This list has all the games I've finished in April. For the March list,
go here.
Apr 1st: Peggle Deluxe. I guess everyone knows Peggle. It's a very fun casual game, like so many other PopCap titles. It's a bit random, whether or not enough pegs get hit or especially, whether or not the ball ends up in the floating...basket? at the end of the shot. But the gameplay is still very addicting. I only played through the Adventure mode; I've played through the challenges in the past too but thought I'd rather not go through those again; I recall some of them being brutally difficult.
Apr 6th: Sniper Elite: Nazi Zombie Army. A very fun shooter, although I did like Sniper Elite V2 better (shooting at human enemies was just more fun than rotting corpses). The X-ray shots were satisfyingly brutal and the enemy numbers were huuuuuuuge. These are the walking kind of zombies though, so the game was pretty easy for the most part. The only parts where I had any real trouble, were the ones with super zombies, such as this brutish hulk that took like 20 headshots to go down every time. The levels were pretty linear, and they had been recycled from V2, but at least there was no real way to get lost. For the 6.50€ I paid for this, it was a money well spent.
Apr 17th: UFC Undisputed 2010. Finished Career Mode in the Lightweight division, focusing on wrestling and submission techniques with a final record of 49-5-0. Especially at the end I was pretty much unbeatable, holding on to the championship title for like eight years before being forced to retire. I much prefer "realistic" fighting games like this one and Fight Night over games like Tekken, Soul Calibur, etc. The fighting is very well done here and can be quite complex, not just changing blows. My only gripe is that sparring was very, very monotonous and dull, and in order for the fighter to properly improve, it had to be played numerous times throughout the career. Still a very enjoyable game overall.
Apr 22nd: Surgeon Simulator 2013. What a game. As everyone probably knows, the controls of the surgeon's hand are notoriously awful and that's the whole point of the game. Even a simple task such as picking up a tool is quite difficult, and then you have to cut the patient without causing too much damage or he'll bleed out. However, once you get used to the controls, the game is actually quite easy after all; I finished the seven available operations during the evening. Things such as the skull cracking open like an egg with even the slightest knock helped a lot in this. But overall, I really liked the game. The physics are fun - nothing like tossing the patient's intestines from a moving ambulance into the street; though the physics were often glitchy too. My biggest complaint is that the game was way too short. I say give it a try once it hits some indie bundle. Currently I feel it's a little overpriced.
The May list is
here.