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!!! PLEASE READ BEFORE POSTING !!!

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (see below)

Where can I find Galaxy logs on my computer?
On Windows 7 or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Mac OS X: /Users/Shared/GOG.com/Galaxy/Logs

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- throttling max download speed is not yet possible
- notifications related to incoming chat messages and friend requests does not always disappear instantly when consumed and may require reloading Store page
- games imported from existing installations will auto-update once, even if updating is disabled
- Moving Galaxy from /Applications on Mac OS X will stop the app from working
- Galaxy cannot be launched by other users on the same computer
Post edited October 03, 2016 by Liosan
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Hi Everyone,

Below you can find the changelog of GOG Galaxy.

Changelog 1.1.15 (September 7th, 2016):
Changes / Improvements:
• Added Wallet button in dropdown menu under user's avatar
• Performance improvements on UI speed and a little on CPU usage
• Enabled copying text in Galaxy forums
• History will now remember only the 100 most recent pages in history
Bugfixes:
• Fix for "Disk access problem" bug, which broke installation and updates of games. (Bug happened on Windows only, but general mechanism is better on OS X as well)
• Fix for Verify/Repair, which did not work in some scenarios (The above bug for example)
• Fix for "Server problem" while downloading backup installers or other goodies. They will now work, even if temporary download folder is same as destination folder
• Fixed situations in which Store page sometimes did not load properly after waking up computer

Changelog 1.1.16 (September 19th, 2016):
Improvements:
• Galaxy now supports H.264 codecs
• Much better handling of paying using third party processors (PayPal, paysafecard etc.)
• Friends and chat window now scale with the system scaling factor
• New and prettier GOG Eula will be used in games
• Better handling of loading timeouts

Bugfixes:
• "INSTALLED" label will appear all pages of the library now
• Fixed a bug with game time tracking for some games. Galaxy will now register more than one minute:)
• Fixed a bug in which Galaxy in rare cases could not be able to update the game (bug rather existed in rollbacks)
• Galaxy will no longer show a little bit of bare code upon launching
• Fixed blurred images in sidebar expanded list mode

Changelog 1.1.17(hotfix September 20th, 2016):
• Fixed crashes and 'Disk Access Problem' caused by updating Galaxy from 1.1.12 (and earlier versions) to 1.1.16

Changelog 1.1.18 (October 19th, 2016):
Improvements:
• More accurate game time tracking mechanism
• Improved mechanism showing current online status between friends

Bugfixes:
• Fixed a bug which caused Galaxy to stop tracking game time

Changelog 1.1.19 (October 25th, 2016):
Improvements:
• We have removed download size from Galaxy updater. It showed faulty data, as Galaxy Updater doesn't download > 100mb each time and only downloads differences. It will come back in nearest future, when it will show correct data:)
• The first check for game updates will be done 15s after Galaxy starts, instead of 5 minutes.
• OSX: Improved mechanism responsible for removing old files left by Galaxy updates
• OSX: Improved the way Galaxy handles installing games into protected locations like /Applications; you will receive a password prompt about a "Helper tool" installation

Bugfixes:
• Fixed "Essential components missing" error which sometimes appeared after fresh installation
• Fixed a situation where failure in Updater could lead to Galaxy not being able to launch
• Fixed self-update on OSX to properly delete leftover files
• Fixed friends window losing functionality after network loss and reconnect
• Fixed blurry Windows 10 Galaxy tray icon
• Galaxy will remember maximised window status

Changelog 1.1.20(November 2nd, 2016)
Bugfixes:
• Fixed installing XNA4 and other msi-based dependencies.
• Store page won't be reloaded twice upon logging in

Changelog: 1.1.21 (November 17th, 2016)
Improvements / changes:
• Added "with preview updates" suffix to Galaxy window title
• Small optimizations with memory and Galaxy loading time
• Small improvements with updater, it should fail less

Bugfixes:
• Fixed a bug with Galaxy refreshing pages
• Fixed occasional crashes

Changelog 1.1.22 (November 22nd, 2016)
Bugfixes:
• Galaxy will no longer freeze when downloading a game update and checking another game in library
• Galaxy should crash even less now:)

Changelog 1.1.23 (November 28th, 2016)
Bugfixes:
• Galaxy will be now able to reconnect to internet correctly, if computer was put to sleep and then woken up without (initially) Internet connection
• Downloading of games/updates should have less impact on starting other installations

Changelog 1.1.24(December 6th, 2016)
Bugfixes:
• Downloading an installer with Galaxy and using it to install the game should not result in redownloading the whole game again
• Updater should no longer report over 100% progress on download

Adjustments:
• Increased timeout for failures during sign in
• Increased timeout for "Loading Timeout"

Changelog 1.1.25 (December 20th, 2016)
Bugfixes:
• Fixed a crash when trying to install certain games (Game affected was 1979 Revolution: Black Friday).

