Posted December 21, 2015
Valiant Hearts -The Great War-
Story - 10/10
Art - 10/10
Voice/Music 10/10
Gameplay...all over the map. Some amazingly fun parts (loved some of the car chases), some meh, and some parts that were annoying beyond belief.
Sadly, two of my least favorite/most frustrating parts came near the end, so my engagement in the story took a hit from being pissed at those sections to the point I just wanted it over. Did I mention it was an amazing story?
So what wasn't fun?
1) All of the "medical" mini-games. It was never fun, but as the difficulty level ramps up, it just becomes annoying.
[Edit - note, the medical mini-games are made even more annoying by the fact that the outcome is scripted and it's often not clear if you've been successful or not. At one early point I quit the game and restarted from the prior section because I thought I "saved" _____ and yet he went into a coma anyway so I thought I'd failed and could try for a better outcome. Nope.]
2) Digging across a wide minefield late in the game with bombs dropping randomly overhead. Made far more annoying by the fact that digging at a diagonal (necessary to complete the section) is intermittently/frequently non-responsive on my keyboard. My keyboard seems fine otherwise, so having checked around a few forums, it wasn't just me having issues with diagonal digging.
Definitely a must-play for anyone who likes history/story/characters, but definitely a few of the sections and puzzles leave something to be desired and ruin the immersion, at least temporarily.
Story - 10/10
Art - 10/10
Voice/Music 10/10
Gameplay...all over the map. Some amazingly fun parts (loved some of the car chases), some meh, and some parts that were annoying beyond belief.
Sadly, two of my least favorite/most frustrating parts came near the end, so my engagement in the story took a hit from being pissed at those sections to the point I just wanted it over. Did I mention it was an amazing story?
So what wasn't fun?
1) All of the "medical" mini-games. It was never fun, but as the difficulty level ramps up, it just becomes annoying.
[Edit - note, the medical mini-games are made even more annoying by the fact that the outcome is scripted and it's often not clear if you've been successful or not. At one early point I quit the game and restarted from the prior section because I thought I "saved" _____ and yet he went into a coma anyway so I thought I'd failed and could try for a better outcome. Nope.]
2) Digging across a wide minefield late in the game with bombs dropping randomly overhead. Made far more annoying by the fact that digging at a diagonal (necessary to complete the section) is intermittently/frequently non-responsive on my keyboard. My keyboard seems fine otherwise, so having checked around a few forums, it wasn't just me having issues with diagonal digging.
Definitely a must-play for anyone who likes history/story/characters, but definitely a few of the sections and puzzles leave something to be desired and ruin the immersion, at least temporarily.
Post edited December 21, 2015 by bler144