Maighstir: The bin files are there because the total size of the installer is larger than 4 GB, thus they split it up into multiple files so that you could still store the files on a FAT32-formatted USB stick (because FAT32 cannot handle individual files larger than 4GB) and/or archive them on DVD-R discs (most of which are 4.7 GB).
tomyam80: I did know FAT32-formatted drives can't read files bigger than 4GB bt didn't know/realise that was the purpose of the .bin files. Now i finally know y, lol. Thks for the info. :)
OS X and Linux have less legacy to support, and use more modern file systems in just about all cases (except when dealing with Windows systems), so they get a single massive file instead (well, Windows does use NTFS by default, and most USB sticks nowadays are pre-formatted with exFAT which does handle larger files, but there are people around who stubbornly still use FAT32 with modern Windows systems, for whatever insane reason). Downloading the OS X of Linux release of The Witcher 2 nets you a single 20GB file.
Originally, GOG provided 4GB bin files, making fewer files per game, but I think some people complained that this wasted space on DVD-R's, so since a while ago they instead use 1.5 GB files since a while ago (three "new" files would use 4.5GB on a 4.7GB DVD-R instead of only 4.0GB as one "old" file would).