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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window

1.2.55 (April 17, 2019)
- Hotfix for unintentional opening of Facebook link after entering Forum

1.2.56 (May 06, 2019)
Bugfixes:
- [Windows] GOG Galaxy will fix the path to its internal services, if it finds it is wrong
- Updating of games' local dependencies (e.g. Dosbox) will be handled correctly
- Unexpected files in games' directories will no longer cause failure of games’ update

1.2.57 (June 12, 2019)
Changes and Improvements:
- Minor download speed optimizations
- Changes in PayPal payment flow
Bugfixes:
- Fixed rare crash occurence when reordering games' updates and installations
- GOG Galaxy will correctly reconnect to GOG services after long time of no internet connection

1.2.58 (September 13, 2019)
macOS:
- Enabled hardened runtime, making our application more secure
- Implemented Apple's notarization

1.2.59 (September 23, 2019)
Overlay:
- [Windows] Fixed crash in Overlay affecting some games (including Fallout 3 (Radeon only) and Dragon Age: Origins)
Achievements:
- [Windows] Fixed issue with achievements sometimes not being saved while playing offline

1.2.60 Beta (07 October, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update

1.2.61 Beta (October 23, 2019)
Updater:
- Fixed an issue where non-admin users would not be able to update to newer versions of GOG Galaxy

1.2.62 Beta (October 30, 2019)
Overlay:
- Fixed crashes for various games

1.2.63 (December 02, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update
Overlay [Windows]:
- Now supports games which use Vulkan API (e.g. Jupiter Hell, X4: Foundations)
- Fixes crashes for various games

1.2.64 (December 04, 2019)
- Hotfix for launching games

1.2.66 (January 23, 2020)
- Added information about GOG Galaxy 2.0 Open Beta
- Optimization related to showing download progress
- Fixed an issue where Overlay did not launch for some games that use Vulkan
- [Windows] Updated code signing certificate
- [MacOS] Crash fixes

1.2.67 (February 24, 2020)
General:
- [Windows] GOG Galaxy will now show a warning when trying to run on non-NTFS file systems
- Improved security of the application
- Updated POCO library
GOG GALAXY Update:
- Fixes for bugs in the GOG Galaxy update process
Post edited February 24, 2020 by TheTomasz
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tfishell: Is there a way to prevent Galaxy from showing up in the icons bar in the bottom right? Once I exit I don't want to have Galaxy hanging around.

And even if I exit it still uses memory as processes shown in Task Manager > Processes? Any way to prevent that from happening? Helper.exe, Notifications Renderer.exe, etc.

I literally just want to use Galaxy to download backup installers and install them outside Galaxy. That's all GOG. please
The reason GOG is still in the notification area is that the program doesn't exit when you close the window. If you want to exit completely, you can either press the gog logo which is above your games list (the menu button) and select 'exit'; or you can right-click the gog logo in the notification area and select exit there.

(I don't like this behaviour either; but it isn't unprecidented. Both steam, and the battle.net app do the same thing; although battle.net at least has an option to change it.)
need a invisible mod for friends
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TheTomasz: snip
Ever since the 1.2.51 or 1.2.50 update Galaxy has constantly gotten stuck downloading for me. I queue up games to download when I go to bed and Galaxy will stop downloading in the the middle of the download after a few games and stay at 0.0 MB/s.
Post edited January 24, 2019 by user deleted
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USERNAME:TheTomasz#Q&_^Q&Q#GROUP:1#Q&_^Q&Q#LINK:2116#Q&_^Q&Q#snip#Q&_^Q&Q#LINK:2116#Q&_^Q&Q#
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I have the same issue.
I can't get GOG Galaxy to run. Installs but on start I get "The program can't start because api-ms-win-crt-runtime|1-1-0.ddl is missing from your computer. Try reinstalling the program to fix this problem."

I know, it's due to not having the Microsoft Visual C++ 2015 Redistributable not installed but I can't install it. I try to install x64 on my 64-bit Windows 7 SP1 computer but get a strange error at the end with install log excerpt:

