DProject: F.E.A.R. 2: Project Origin
Agree with just about everything there.
The worst thing for me was the HUD. That stupid frame around the whole screen was really difficult to ignore, and killed immersion big time for me. And I hate those little crosshair indicators that pop up when you hit an enemy.
And what the hell was the deal with the glowing enemies when you activate your reflex ability? I could see the enemies just fine in the first game without the glow, and the first game was much darker.
It felt like the devs were assuming that nobody in the world had played a first-person shooter before. They were making me hold their hand through the whole thing.
But, despite all the flaws, I thought it was a good action game. A terrible, terrible sequel, but a decent game on its own.