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Themken: This is kind of what I have been saying too: Galaxy should still carry the beta tag as a warning that it is rather unstable and problematic.
While I do think Galaxy came out of beta to early (I think 1.2 was the real start of beta), it really doesn't matter honestly. That's the nature of services like Galaxy and Steam that are under constant development. You are always going to run the risk of creating more issues. Even Steam has quite a few issues in it's "stable" build.

Having said that, I do feel Galaxy is much more stable today then it has been in the past. You can't really judge complaints on the forum as some kind of messure of how stable Galaxy is. A certain amount of people will always have issues due to various reasons. But I use it nearly eveyday with minor issues.
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MaximumBunny: Galaxy was not made for users and convenience. It was made because the management team wanted to say "we have something" to game publishers. Once you realize that, and that all the programmers are trying to do is not get fired rather than innovate and create, then you'll understand why it's always broken and will never work.
Must explain why the site is so broken too then... shit logic is shit logic to put it bluntly. It's quite clear GOG's goal isn't so much to innovate right now as it is to lay down the framework for what people expect in a gaming client and it's not done but it has come a long way in a short time. Galaxy get's more support than nearly anything else on GOG and is constantly updated (nearly every week or two).
Post edited January 13, 2018 by user deleted
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xtharpe: Don't be fooled.... the 'out of beta' update ruined all my multiplayer connectivity while GOG is looking at and says:

A potential cause for the issue was found, an update most likely will happen next week.

Sorry for the inconvenience.

GOG.com Support

I love "potential" and "most likely" in other words .......

We're Clueless!
GOG support aren't developers... the best they can do is forward it to a developer who then tries to determine what the issue may be. That's the nature of software development, sometimes fixing an issue means process of elmination and sometimes fixing one bug causes 5 more to take it's place. This is why you have to be careful when making changes and fully testing those changes before pushing them out the door.
This is why you have to be careful when making changes and fully testing those changes before pushing them out the door.


Which they didn't!
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xtharpe: Which they didn't!
It's possible, but you are not going to catch every issue... bugs are part of development. You can spend days / weeks testing and still not catch every issue. Once you push out a product or a patch to thousands (or millions) of people then you greatly increase the odds that an issue will be found. The goal when pushing out a patch (or any piece of software) is not to make it 100% bug free (because that will never happen) it's to make it as stable as possible and to find the most significant issues.

Sometimes just because you experience an issue doesn't mean others are experiencing the same issue... sometimes issues are specific to the machine and what is running in the background that may interfere. Those type of issues are especially hard to catch.
Post edited January 14, 2018 by user deleted