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BUG REPORTING: Please use http://mantis.gog.com

Always attach your logs when reporting bugs. You can find them at:
On Windows Vista or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Windows XP: C:\Documents and Settings\All Users\GOG.com\Galaxy\Logs
On MacOSX: /Users/Shared/GOG.com/Galaxy/Logs


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Hi, everyone!

The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently. We’d love for the initial release experience to be as smooth and streamlined as possible for everyone, but releasing an app of this scope is no easy feat.

But before we jump in and hand out the alpha Client, we’d like to set some ground rules.

1) The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present. The purpose of this test is to evaluate the core tech in the Client on a wider set of computer configurations than what we can locally test on, so only core features are included. Below I will post a detailed list of what is present and what we plan to add in future releases.

2) Alpha also means that you can encounter some unexpected issues. If you have a metered connection (a bandwidth cap or payments per bandwidth used) or you’re currently playing and can’t afford a loss of game time, this might not be for you. In other words, if you want to avoid potential problems with the alpha Client, simply wait for the final release.

3) Please, please, please refrain from posting screenshots, reviews or first impressions, both on our forums or elsewhere, as this is not the final product and many changes will still be made.

If you’ve read all of the above proceed to the signup page: http://www.gog.com/galaxy/alpha

We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.
Post edited May 02, 2015 by Destro
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Hi everyone,

we've released the 0.7 version a couple of minutes ago, here's the changelog:

- Back/Forward navigation in the Store section
- Import Folder - it is now possible to import a game which is not compatible with the client, by clicking the game in the Library section and choosing ‘Import Folder’ from the More dropdown
- Startup page option - it is now possible to decide if the client should start on LIBRARY page, STORE page, or continue previous session
- Search option - you can press enter in the search field to continue searching in the Store
- Option to Show Game Folder added to MORE menu
- New sidebar sorting options (sort by name)
- External links will now be forwarded to the system browser
- Wishlist option added to the LIBRARY menu
- Community option in the STORE menu
- Forum Replies option in the ACCOUNT menu
- Option to keep saves, when uninstalling a game
- Windows: starting the client when another instance is already running should now open the running instance (rather than displaying error message)
- Improved ‘Last Played’ information, which should now show the time of the user stopped playing the game, rather than started playing the game
- Fixed uninstallation issues on Windows
- Fixed an issue which prevented using Paypal, when buying a game
- Fixed an issue which prevented from displaying Terms and Agreements when registering new account
- Fixed some issues when installing and uninstalling DLCs
- Bugfix: client will now not allow dragging elements onto its window
- Fixed memory leaks, causing to crash the application when downloading lots of games
- Fixed a bug which was causing the client to crash on exit
- Fixed an issue, which sometimes caused the client to duplicate the news on game view
Post edited May 01, 2015 by Destro
high rated
HOW TO IMPORT EXISTING GAMES INSTALLATIONS INTO GALAXY

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the "+" button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library, then click the More button and select "Manage" -> "Import folder" and point the folder selector into the folder where that game is installed.
Post edited May 01, 2015 by Destro
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vsr: I'm not against Galaxy's multiplayer. I need a possibility to have vanilla multiplayer, multiplayer which was developed long before Galaxy (and still working - like LAN), LAN multiplayer which doesn't force you to login to Galaxy. To have independent multiplayer via private LAN (OpenVPN, tungle, hamachi).
Take a look at Double Dragon reviews here on GOG.
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skeletonbow: Yes, and since GOG is not the developer or publisher of the overwhelming games they sell here they equally do not control what multiplayer features the actual developer of the game chooses to include in the games either. I totally agree that it is desireable to have a private LAN mode of multiplayer for as many games as possible where it makes technical sense (which is probably the majority of older games and most newer ones too), but that is ultimately something the developer/publisher decide whether they will provide support for or not. GOG does not have any control over what they decide.

