trentonlf: I did not take into consideration that both scum teams could try to convert flub at the same time or that both scum teams might target other players for the NK. So now more so than before I will not be voting flub and don’t think he is the necessary lynch today.
Seriously... you felt the need to say that out loud and give scum more ideas?
I know I'm not really the best to comment as I've probably said far too much about strategies etc. already, but I really don't think it was necessary to spell this out, unless you are trying to sign post the other scum team...
adaliabooks: [...] I think flub needs to be lynched for the reasons I've already outlined. [...]
HypersomniacLive: Something crossed my mind that would be hilarious if it happened.
Was that what you were trying to avoid saying?
adaliabooks: [...] So let me ask you a question. How many masons (real or otherwise) are we going to push to claim before we do lynch a vanilla townie? [...]
HypersomniacLive: Is this in the context of D1 only, or of future Days too?
Mostly today, by tomorrow the masons claiming or being outed isn't as disastrous for town (and we are going to need to start killing scum, I just don't see it happening today)
Hunter65536: How does people posting who they think is scum tip off actual scum teams in anyway? These lists are based on who people think to be scummy rather than results of some investigative role, thus not very accurate and sometimes not accurate even if you pool opinions on this.
Which comes at a great cost to town though, the whole point of d1 is to analyze wagon formed on the lynched player and discussions which lead up to the lynch. Now d2 start will not differ much from d1 in anyway in terms of useful information that town has at hand.
Well lets say five people post that they find Leonard very scummy and they happen to be right. Maybe the other scum team had found him to be quite townie but now that his possible scuminess is pointed out that team decide not to try convert him.
Or say no one lists dedo as scummy, suddenly scum might think, "maybe that very townie player is a mason, I should shoot them or avoid them when looking to convert"
And do you think there is nothing to be gained from flub's lynch?
Who is most likely to want a claimed vanilla alive tonight? Town or scum?
And you can look at who is over eager to lynch him or who was against it but voted anyway (both of which can be scum tells in different circumstances)
Lynching flub would in no way cause a wasted wagon or lose the chance for analysis.
Sage103082: You seem very sure what scum would do is down to almost being lynched.
Well I do find you scummy as hell, your logic on making sure the mason go to tomorrow is spot on.
I just really dont feel flub is scum. Why would we not try to lynch scum today and just give in to lynching town? And the comment on getting rid of vanillas is eye brow raising and how are you do sure that scum would take out a vanilla townie over night?
None because the masons should be smart enough not to claim at all even if down to the lynch. Do not give scum anything at all is the smartest move. IMO
I'm not sure what that first sentence is supposed to mean...
Neither do I. But he will be tomorrow.
I'm not sure, but that's what we want to ensure (or other scum preferably, but I've already outlined why that probably isn't likely N1).
Once it becomes clear who is who (and it's only a matter of time really) then vanilla townies become a liability as they are possible to convert. So ideally we want scum to shoot them (which they will want to avoid, and they will want to avoid lynching them to keep a good pool of possible converts) instead of masons.
Wait.
You are suggesting a mason at L-1 shouldn't claim and should just get lynched?
Why?
If lynching a claimed vanilla is doing scums job for them why is it better to let masons die unclaimed instead of leaving scum to shoot them at night?
I'm surprised no one else has questioned this logic...
dedoporno: What? How is that not the best position?! Or do you mean that in the context of a knowing everyone's role?
Obviously knowing the masons too, but even without it makes it far more likely for scum to risk a conversion and be successful N1, by which time even with one scum lynched (because we know who they are) they are almost in control of the lynch...
Working again tonight so probably won't be around much until tomorrow (and maybe not much then, it's another busy day, sofa shopping and work).
I'll be checking the thread and will obviously do my best to make an appearance if a deadline is announced.