Changelog 1.1.26 (December 23rd, 2016, Preview only)
Changes:
• Introduced new downloading mechanism

Changelog 1.1.27 (January 26th, 2017, Preview)
Bugfixes:
• Aborting or pausing downloads will be smoother (They will stop faster)
• Pausing downloads will no longer cause memory usage to go super high

Changelog 1.1.27 (January 31th, 2017)
Changes:
• Introduced new downloading mechanism
Bugfixes:
• Aborting or pausing downloads will be smoother (They will stop faster)
• Pausing downloads will no longer cause memory usage to go super high

Changelog 1.1.28 (March 10th, 2017)
Changes / Improvements:
- Better support for differential patches. They are now seperate depending on game's language and system bitness
- Italian & Japanese partial support + more Spanish translations
- Improved checking for new available updates of the games
- We'll sort available DLCs alphabetically
Bugfixes:
- Fixed a crash when Galaxy doesn't have permissions to the logs directory
- Fixed showing empty grey page after a while of inactivity
- Fixed infinite spinner after going to support page
- Fixed displaying of prices in cart when they were over 999 (Bug caused by a comma in the price)
- MacOS: Popup windows (for example chat) will no longer open as a tab but as a separate window instead
- MacOS: Fixed memory leak (~30MB upon GOG Galaxy launch)
- MacOS: Fixed memory leak while playing a game

Changelog 1.1.29 (March 14nd, 2017)
Changes:
- Changes in downloading mechanism, which allows for better control over download's flow
Bugfixes:
- Fixed displaying progress of differential patches (It did not display the "Extracting" status)

Changelog 1.1.30 (March 16th, 2017)
Bugfixes:
- Fixed a crash within games downloading mechanism

== PREVIEW UPDATES* ===

HOW TO ENABLE PREVIEWS?
Go to your Galaxy settings and check the option to receive preview updates.

HOW TO DISABLE PREVIEW?
- Uninstall Galaxy
- Download current installer from gog.com/galaxy
- Install Galaxy
- Import your games

Changelog 1.2.0 (March 22nd, 2017)
Changes and improvements:
- Cloud saves backup and syncing (supported games only)
- Screenshot capture with F12 (supported games only)
- In-game overlay with FPS counter and notifications (supported games only)
- Greatly improved chat, also in overlay
- Ability to enable or disable achievements, game time tracking, auto-updating games and more
- Desktop and in-game notifications system
- Ability to set bandwidth limit and scheduler
- New settings window
- Rarity information in achievements
- Abort button next to installation status
- Only one Galaxy Updater window will be shown in most cases
- GOG Galaxy updates will be downloaded in the background
- Games are now downloaded directly to their install directory, instead of a temporary location
- Galaxy changelog is displayed in Galaxy

Bugfixes:
- Fixed game time tracking issues
- Initial size of Galaxy Client window will respect Windows scaling
- Improved Windows 10 Galaxy tray icon
- Fixed a bug which caused Galaxy to redownload whole data in case of a failure of installation/update
- Thumbnail highlighting in media gallery now works properly
- Decreased client's network and CPU usage (especially for a lot of games)
- MacOS: Fixed situation when Galaxy Client could downloading due to App Nap
- MacOS: Fixed crash when logging out with "New post" popup open
- MacOS: Fixed game processes not being properly cleaned up after exiting
Post edited March 22, 2017 by TheTomasz
high rated
For everyone who has a problem with missing api-ms-crt dlls in Client's versions post 1.1.5:
Please install one of those windows update: https://support.microsoft.com/en-us/kb/2999226 https://support.microsoft.com/en-us/kb/3118401
You may need to update Windows to meet the requirements for these:
For Windows 8.1 and for Windows Server 2012: https://support.microsoft.com/en-us/kb/2919355
For Windows 7 and for Windows Server 2008 R2: https://support.microsoft.com/en-us/kb/976932

You can also try reinstalling Microsoft Visual C++ Redistributables 2015 (x86) if you meet above requirements.
Available here: https://www.microsoft.com/en-us/download/details.aspx?id=48145

If above instructions doesn't work for you, create a separate issue on mantis.gog.com and we'll try to help you individually.

Please note that this solution only helps with the missing api-ms-crt dlls.


========================================================================================


Answering this question: Why 1.1 doesn't work after updating to 1.2?

