Posted August 02, 2018
I'm enjoying this very much (thanks again, Poppy) and I'm wondering if there are any other good games with a similar mechanic to this one.
I found this thread here:
https://www.gog.com/forum/general/game_similar_to_papers_please
but it's not really what I want.
The suggestions in that thread seem to be focused more on the quasi-Orwellian totalitarian dystopian setting. What I want is the general game mechanic: you make a discrete number of choices over a series of time periods (days/years/turns...) and the choices you make affect the actions of next days as well as your general state. It could be set in the Happy Land of Bunnies and Unicorns for all I care.
From the looks of it, King of Dragon Pass could be that type of game. It's in my library already and soon-to-be-played list.
If you want another example of what I'm looking for, it's most of the strongholds (e.g. bard's theater or fighter's castle) in Baldur's Gate 2. Every period of time you have to make discrete decisions regarding some choices and when the next period comes you suffer/benefit from the consequences. Though of course in BG2 those are rather short.
Note that I'm not looking for simulators where decisions are made in a continuous manner (e.g. a theater simulator where you constantly hire/fire actors and other staff, rent/buy property, set plays, manage advertising... etc).
I found this thread here:
https://www.gog.com/forum/general/game_similar_to_papers_please
but it's not really what I want.
The suggestions in that thread seem to be focused more on the quasi-Orwellian totalitarian dystopian setting. What I want is the general game mechanic: you make a discrete number of choices over a series of time periods (days/years/turns...) and the choices you make affect the actions of next days as well as your general state. It could be set in the Happy Land of Bunnies and Unicorns for all I care.
From the looks of it, King of Dragon Pass could be that type of game. It's in my library already and soon-to-be-played list.
If you want another example of what I'm looking for, it's most of the strongholds (e.g. bard's theater or fighter's castle) in Baldur's Gate 2. Every period of time you have to make discrete decisions regarding some choices and when the next period comes you suffer/benefit from the consequences. Though of course in BG2 those are rather short.
Note that I'm not looking for simulators where decisions are made in a continuous manner (e.g. a theater simulator where you constantly hire/fire actors and other staff, rent/buy property, set plays, manage advertising... etc).