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MarkoH01: Got another reply from the devs:

"Sorry for the inconvenience and not updating it the same day. For the past few weeks we had a lot on our plate. We planned to release the GOG update yesterday bud did not have time to get to it so, it will be updated on Monday at the latest."

(The update should also include the beach event that is free on Steam)
Let's dare to hope for the best. Wouldn't be the first broken promise.
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MarkoH01: Got another reply from the devs:

"Sorry for the inconvenience and not updating it the same day. For the past few weeks we had a lot on our plate. We planned to release the GOG update yesterday bud did not have time to get to it so, it will be updated on Monday at the latest."

(The update should also include the beach event that is free on Steam)
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neumi5694: Let's dare to hope for the best. Wouldn't be the first broken promise.
Sure - and of course I will remind them if they should "accidentally" miss their own given deadline ;)
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VanishedOne: At long last. I see the offline installers are labelled 1.3.2.1 instead of 1.3.4: is that just GOG's installer versioning at work?
The version ingame is 1.3.4 :)
high rated
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neumi5694: Good news: Another World 20th anniversary edition can finally be taken off the list, after ~15 months we got the update with higher textures, additional languages and bug fixes.

The offline installer is still missing, but by updating it through Galaxy you get the new version.
The offline installers have been updated to 2.0 today, I guess we can take it off the list :)
Succubus is, once again, out of date. They released an update on Steam about 2 weeks ago...after they promised this wouldn't happen again. :P
gog should give Madmind Studio the boot.
Post edited November 06, 2023 by NuffCatnip
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NuffCatnip: Succubus is, once again, out of date. They released an update on Steam about 2 weeks ago...after they promised this wouldn't happen again. :P
gog should give Madmind Studio the boot.
I tried to warn people when Madmind released their last game here as exclusive because Steam banned it. Still, everybody hoped that they would change which of course they had not. Silver Lining ... even if it's true that Madmind treats GOGers extremely bad they delivered their updates sometime ... extremely delayed but months later it arrived (not counting Agony original on which I have given up completely). So yes, next year christmas we might get the update as well - there's something to look forward to :)
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babarian34: The offline installers have been updated to 2.0 today, I guess we can take it off the list :)
In case someone didn't notice: An additional Soundtrack, multilingual making of and other goodies have been added along with an image of the original Amiga version.
Post edited November 07, 2023 by neumi5694
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NuffCatnip: Succubus is, once again, out of date. They released an update on Steam about 2 weeks ago...after they promised this wouldn't happen again. :P
gog should give Madmind Studio the boot.
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MarkoH01: I tried to warn people when Madmind released their last game here as exclusive because Steam banned it. Still, everybody hoped that they would change which of course they had not. Silver Lining ... even if it's true that Madmind treats GOGers extremely bad they delivered their updates sometime ... extremely delayed but months later it arrived (not counting Agony original on which I have given up completely). So yes, next year christmas we might get the update as well - there's something to look forward to :)
The delay wasn't a real surprise tbh, but it's still disappointing after they pretty much said they'd improve in that regard.
And you're right, in a couple (dozen) months we'll (probably) finally get the update here as well. :P
I think Gord should be added to the list .

The Gog version is outdated .
Gord PC Patch 1.4
Disclaimer
________________________________________

Some fixes require restarting the scenario. This applies both to Campaign missions and Custom Scenarios mode.


New features
________________________________________

Unassigning Subjects - Added possibility to unassign Subjects from workslots in Structures. This is done by clicking RMB on any occupied workslot. Unassigned Subjects change their professions to Foragers.
Inventory screen - Introduced a new unified Inventory screen that allows exchanging items between all Subjects.
Automatic Structures repairs - When switched on, Subjects will automatically repair Structures in the Gord while they are idling or after depositing the resource. There is an additional toggle added to the Subject Info Panel that allows turning this automation on and off. By default this automation is turned off.
Automatic reviving - When Subject is idling, it will automaticaly revive other knocked down Subjects that are in its hearing range. This is basic Subject bahaviour, can be interrupted by issuing any other order.
Automatic Faith gain - When Subject is idling inside the Gord it will automatically start praying in the Temple or stand near Carving to acquire some Faith. This is basic Subject bahaviour, can be interrupted by issuing any other order or by any other automation.
Expanded automatic recovery - Expanded automatic Health and Sanity recovery that was introduced in patch 1.3 to Merchants and patrolling Subjects (military professions and Scouts)
Global Automations switches - All newly added automatic units bahaviours can be globally disabled in game settings.
Twitch drops info storred locally - Twitch drops info is now stored locally and does not require internet connection to work. There is an option for refreshing Twitch drops data added to game settings.



Tweaks and updates
________________________________________

Reduced amount of notifications and removed horn sound from the most common notifications.
Reduced the amount of voiced warnings.
Portraits of selected Subjects are better visible on HUD.
Rescaled some elements of HUD to better use available space (fonts, Lower Action Panel)
Opening Info Panel with multiple objects selected on the level will no longer hide the minimap.
When Subject Info Panel is open, notification will now be visible next to it.
Treasures and resources are more visible on the level due to addition of subtle light.
More valuable resources are marked with brighter colors on minimap.
After children grow up, they are automatically assigned to work as Foragers if there are workslots available.
Population panel on lower action panel shows idle subjects by default.
Paticular quick scenario options are available based on selected difficulty. For example it is imposible to generate Quick Scenario on Brutal difficulty without any enemies present on the level.
Introduced additional performance optimisations, mainly concerning terrain and shadows.