While I'd prefer publishers to add LAN support to their games, whether or not they actually decide to do that or not I'd also much rather a publisher add Galaxy multiplayer support to their game when bringing it to GOG.com (such as Aliens vs. Predator 2000 Classic) than bringing it to GOG.com as a single-player only game (such as the two Full Spectrum Warrior games both of which have included Steam Multiplayer support if you buy them on Steam, which incidentally is where I decided to buy them to get multiplayer support), or to not bring them to GOG.com at all period due to lack of a multiplayer framework existing here (pre-galaxy) which is what some other publishers have decided to do.

The beauty of a publisher actually bringing their game to the GOG.com store whether or not they choose to include multiplayer and whether or not they use Galaxy multiplayer (with or without any other options) is that the game is now available on GOG.com for people who want to buy it DRM-free on GOG.com instead of having to go buy it on Steam.

If Full Spectrum Warrior games had Galaxy multiplayer built in, I'd have bought them here instead of on Steam for sure. There are other games on GOG.com that have no multiplayer even though the game originally did have multiplayer such as Gamespy that is now defunct. Any game that uses Galaxy multiplayer on GOG.com *instead* of Gamespy or some other 3rd party fly by night service is a superior product in my own eyes as a consumer and I'll be more likely to buy it. Others may choose another path of course and that's their freedom. The way it is now, each person actually has the opportunity to choose and nobody is ever forced to buy something that they don't want, but if the option is not even there to begin with then someone who wants something has no option to even buy it at all.

Dream options for multiplayer are wonderful in one's mind's eye of course but they aren't available for purchase either. I'll take something that is actually available for purchase over a fantasy idea any day. :)
This is very true, people need to stop blaming GOG for something they have no control over. GOG simply gave devs an option... the alternative would probably have been a game with zero mutiplayer if it even released at all.
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BKGaming: This is very true, people need to stop blaming GOG for something they have no control over. GOG simply gave devs an option... the alternative would probably have been a game with zero mutiplayer if it even released at all.
Indeed. It's sad that some people when presented with the option to get something they had no option at all to get before, end up more upset about having the option and not having the ultimate result of what they'd personally prefer, that they'd be happier than if no option was ever presented to them. I never can understand that myself.

You see it too though sometimes when there is a free game giveaway or similar. People will sometimes get angry because they missed out on it because they weren't around when it occurred, or because it isn't the particular game that they wanted, or some other thing and then sometimes they'll react angrily and hostile and boycott over it or some other irrational behaviour.

Kindness> Here's a free rose!

Selfishness> Only one rose? That's not too useful, why not a dozen free roses??? You're just trying to con me into buying 11 more so I'm onto you. I'm boycotting you and making sure all my friends do the same! How dare you give us something for free without consulting us to determine whether you should give us even more for free first?


And yet... every single time there is anything done for free or that gives someone something new that they didn't have an option to even have before, someone out there will find a way to look at it negatively, complain and bicker about it not being enough or there being some ulterior motive or conspiracy theory behind it. It's practically like clockwork to the point where I don't think I've ever in my life seen a single thread on GOG.com where GOG did something really cool for us that at least one person didn't complain about it or complain about something else unrelated if they couldn't think of something directly related. Just seems that some people are so unhappy and that things that theoretically should make them either happy, or happy for others, or at a bare minimum neutral - angers them or upsets them or makes them less happy.

I guess it is just a part of the overall human condition though in the end, and something that we all have to deal with including a company like GOG. Can't pretend it doesn't exist because it does, but one has to push forward anyway with the good and the bad. :)
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vsr: I'm not against Galaxy's multiplayer. I need a possibility to have vanilla multiplayer, multiplayer which was developed long before Galaxy (and still working - like LAN), LAN multiplayer which doesn't force you to login to Galaxy. To have independent multiplayer via private LAN (OpenVPN, tungle, hamachi).
Take a look at Double Dragon reviews here on GOG.
avatar
skeletonbow: Yes, and since GOG is not the developer or publisher of the overwhelming games they sell here they equally do not control what multiplayer features the actual developer of the game chooses to include in the games either. I totally agree that it is desireable to have a private LAN mode of multiplayer for as many games as possible where it makes technical sense (which is probably the majority of older games and most newer ones too), but that is ultimately something the developer/publisher decide whether they will provide support for or not. GOG does not have any control over what they decide.

