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high rated
neat info: https://twitter.com/studio_goblinz/status/1245691450303459328

"We're not done celebrating our love for
@GOGcom
. Here are the numbers from our free Prologue:
• 210K downloads on Steam
• 315K downloads on GOG

Thank you for your support of #indiegames. You guys are the best!

http://bit.ly/LoKGOG"

what they're referring to: https://www.gog.com/game/legend_of_keepers_prologue
Post edited April 02, 2020 by tfishell
So GOG does give better visibility to indie devs. That's great, I guess
Despite Steam's vast number of users, I guess the demo was simply drowned out amongst all the noise. That must mean a much larger proportion of GOG's userbase checked the demo out.
Interesting to read that. Normally, one does not get information like that, they are normally treated as "top secret" for the normal people.
So they "sold" half a million copies of the demo. Hm, doesn`t sound like much in a global connected world.
Congratulations!
A nice example of how GOG's curation can work in a dev's favor. Steam simply has too many releases each day and a lot of stuff gets drowned.