Posted January 23, 2015
Diablo
Despite having played my fair share of Diablo 2 and Diablo clones over the years, the one I had never played extensively was the original Diablo (never got past that damn butcher). After I tracked down one old disc (no Hellfire, though, that sucker is bloody expensive!) and after some heavy usage of the Kill Explorer fix, I was able to run and finish the game. Was that trip to the past worth it? Of course it was! But how does it feel in comparison to the games it inspired? As much as I enjoyed it (a lot!), I will say that it feels dated. Your character is slow, which can make it difficult to properly hit and run (a must if you are not the warrior), which doesn't help when you are attacked by gangs of ranged enemies before you even get to see them. There is no overworld to get a better feel of the Diablo world; just the town of Tristram along with the labyrinth (the dungeons of the game). Quests are few (but, interestingly, randomly chosen in each playthrough), there are no abilities (only spells which are randomly-dropped) and constantly clicking to attack, as opposed to just holding the left click, can be a pain for your index finger.
Despite the above, Diablo still has a great ace in its sleeve; the labyrinth itself. Randomly-generated in each playthrough, very dark and moody, it's a dangerous and evil place, where a wrong step can ensure your swift death and the deeper you go, the more twisted and evil the labyrinth starts to become. Contributing to the labyrinth's atmosphere, are the monsters, who initially appear as shadows when they are away from you, only for their twisted features to become more visible the closer they are. The very nice (but albeit limited) soundtrack further enhances the atmosphere and so do the voices of the monsters, whether it is their attack grunts or their death screams. Especially their death screams, as defeating the evil monsters is always satisfying, especially those ranged bastards which can attack you before you even see them (though, interestingly, you can also damage them even when you can't see them! I like it when a game is fair that way. :D)
All in all, I liked Diablo, despite its rough edges and I'm now very curious to revisit Diablo 2 and try out some of the other Diablo clones as a result. But first things first, let's not forget to properly update the list.
Despite having played my fair share of Diablo 2 and Diablo clones over the years, the one I had never played extensively was the original Diablo (never got past that damn butcher). After I tracked down one old disc (no Hellfire, though, that sucker is bloody expensive!) and after some heavy usage of the Kill Explorer fix, I was able to run and finish the game. Was that trip to the past worth it? Of course it was! But how does it feel in comparison to the games it inspired? As much as I enjoyed it (a lot!), I will say that it feels dated. Your character is slow, which can make it difficult to properly hit and run (a must if you are not the warrior), which doesn't help when you are attacked by gangs of ranged enemies before you even get to see them. There is no overworld to get a better feel of the Diablo world; just the town of Tristram along with the labyrinth (the dungeons of the game). Quests are few (but, interestingly, randomly chosen in each playthrough), there are no abilities (only spells which are randomly-dropped) and constantly clicking to attack, as opposed to just holding the left click, can be a pain for your index finger.
Despite the above, Diablo still has a great ace in its sleeve; the labyrinth itself. Randomly-generated in each playthrough, very dark and moody, it's a dangerous and evil place, where a wrong step can ensure your swift death and the deeper you go, the more twisted and evil the labyrinth starts to become. Contributing to the labyrinth's atmosphere, are the monsters, who initially appear as shadows when they are away from you, only for their twisted features to become more visible the closer they are. The very nice (but albeit limited) soundtrack further enhances the atmosphere and so do the voices of the monsters, whether it is their attack grunts or their death screams. Especially their death screams, as defeating the evil monsters is always satisfying, especially those ranged bastards which can attack you before you even see them (though, interestingly, you can also damage them even when you can't see them! I like it when a game is fair that way. :D)
All in all, I liked Diablo, despite its rough edges and I'm now very curious to revisit Diablo 2 and try out some of the other Diablo clones as a result. But first things first, let's not forget to properly update the list.
Post edited February 18, 2015 by Grargar