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BUG REPORTING: Please use http://mantis.gog.com

Always attach your logs when reporting bugs. You can find them at:
On Windows Vista or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Windows XP: C:\Documents and Settings\All Users\GOG.com\Galaxy\Logs
On MacOSX: /Users/Shared/GOG.com/Galaxy/Logs


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Hi, everyone!

The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently. We’d love for the initial release experience to be as smooth and streamlined as possible for everyone, but releasing an app of this scope is no easy feat.

But before we jump in and hand out the alpha Client, we’d like to set some ground rules.

1) The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present. The purpose of this test is to evaluate the core tech in the Client on a wider set of computer configurations than what we can locally test on, so only core features are included. Below I will post a detailed list of what is present and what we plan to add in future releases.

2) Alpha also means that you can encounter some unexpected issues. If you have a metered connection (a bandwidth cap or payments per bandwidth used) or you’re currently playing and can’t afford a loss of game time, this might not be for you. In other words, if you want to avoid potential problems with the alpha Client, simply wait for the final release.

3) Please, please, please refrain from posting screenshots, reviews or first impressions, both on our forums or elsewhere, as this is not the final product and many changes will still be made.

If you’ve read all of the above proceed to the signup page: http://www.gog.com/galaxy/alpha

We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.
Post edited May 02, 2015 by Destro
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Hi everyone,

we've released the 0.7 version a couple of minutes ago, here's the changelog:

- Back/Forward navigation in the Store section
- Import Folder - it is now possible to import a game which is not compatible with the client, by clicking the game in the Library section and choosing ‘Import Folder’ from the More dropdown
- Startup page option - it is now possible to decide if the client should start on LIBRARY page, STORE page, or continue previous session
- Search option - you can press enter in the search field to continue searching in the Store
- Option to Show Game Folder added to MORE menu
- New sidebar sorting options (sort by name)
- External links will now be forwarded to the system browser
- Wishlist option added to the LIBRARY menu
- Community option in the STORE menu
- Forum Replies option in the ACCOUNT menu
- Option to keep saves, when uninstalling a game
- Windows: starting the client when another instance is already running should now open the running instance (rather than displaying error message)
- Improved ‘Last Played’ information, which should now show the time of the user stopped playing the game, rather than started playing the game
- Fixed uninstallation issues on Windows
- Fixed an issue which prevented using Paypal, when buying a game
- Fixed an issue which prevented from displaying Terms and Agreements when registering new account
- Fixed some issues when installing and uninstalling DLCs
- Bugfix: client will now not allow dragging elements onto its window
- Fixed memory leaks, causing to crash the application when downloading lots of games
- Fixed a bug which was causing the client to crash on exit
- Fixed an issue, which sometimes caused the client to duplicate the news on game view
Post edited May 01, 2015 by Destro
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HOW TO IMPORT EXISTING GAMES INSTALLATIONS INTO GALAXY

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the "+" button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library, then click the More button and select "Manage" -> "Import folder" and point the folder selector into the folder where that game is installed.
Post edited May 01, 2015 by Destro
Maybe an "open game file location" option would be nice, like Steam has?
So what does the new update contain?
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omega64: So what does the new update contain?
Same, please post update notes. Thank you.
I noticed that this update allows you to dowload DLCs - at least, the only one I have, "Divinity: Original Sin DLC" is working.
On windows the version number in the title bar is still 0.2.2.662. I see there was an update though.
What's with the "I vant to zuck yer blad" Armenian "english as a second language" commentary in the video? Hell I don't even live in the US, but when your video is poorly dubbed by someone who sounds like he's missing prepositions and syllables I find it hard to take you seriously.
More games added. I'm now up to 72 of the 106 games I own here in the Windows client. Need to have a look and see what there is on the Mac side.

I've had 9 games appear in the last day or two, 7 of them are: The first 4 Broken Sword's, Outcast, Gemini Rue, Never Winter Nights 2.
When is this finally releasing?
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OdanUrr: When is this finally releasing?
Finally? xD
You do realize what alpha means?
Count on months at least.
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OdanUrr: When is this finally releasing?
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omega64: Finally? xD
You do realize what alpha means?
Count on months at least.
Wasn't it supposed to release last August? And they're still in alpha?
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OdanUrr: Wasn't it supposed to release last August? And they're still in alpha?
Who said anything about August? Where did you get this information from? :)
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OdanUrr: Wasn't it supposed to release last August? And they're still in alpha?
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Fallen_Zen: Who said anything about August? Where did you get this information from? :)
Right here in the forums. Wasn't it the reason why D:OS was delayed in the first place?

After some digging...

http://www.gog.com/forum/general/coming_soon_divinity_original_sin/post77

Maybe I misinterpreted?
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Fallen_Zen: Who said anything about August? Where did you get this information from? :)
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OdanUrr: Right here in the forums. Wasn't it the reason why D:OS was delayed in the first place?

After some digging...

http://www.gog.com/forum/general/coming_soon_divinity_original_sin/post77

Maybe I misinterpreted?
He was probably referring to the multiplayer component of Galaxy.
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OdanUrr: Right here in the forums. Wasn't it the reason why D:OS was delayed in the first place?

After some digging...

http://www.gog.com/forum/general/coming_soon_divinity_original_sin/post77

Maybe I misinterpreted?
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omega64: He was probably referring to the multiplayer component of Galaxy.
Yes, this is a misunderstanding. We have initially planned to include Galaxy multiplayer component with Divinity Original Sin - same as we did with The Witcher Adventure Game in July or with Alien Vs Predator and Double Dragon Trilogy recently...

Galaxy Client app is different beast - it had nothing to do with the D:OS or August :)
Post edited February 06, 2015 by Destro
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omega64: He was probably referring to the multiplayer component of Galaxy.
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Destro: Yes, this is a misunderstanding. We have initially planned to include Galaxy multiplayer component with Divinity Original Sin - same as we did with The Witcher Adventure Game in July or with Alien Vs Predator and Double Dragon Trilogy recently...

Galaxy Client app is different beast - it had nothing to do with the D:OS or August :)
Fair enough.