This is happening probably due to incompatible database from version 1.2, please delete this folder:
%ALLUSERSPROFILE%\GOG.com\Galaxy\storage
usually
C:\ProgramData\GOG.com\storage\

Then you'll have to use scan&import (menu under the top Galaxy logo) function to see your games back in Galaxy Client.
Attachments:
Post edited March 27, 2017 by TheTomasz
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BKGaming: I haven't really had time to test this yet, but has the issue of "scan and import" generally being a larger download than the "import folder" option been fixed? Last time I tried, Witcher 3 wanted to download 600+ MB with "scan and import" and like 20+ MB with "import folder".

I've even seen sometimes games generally download quite a bit of data even when the folder is up to date. For instance imported Stardew Valley and it wants to download an additional 300 MB. It can't be downloading something it doesn't already have because the folder is up to date.
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Liosan: The problem was the displayed amount - it showed the whole game size (300+ for Stardew Valley) but actually only downloaded what was needed. It should be fixed in 1.1.6 in the sense that we'll show "Calculating" until we get the *real* number :)

Liosan
Eh I don't think so. I tried importing it in1.1.6 when the preview update was first released. I've yet to see "calculating" being shown. I just tried again using "scan and import" and it's failing to verify at all now, meaning it shows installed but no version number or anything. So I tried verify/repair and again a 300+ download started, and I checked the !Downloads folder to verify the actual size it was reporting and it was the same thing. So it was downloading 300+ MB, nearly the entire game.

So scan and import defiantly still isn't working right. There really isn't any reason for Galaxy to re-download any part of a game of a fully updated Galaxy compatible folder. It's wasting bandwidth to re-download something that's already there.
I have two notes about the curernt in-game overlay (not using the preview, I have 1.1.5):

First, the game also gets the input. So if you press Shift+Tab to bring up the overlay in Wither 3, the game also gets the input (Tab) so the "signs" panel comes up.

Secondly, I really miss a visible clock from the overlay. As I have no desk clock with me and alt-tabbing sometimes hurts games, it would be good to know what time is it. Otherwise I just start playing Witcher around 3 PM and I don't notice it's already evening :P
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Liosan: snip
Can we get a list of what folders in ProgramData/GOG.com/Galaxy are generally safe to delete? Meaning Galaxy will regenerate them on startup and it will not effect installed games? I kind of think I know which are safe but want to be sure.

I've been having for the longest time an issue with my icons loading really slow when starting Galaxy, even on 1.1.6 with 120+ games installed. Sometimes the icons wouldn't even load at all until I clicked on the games page. So I decided to delete the webcache folder because I figured that one was a safe bet. Now my icons are loading sooo much faster. So I would like to know what else I can delete to generally clean up that folder and have Galaxy regenerate anything that might get corrupt, etc.

You might want to think about forcing these folders (such as webcache) to delete in a patch or every so often while in beta if possible so that some of these issues that may be related to cached data or whatever isn't still there even if the patch might improve performance.
Post edited March 20, 2016 by user deleted
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BKGaming: Can we get a list of what folders in ProgramData/GOG.com/Galaxy are generally safe to delete? Meaning Galaxy will regenerate them on startup and it will not effect installed games? I kind of think I know which are safe but want to be sure.

I've been having for the longest time an issue with my icons loading really slow when starting Galaxy, even on 1.1.6 with 120+ games installed. Sometimes the icons wouldn't even load at all until I clicked on the games page. So I decided to delete the webcache folder because I figured that one was a safe bet. Now my icons are loading sooo much faster. So I would like to know what else I can delete to generally clean up that folder and have Galaxy regenerate anything that might get corrupt, etc.

You might want to think about forcing these folders (such as webcache) to delete in a patch or every so often while in beta if possible so that some of these issues that may be related to cached data or whatever isn't still there even if the patch might improve performance.
Feel free to remove these folders: Logs (obvious), WebCache (icons, all the graphics, etc.), temp those will be re-created and re-downloaded when needed.
As for the files you can remove commServiceStorage.json, selfupdate.json (this will cause Updater to run at the client start), tokens.json (this will force you to re-login).

Do not remove redists, storage or support, the first one will brake the client, the second one holds the databases of installed games (when removed, client will think you have 0 games installed and you'll need to import them again), the third one is needed by the games you have installed.
Post edited March 20, 2016 by Fallen_Zen
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Fallen_Zen: Feel free to remove these folders: Logs (obvious), WebCache (icons, all the graphics, etc.), temp those will be re-created and re-downloaded when needed.
As for the files you can remove commServiceStorage.json, selfupdate.json (this will cause Updater to run at the client start), tokens.json (this will force you to re-login).

