dick1982: hell no. i don't even want to buy it. most indies and "new" games on GOG disappoint me or are horribly buggy.
I actually found the game to not have any bugs that I could find. The only thing that I would consider a potentially serious flaw would be the possibility of being randomly teleported into rock, but that is extremely rare and can be worked around by saving frequently and reloading if you are unfortunate enough for that to happen. (Also, don't cast Diomente during battle if you haven't recently saved.) Even then, this is rare and is not a mistake in the programming, but rather a flaw in the game design (that wasn't in the original versions of Wizardry 1-5; only an out-of-battle teleport could send you into rock). The game has never crashed on me, and that's with running it on Linux with WINE.
One nice thing about Elminage Gothic is that it seems like every single class is useful, and this is in a game with 16 classes to choose from and only 6 party members at a time.
Also, I would not really consider the game to be indie; it is a console port of a PlayStation Portable game that was developed by the company that at one point held the license to the Wizardry name.
If you are a fan of first-person dungeon crawlers (especially Wizardry 1-5), I highly recommend Elminage Gothic. Be aware that it does get rather difficult as the game progresses, with enemies that can behead or level drain you.
Anyway, back to PookaMustard's guess: I actually don't know what "PC gamer" even *is* in the first place.
Edit: Oops! Forgot to make my next guess. The next user, in this topic or any similar topic (like the "corrupt a wish" topic), has at least once forgotten to post something (like a guess or wish) for the next person to answer.