\x64\Windows6.1-KB2999226-x64.msu" /quiet /norestart'
[162C:1BC0][2019-01-27T19:26:53]e000: Error 0x80240017: Failed to execute MSU package.
[3CCC:2D24][2019-01-27T19:26:53]e000: Error 0x80240017: Failed to configure per-machine MSU package.
[3CCC:2D24][2019-01-27T19:26:53]i319: Applied execute package: Windows7_MSU_x64, result: 0x80240017, restart: None
[3CCC:2D24][2019-01-27T19:26:53]e000: Error 0x80240017: Failed to execute MSU package.
[162C:1BC0][2019-01-27T19:26:53]i372: Session end, registration key: SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{e46eca4f-393b-40df-9f49-076faf788d83}, resume: ARP, restart: None, disable resume: No
[162C:1BC0][2019-01-27T19:26:53]i371: Updating session, registration key: SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{e46eca4f-393b-40df-9f49-076faf788d83}, resume: ARP, restart initiated: No, disable resume: No
[3CCC:2D24][2019-01-27T19:26:53]i399: Apply complete, result: 0x80240017, restart: None, ba requested restart: No

I have the 2005, 2008, 2010, 2013 and 2014 VC++ Redistributables installed. I tried installing Visual Studio Express 2017 but it fails when it gets to the 2015 Redistributable part.

I tried installing 6.1-KB2999226 as a fix since the log mentions that but get "The update is no applicable to your computer." I am choosing the Windows 7 x64 exe.

Read through gog.com/forum/the_witcher_3_wild_hunt/how_can_i_play_my_games_without_galaxy to no avail.

Same error preventing me from installing GWENT. Not a big deal on that front though.
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Sebatrox: I have the same issue.
I've reported this issue on mantis here: http://mantis.gog.com/view.php?id=5919

For now, I've stopped using Galaxy to download games.... I can't deal with it. Instead, I will use my browser and download offline installers then import.
Post edited February 01, 2019 by user deleted
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aus10: I have the 2005, 2008, 2010, 2013 and 2014 VC++ Redistributables installed. I tried installing Visual Studio Express 2017 but it fails when it gets to the 2015 Redistributable part.
Try installing this: https://support.microsoft.com/en-us/help/2999226/update-for-universal-c-runtime-in-windows then Microsoft Visual C++ 2015 Redistributable.
make a copy of your personal files and install windows new. this is often quicker then find the solution of the error.
Is there any way to prevent Galaxy from popping into the foreground or stealing/retaining focus when you start a game from an external shortcut? You need to run games through Galaxy to get reliable cloud save behaviour, but the clients focus shenanigans make this a downright pain. If it weren’t for the fact that Galaxy wasn’t the best way of keeping games updated as well as game devs still opting for non-standard locations for save data, I’d be giving serious thought to jettisoning it entirely in favour of using an external cloud provider and symlinks.
Hey,

we have released a 1.2.52 version of GOG Galaxy to Beta updates channel (they can be enabled in GOG Galaxy settings)

Most notably it includes an update of Chromium to version 71, fixing bugs and making GOG Galaxy use even less resources than before!
Apart from that, we've put some work make GOG Galaxy to operate in more secure manner when it comes to managing games on your PCs.

The rest of changes can be found in changelog.
Enjoy and happy playing.
Post edited February 13, 2019 by TheTomasz
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TheTomasz: Hey,

we have released a 1.2.52 version of GOG Galaxy to Beta updates channel (they can be enabled in GOG Galaxy settings)

Most notably it includes an update of Chromium to version 71, fixing bugs and making GOG Galaxy use even less resources than before!
Apart from that, we've put some work make GOG Galaxy to operate in more secure manner when it comes to managing games on your PCs.

The rest of changes can be found in changelog.
Enjoy and happy playing.
Small note, the changelog says January 13. :P
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Has anyone else been having slow download speeds?
I'm trying to back up my games by installing offline installers, and its taking way too long than it should.

GOG galaxy is transmitting at a rate of 1.8 MB/s
GOG Downloader is transmitting at a rate of 200 KB/s

Are the servers down or something?
Post edited February 14, 2019 by CthuluIsSpy
For backups, if you can use some kind of Linux distro, LGOGdownloader is the best way.
With it, not only you can mass download all games related to your account (comprehensive bonus/extras and even some unrelated materials like custom DVD covers), but it can also check the state of all your installers, download newer versions when necessary and also list all the files that you have that are not anymore present on your account, like older installers.

I don't think that you'll receive support for GOG Downloader anymore.
Post edited February 14, 2019 by powergod
Trying to install multiple DLC packs to Pillars of Eternity 2 is a time sink nightmare. I can only check one DLC item at a time in the GOG client. As soon as I check one the install process begins - checking local files (takes minutes), downloading (takes over a minute to download a 1 MB file before it moves on to the installation step). Installing, takes minutes for a tiny downloaded file. So far it's taking 5-10 minutes per minuscule DLC item.

Is it like this for every game?