Posted April 14, 2021
Gudadantza: They are not a majority, but at least in classic games, oldies, I can think in some examples like Ravenloft series and Menzoberranzan. I'd define them like pure classic blobbers ala Dungeon Master but with free movement and obviously real time combat. There is also a selectable grid based movement but it was not the default.
Green_Hilltop: MIGHT AND MAGIC 6-9! :) Those are true, free-movement dungeon crawlers with optional turn-based combat. Also Lands of Lore 3, or at least I think you get a party eventually. Funny, Some of my favourite games ever but never thought about it. Maybe I didn't put them into the subgenre because I always considered them more complex than for example Dungeon Master or Menzoberranzan.
But it is the place where they fit better, indeed, probably because of the so evident classicism in gameplay.
Greetings