Posted April 17, 2017
Hard Reset Redux gifted to me by Gleacer
HRR is a frantic FPS. The levels are smaller, linear, and pretty generic, and the SOP of the game is to unleash bunches of enemies. Run, dodge, shoot, repeat. Gameflow is typically walk along an empty street until you trigger the next mass of robots and then shoot everything until it is quiet again. The game gives you two guns at start, and you can switch between them at any point. Each has a visual style, independent ammo, and an upgrade path. There are options, and which upgrades you pick should flow from the tactics you use, and there's enough experimenting to play with without so much to be drowning in choices.
Weakest part of the game is the story, which is mainly filler. But it is fun, and while it is not long, that also means there are not huge lulls. It's an old-school shooter, and the action-focused gameplay is done well enough to make for a positive experience overall.
HRR is a frantic FPS. The levels are smaller, linear, and pretty generic, and the SOP of the game is to unleash bunches of enemies. Run, dodge, shoot, repeat. Gameflow is typically walk along an empty street until you trigger the next mass of robots and then shoot everything until it is quiet again. The game gives you two guns at start, and you can switch between them at any point. Each has a visual style, independent ammo, and an upgrade path. There are options, and which upgrades you pick should flow from the tactics you use, and there's enough experimenting to play with without so much to be drowning in choices.
Weakest part of the game is the story, which is mainly filler. But it is fun, and while it is not long, that also means there are not huge lulls. It's an old-school shooter, and the action-focused gameplay is done well enough to make for a positive experience overall.