Posted February 17, 2017
I'll name the most glaring one: In the beta, you could pick up objects as you saw fit. In the backer feedback forum (which were nuked when Pinkerton Road closed shop, unfortunately) there was one special snowflake poster in particular (there may have been others, but this one poster stands out) who wrote lengthy, mostly useless and nitpicky feedback. That backer heavily objected to the player being able to pick up objects whenever he felt like it. "Why would he want to pick up item X?!? It makes no sense!" Someone should have had the balls to say: "Because it's a friggin point-&-click, you imbecile!" Alas, they implemented a sort of "block" instead. You couldn't pick up any more objects unless the game gave you a "valid" reason to pick it up. Needless to say, this sort of backtracking annoyed a lot of players and was pretty much universally derided by critics.
A more minor issue was that they changed the name of a secret government organisation in the game from FIST (which was lamented as being to gimmicky) to FITA (which sounds absolutely awful, but at least the snowflake was quite pleased with himself that it got changed).
A more minor issue was that they changed the name of a secret government organisation in the game from FIST (which was lamented as being to gimmicky) to FITA (which sounds absolutely awful, but at least the snowflake was quite pleased with himself that it got changed).