While I'd prefer publishers to add LAN support to their games, whether or not they actually decide to do that or not I'd also much rather a publisher add Galaxy multiplayer support to their game when bringing it to GOG.com (such as Aliens vs. Predator 2000 Classic) than bringing it to GOG.com as a single-player only game (such as the two Full Spectrum Warrior games both of which have included Steam Multiplayer support if you buy them on Steam, which incidentally is where I decided to buy them to get multiplayer support), or to not bring them to GOG.com at all period due to lack of a multiplayer framework existing here (pre-galaxy) which is what some other publishers have decided to do.

The beauty of a publisher actually bringing their game to the GOG.com store whether or not they choose to include multiplayer and whether or not they use Galaxy multiplayer (with or without any other options) is that the game is now available on GOG.com for people who want to buy it DRM-free on GOG.com instead of having to go buy it on Steam.

If Full Spectrum Warrior games had Galaxy multiplayer built in, I'd have bought them here instead of on Steam for sure. There are other games on GOG.com that have no multiplayer even though the game originally did have multiplayer such as Gamespy that is now defunct. Any game that uses Galaxy multiplayer on GOG.com *instead* of Gamespy or some other 3rd party fly by night service is a superior product in my own eyes as a consumer and I'll be more likely to buy it. Others may choose another path of course and that's their freedom. The way it is now, each person actually has the opportunity to choose and nobody is ever forced to buy something that they don't want, but if the option is not even there to begin with then someone who wants something has no option to even buy it at all.

Dream options for multiplayer are wonderful in one's mind's eye of course but they aren't available for purchase either. I'll take something that is actually available for purchase over a fantasy idea any day. :)
I just hope Publishers won't cut existing LAN multiplayer in their's games to use Galaxy as the only multiplayer option, which will make it a form of DRM.
Can we get a changelog for the BETA release?
Do we have to sign up for the Beta all over again, or does the Alpha build automatically update itself to the Beta version?
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rampancy: Do we have to sign up for the Beta all over again, or does the Alpha build automatically update itself to the Beta version?
It updates itself.
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rampancy: Do we have to sign up for the Beta all over again, or does the Alpha build automatically update itself to the Beta version?
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Paul31286: It updates itself.
Is it supposed to have already done so? Because mine looks the same and has none of the beta features.
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IAmSinistar: Can we get a changelog for the BETA release?
A changelog for the Beta would be nice but I would prefer getting the Beta first. ;-)

The client still doesn't update here.
I've decided to give them time until The Witcher Q&A thing starts. I might dl some installers and get ready for some tests in the mean time.
Please add an option to directly close the client when you click on the "X" instead of minimizing it to the systray.
Post edited May 05, 2015 by Fuz
UAC prompts are bit annoying, would be nice if installing or updating wouldn't touch system in places where normal user can't until the game is actually started (and even then only if it is actually needed).

In comparison Steam can update and install games without admin prompt long as the game is located outside of Program Files. And in most cases games installed by Steam work even if you ignore the first run setup UAC prompt assuming you have runtimes etc. the game needs.

Alternatively option to just download updates but not install them until told would be nice as currently UAC prompts can be pretty random.
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Paul31286: It updates itself.
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SHODANFreeman: Is it supposed to have already done so? Because mine looks the same and has none of the beta features.
Same here.
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SHODANFreeman: Is it supposed to have already done so? Because mine looks the same and has none of the beta features.
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Senteria: Same here.
I can see that Witcher 2 in my Library show achievements... but that's the only change I noticed.
Congrats on reaching beta!
Do I have to install the beta client, or will my Alpha become a beta?
I haven't noticed any change so far. Do I have to close the alpha?
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CthuluIsSpy: Congrats on reaching beta!
Do I have to install the beta client, or will my Alpha become a beta?
I haven't noticed any change so far. Do I have to close the alpha?
Should update automatically on a restart, but it's not out yet at this very moment...