: Yes, I am into WINE but it's mostly because I like experimenting and seeing if I can make things work and I hope that my experimentation helps others out here as well :)
v3: Do you document your successful tries somewhere? Thanks for the Banished tip!
I've just recently gotten around to playing with Wine so I am a little slow on documenting this because a) I am still very new to this and b) I like to make sure that a bug is actually a bug and not just user error or a configuration error caused by a messy wine prefix :)
JudasIscariot
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Posted October 21, 2015
JudasIscariot: I will document this latest one in AppDB in this app: https://appdb.winehq.org/objectManager.php?sClass=application&iId=17113
v3: That's what I was thinking about :-) Thanks for your efforts.
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JudasIscariot
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Posted October 23, 2015
JudasIscariot
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JudasIscariot
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Posted October 27, 2015
rampancy: Sigh. Tried it with wine-staging 1.7.53 (which I assume includes the patches from the trunk 1.7.53 build?) -- the game still quits on launch with some sort of audio related error message (I'm assuming the XAudio bug referred to earlier). I'll wait until the main 1.7.53 trunk build hits the Wineskin engine server before I try again.
Oh well. At least Chantelise, Recettear and Rites of War work flawlessly for me in WINE, so I'm not too hard up for new releases to play.
I don't think that XAUDIO patch has been submitted so it might not be included. Not sure how that all works, to be honest. Oh well. At least Chantelise, Recettear and Rites of War work flawlessly for me in WINE, so I'm not too hard up for new releases to play.
The patch in question: https://bugs.winehq.org/attachment.cgi?id=52610
Post edited October 27, 2015 by JudasIscariot
JudasIscariot
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Registered: Oct 2008
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Posted October 27, 2015
rampancy: Sigh. Tried it with wine-staging 1.7.53 (which I assume includes the patches from the trunk 1.7.53 build?) -- the game still quits on launch with some sort of audio related error message (I'm assuming the XAudio bug referred to earlier). I'll wait until the main 1.7.53 trunk build hits the Wineskin engine server before I try again.
Gydion: As Judas mentioned that patch hasn't been accepted yet. I don't know what ticket it's attached to, but it may even be considered a workaround & not a proper patch. Game typically crashed before I could even click new game before applying it and has only crashed once, while quitting the game, with over 13 hours of play. It's a tiny 2-line patch. Try it. It has been committed here: http://source.winehq.org/git/wine.git/commit/998e5a0432b10fe88452baebba249efb1471d968
JudasIscariot
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Posted October 27, 2015
JudasIscariot: It has been committed here: http://source.winehq.org/git/wine.git/commit/998e5a0432b10fe88452baebba249efb1471d968
Gydion: Oooh, nice. Recompiling now. That was just a few days ago though. Looks like 1.7.53 wine-staging was pushed out on the 20th, day before the patch was authored. I also didn't notice any related commits to wine-staging since the 5th. phaolo: Are there some Winehq stats?
Like for example: tot tested games\progs 1000, 100 platinum, 200 gold, 300 bronze, 400 garbage.
You can try browsing the apps to get a glimpse of that. Like for example: tot tested games\progs 1000, 100 platinum, 200 gold, 300 bronze, 400 garbage.
https://appdb.winehq.org/objectManager.php?sClass=application&sTitle=Browse%20Applications&sOrderBy=appName&bAscending=true
There's a bunch of filtering options and all :)
Post edited October 27, 2015 by JudasIscariot
JudasIscariot
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Posted October 27, 2015
phaolo: It's not great, but ok thanks.
Retail games (5101?):
- platinum --- 1249 --- 24,5%
- gold --------- 1270 --- 24,9%
- silver -------- 917 ---- 18%
- bronze ----- 668 ---- 13,1%
- garbage ---- 997 ---- 19,5%
So some 2500 games seem to work fine (50%).
But what about Gog versions?
What about only good indies or famous AAAs?
What hardware was used for the tests?
Programs:
- too long with those filters :\
Best I can do, honestly.Retail games (5101?):
- platinum --- 1249 --- 24,5%
- gold --------- 1270 --- 24,9%
- silver -------- 917 ---- 18%
- bronze ----- 668 ---- 13,1%
- garbage ---- 997 ---- 19,5%
So some 2500 games seem to work fine (50%).
But what about Gog versions?
What about only good indies or famous AAAs?
What hardware was used for the tests?
Programs:
- too long with those filters :\
JudasIscariot
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Registered: Oct 2008
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Posted October 27, 2015
JudasIscariot: Like I said, I have no idea how this all works but it looks like it's mostly for the GIT version of Wine??
Gydion: No, that's . o___0 It's in the [url=https://github.com/wine-compholio/wine-staging]Wine Staging README: What is Wine Staging?
Wine Staging is the testing area of winehq.org. It contains bug fixes and features, which have not been integrated into the development branch yet. The idea of Wine Staging is to provide experimental features faster to end users and to give developers the possibility to discuss and improve their patches before they are integrated into the main branch.