Do not remove redists, storage or support, the first one will brake the client, the second one holds the databases of installed games (when removed, client will think you have 0 games installed and you'll need to import them again), the third one is needed by the games you have installed.
Thanks, good to know officially.
My client is 1.1.6.<unknown build> currently (really wish the build ID was in the titlebar for communicative purposes without having to dig through log files, but I digress...). Suffice it to say that it is not the current 1.1.6 release/preview/etc. The client starts up and after a few minutes tells me there is an update available. I choose to update, it shuts down and never restarts. Reload the client manually, a few minutes later "there is an update" ad infinitum.

Not sure what the problem is, but first chance I have to do it, I'm going to uninstall the client, blow away all the ProgramData bits and leftover files from Program Files, and reinstall 1.1.5 and do the test upgrade to 1.1.6 preview and see how that goes.
Achievments are bugged :(
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jkatharsis: Why lot's of games became uncompatible with gog galaxy (Not yet avialable) after update to 1.1.5 (beta?)
That was a temporary problem, it should work fine now..

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Lebostein: After deinstalling a game it is
- impossible to close Galaxy (it hangs and you have to kill it)
- impossible to import other games via Import folder

After deinstalling a game the only chance to work with Galaxy is to restart Galaxy. Very strange behaviour and not seen before.
Uhhhh... could you please submit that to http://mantis.gog.com ? We'll want to take a look at those logs :)

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Lebostein: If I set the GUI language to english, "Import folder" works. If I set language to german, "Import Folder" failed! Very strange!
This will be fixed in 1.1.7.

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Lebostein: Other problem: Galaxy destroys installations while switching the language! For example Walking Dead Season 1 & 2. If I switch from english to german inside Galaxy, Galaxy is checking the file list again, downloading some files and after that I get a message "Installation failed". The installation is broken now. Verify/repair don't work in that case.
Once again - please send this to http://mantis.gog.com - we'll investigate.
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Lebostein: USERNAME:Liosan#Q&_^Q&Q#GROUP:1#Q&_^Q&Q#LINK:3679#Q&_^Q&Q#The problem was the displayed amount - it showed the whole game size (300+ for Stardew Valley) but actually only downloaded what was needed. It should be fixed in 1.1.6 in the sense that we'll show "Calculating" until we get the *real* number :)

Liosan#Q&_^Q&Q#LINK:3679#Q&_^Q&Q#
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Lebostein:
Oh, I guess I misunderstood what you meant. Could you submit your logs to http://mantis.gog.com ? We'll have a look what's going on.

Liosan
Post edited March 21, 2016 by Liosan
Fairly sure this was mentioned before but can't find it right now.
The text of games titles in the sidebar is screwed up. Do I need to reinstall to fix this or is there a different way?
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StorkV88: Achievments are bugged :(
What game?
Some like Witcher 2 show them but won't unlock.
Post edited March 21, 2016 by omega64
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omega64: Fairly sure this was mentioned before but can't find it right now.
The text of games titles in the sidebar is screwed up. Do I need to reinstall to fix this or is there a different way?
You mean the Lato fonts issue mentioned and [url=https://www.gog.com/forum/general/gog_galaxy_beta_2/post3666]here?
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omega64: Fairly sure this was mentioned before but can't find it right now.
The text of games titles in the sidebar is screwed up. Do I need to reinstall to fix this or is there a different way?
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JMich: You mean the Lato fonts issue mentioned and [url=https://www.gog.com/forum/general/gog_galaxy_beta_2/post3666]here?
Yup, thanks.
Strange that my system's missing the font.
At least it'll be fixed in the next build. :D
Hey, 1.1.7 is out on Preview :) This is mostly a bugfix release, including fixed XP and OS X Mountain Lion / Mavericks, the notorious "everything is in italics" problem, the irritating "-" versions (there may take a while before they are fully fixed), improvements in Import Folder and several other places.

But! There's also an added feature - a DLC counter on the game view :)

Liosan
Post edited March 21, 2016 by Fallen_Zen
Great! Keep up the pace of these updates now after making us wait so long for 1.1.6 to roll out. :D
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Taro94: Great! Keep up the pace of these updates now after making us wait so long for 1.1.6 to roll out. :D
We'll try but don't quote me on this ;)

Liosan
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Taro94: Great! Keep up the pace of these updates now after making us wait so long for 1.1.6 to roll out. :D
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Liosan: We'll try but don't quote me on this ;)

Liosan
Hah! You can't stop me from quoting you! :P