Posted August 30, 2014
Alien Shooter 2: Reloaded
Much like the first game, Alien Shooter 2 is all about putting you into isometric areas, handing you a gun and letting you destroy a ridiculous number of aliens. By the end of the game, I had killed more than 20.000 aliens; I'm not sure if I have killed more enemies in another videogame. Anyway...
I can happily say that Alien Shooter 2 is a nice improvement over its predecessor. Improved visuals, more open areas, a choice of 8 characters, some RPG mechanics like stats and a bigger variety of guns to destroy your enemies with. You also have an inventory, Diablo-style, which houses your guns, your emergency medkits (used automatically when you are close to death), your implants (they boost your stats) and your armour. Aside from earning cash that you can use to buy weapons, medkits, implants, ammo, etc., you also gain XP, which is used to level up and this, in turn, can be used to improve your stats. Speaking of stats, each of the aforementioned 8 characters begin with different stats than one another, which alongside the usage of implants and the many guns available, can extend the replayability of the game quite a bit. Another awesome addition is that you can now use vehicles in some of the stages, which offers a chance for improved carnage and I really liked the tire treads that the vehicles leave on the sea of the enemies' blood. >:D
The original Alien Shooter had some problems with the isometric view (namely, the fact that you wouldn't be able to see some of the opponents), but I never had any such problems in the sequel. It's also a bit easier than the first one, probably because of its increased array of guns. All in all, I don't have significant complaints about the game, other than the limited music, which could use a bit more variety.
Full list here.
Much like the first game, Alien Shooter 2 is all about putting you into isometric areas, handing you a gun and letting you destroy a ridiculous number of aliens. By the end of the game, I had killed more than 20.000 aliens; I'm not sure if I have killed more enemies in another videogame. Anyway...
I can happily say that Alien Shooter 2 is a nice improvement over its predecessor. Improved visuals, more open areas, a choice of 8 characters, some RPG mechanics like stats and a bigger variety of guns to destroy your enemies with. You also have an inventory, Diablo-style, which houses your guns, your emergency medkits (used automatically when you are close to death), your implants (they boost your stats) and your armour. Aside from earning cash that you can use to buy weapons, medkits, implants, ammo, etc., you also gain XP, which is used to level up and this, in turn, can be used to improve your stats. Speaking of stats, each of the aforementioned 8 characters begin with different stats than one another, which alongside the usage of implants and the many guns available, can extend the replayability of the game quite a bit. Another awesome addition is that you can now use vehicles in some of the stages, which offers a chance for improved carnage and I really liked the tire treads that the vehicles leave on the sea of the enemies' blood. >:D
The original Alien Shooter had some problems with the isometric view (namely, the fact that you wouldn't be able to see some of the opponents), but I never had any such problems in the sequel. It's also a bit easier than the first one, probably because of its increased array of guns. All in all, I don't have significant complaints about the game, other than the limited music, which could use a bit more variety.
Full list here.
Post edited August 31, 2014 by Grargar