Balance
________________________________________

Gold is now a required resource for building military structures.
Gold consumption by millitary units was significantly reduced.
Rebalanced Millitarry professions to make them more distinctive from themselves and other Subjects. Archers have higher attack rate and longer range. Axemen deal more damage to multiple targets. Spearmen are better againts single targets.
Productivity of Subjects was increased based on their experience in gathering.
Food consumption was increased for Subjects with higher experience levels.
Rebalanced items occurrences in all campaign missions.
Power of items was increased.
Building cost of Scorpion was reduced.
Haste incantation requires less Faith to cast.
Size of Burial Grounds was reduced to provide more building space inside the gord.
Reduced amount of Growth points added by Ironworks upgrade.
Rebalanced Raids during fourth Campaign mission on all difficulties. They are now easier to beat.



Bug fixes
________________________________________

Fixed issues with incorrect warnings about depleated resources.
Fixed issues with portraits staying highlighted without selected Subjects.
Fixed issue with multiple portraits appearing over a building when a Subject is assigned to it with an order queue active.
Fixed issues with hunter ignoring already killed game animals after resuming work using keyboard shortcut [R] .
Fixed issue with redundant sound of "Item drop" being triggered multiple times during start of the scenario.
Fixed issues with structures changeing their collisions after being upgraded, which sometimes reuslted with blocked Subjects or construction slots.
Fixed issue with Excellent Torch item not boosting Scouts light range.
Fixed issues with Tempest and Svarog warriors not attacking Lynx in tenth Campaign mission.
Fixed issue with empty graves POI on Custom Scenarios.
Fixed issue with several Subjects using the same construction slot.
Fixed issue with "New Structures Unlocked" widget not apearing when structures are unlocked due to Growth level advancement.
Fixed issue with small black rectangle visible during pauses betwen dialogues in cutscenes when Yellow Subtitles option is enabled.
Fixed issues with achievement "Bubbles"
Fixed inconsistent button layout on various pop-up screens.
Fixed issue with units being able to go through the wall of fire in tenth Campaign mission
Fixed issue with Subjects walking through ponds and POIs when ordered to change pofession while being far away from gord.
Fixed issue with enemies not switching to attacking palisade when chased Subject enters gord.
Fixed issue with Archer stopping using Bow of Thunder if there are more than 2 enemies nearby.
Fixed issue with UI scaling option resetting to default after closing and reopenning the game.
Fixed issue with "True Nature" sidequest in fourth Campaign mission that could be blocked by killing Mimics before quest started.
Fixed issues with enemy waves sometimes not reaching gord in "Hold your Ground" Custom Scenario.
Fixed issue with too many quest markers visible during Horror Symbiosis Custom Scenario.
Fixed issue with no penalty being displayed for Foehn Horror Challenge in eight Campaign mission.
Fixed issues with items tooltips containg red text, even when all items. requrements were met.
Fixed various issues with unlootable treasures and item bags.
Fixed various stability issues.
Fixed various issues with save system.
Fixed various issues with Subjects navigation.
Fixed various issues with items.
Fixed various issues with side quests.
Fived various issues with Trade off Choises.
Fixed various issues with localisations.
Many other unlisted fixes.
Post edited November 08, 2023 by I feel so tired
Is this list relevant anymore?

https://www.gog.com/forum/general/gog_games_missing_content_broken_games_incomplete_version_variations_etc/page1

It seems like a lot of the same things on this list are still broken / not fixed / not addressed.
Post edited November 08, 2023 by gamebin
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gamebin: Is this list relevant anymore?

https://www.gog.com/forum/general/gog_games_missing_content_broken_games_incomplete_version_variations_etc/page1

It seems like a lot of the same things on this list are still broken / not fixed / not addressed.
I'd say it actually is. The games on the list in this thread are always missing sth. compared to versions available on other stores (mostly Steam). The games on your list are missing something or are boken - there's no comparision to releases from other stores. It is actually a "careful if you buy" list and tha's why I have it bookmarked along with this one. :)
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neumi5694: Lust Theory Season 1 + 2
Season 2:
1. No update since release (February), Steam got several bugfixes meanwhile and a new "Beach day" event, the latter one a bit more than a month ago. The devs come up with all kinds of excuses to not update the version on GOG. Once it's the alleged addition of achievements to the GOG version, then the uploader guy is sick and then he forgot how to do it.
2. Payed wallpaper DLC is missing
Lust Theory 2 has been updated today (atm Galaxy only).
The actual release 1.1.1. now also contains the Beach Day DLC. You can access it at the end of the game (tried it myself).
Post edited November 09, 2023 by MarkoH01
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MarkoH01: Lust Theory 2 has been updated today (atm Galaxy only).
myself).
Jolly good!
Slay the Spire is missing the latest update released in 2022.
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alexandros050: Slay the Spire is missing the latest update released in 2022.
Can you give us a version number? One of the updates was just a fix for the Steam deck.